Might and Magic 2 Walkthrough Checklist is a slow-reveal account of what needs to be done to complete the game in a format where revelation is obscured until you click on the specific information you want to know. Plot twists and suprizes will not be spoiled if you follow the high level direction. If you are stumped by a puzzle, this checklist will first provide Clues.. and if that is not enough the Solution is available after you click through the obfuscation.
This guide format reveals just enough to keep you progressing but not so much as to steal the joy of playing for the first time. If the storyline branches based on decisions made, checking a box in one decision path will disable the other paths.
The Total Progress is saved across your web sessions on the same device.. you can close it and come back later to continue. There is a reset button at the top where you can quickly uncheck everything to start a new playthrough. Bookmark the Might and Magic 2 Walkthrough Checklist and Enjoy!
If you are just starting to build a party, check Party Planning.
If you are looking for the location to use an item you have, check the Gear Database.
If you are looking for tips to defeat an enemey, check the Foe Database.
Prologue
A party imported from MM1 will start at level 7 with some key spells. A new party will start at level 1 with very few spells. Goals are to Run from risky fights, buy Missile weapons for rear positions, and increase ability to open chests with doors safely as you level up. You can also find the first 3 Hirelings.
- Middlegate
- Survive a few fights.
- Equip your Gear.
- Investigate the backroom of the Inn.
- Engage STATIC encounter at the end of the hall.
- RUN if encounter is too strong, then engage again.
- FIGHT if you can win.
- Chest are deadly until you get higher THIEVERY.
- Save the game if everything works out.
- Reload the game if anything goes wrong.
- Repeat to earn some XP and Loot.
- Clue: Grind this to Sorcerer L3 before proceeding. You will want the Jump spell before you explore the Cavern Under Middlegate.
- Train All to Level 3.
- Find the Training Hall.
- Solution: The Training Hall is at [10,7]
- Clue: Do not train beyond Level 3 yet, it gets expensive fast and you really need to spend money on other priorities first.
- Nordon's Quest Loop.
- Find Nordon at [10,2].
- Take Stairs DOWN.
- Solution: Stairs DOWN is at [8,0]
- Jump over STATIC encounter at [11,9].
- Enter Door to W at [2,8]
- Search in SW corner.
- Loot: Golden Goblet
- Return to Nordon for rewards.
- Loot: 1000g
- Clue: Repeat Nordon's Quest a lot to earn Gold and XP.
- Buy Priority Gear.
- Find the Blacksmith.
- Solution: The Blacksmith is at [4,4]
- Clue: Special items have a + Bonus based on the Day of the calendar. Higher Bonus increases the cost of the item. See details on MM2 Item Database page.
- Buy a Thief's Pick for your THIEVERY character. (200g)
- Buy Crossbow +1 for all Rogues and Ninjas. (100g)
- Buy Blowpipe +1 for all Sorcerers. (20g)
- Buy Staff +1 for all Sorcereres. (80g)
- Buy Cartography Skill.
- Find the Cartography trainer.
- Solution: Cartography trainer is at [0,15]
- Buy Cartography skill a back row caster. (10g)
- Buy Spells.
- Find the Guild Representative.
- Solution: Guild Representative is at [1,12]
- Buy Guild Membership. (20g)
- Find the Mage Guild.
- Solution: Mage Guild is at [7,14]
- Buy Sleep spell for all Sorcerers. (50g)
- Teleport to Sandsobar.
- Find the Portal to Sandsobar.
- Solution: Portal to Sandsobar is at [0,5]
- Use Portal to Sandsobar (10g).
- Sandsobar
- Buy PickPocket Skill.
- Find the PickPocket trainer.
- Solution: PickPocket trainer is at [0,5]
- Buy PickPocket skill for your THIEVERY character. (300g)
- Buy Gambler Skill.
- Find the Gambler trainer.
- Solution: Gambler tranier is at [3,0]
- Buy Gambler skill for your THIEVERY character. (200g)
- Donate at the Temple.
- Find the Temple.
- Solution: Them Temple is at [6,11]
- Donate at the Temple. (200g)
- Find HK Phooey hireling.
- Find Tavern.
- Solution: The Tavern is at [4,11]
- Buy Dinner B Wrym Chop Suey. (20g)
- Walk out of the Tavern to find HK Phooey.
- Find the Hourglass Inn.
- Solution: The Hourglass Inn is at [3,10]
- Add HK Phooey to your group.
- Teleport back to Middlegate.
- Find the Portal to Middlegate.
- Solution: Portal to Middlegate is at [8,1]
- Use Portal to Middlegate (20g).
- Middlegate
- Donate at the Temple.
- Find the Middlegate Temple.
- Solution: The Temple is at [7,7]
- Donate at the Middlegate Temple. (100g)
- Find Drog and Sir Hyron hirelings.
- Find Nordonna.
- Solution: Find Nordonna at [1,2]
- Return to Caverns Under Middlegate.
- Find Kobold HQ.
- Solution: Kobold HQ is at [5,14]
- Rescue Drog and Sir Hyron.
- Clue: Kobolds, like most humanoids, are highly susceptible to Sleep spell. Learn to use it often. Use (F)ight option to target melee attacks on Awake foes.
- Solution: Drog and Sir Hyron are at [0,15]
- Return to Nordonna.
- Learn: Donate at all temples then visit Feldcarb Fountain.
- Clue: Hirelings always hang out in an Inn when they are not in your party. When you first rescue a hireling, you will be told which Inn they are in. When you remove a hireling from your party at an Inn they will stay at that Inn until you need them. If you remove a hireling from your party in the field, they will return to the last Inn they were left in. It is helpful to move all Hirelings to the same Inn eventually which helps greatly when it comes time to build special partys for class quests.
- Train All to Level 5.
- Clue: Repeat Nordon's quest until Sorcerer L5 before proceeding. You will want the Fly spell before you explore outside of town.
- Teleport back to Sandsobar.
- Sandsobar
- Buy Spells.
- Find the Guild Representative.
- Solution: The Guild Representative is at [0,12]
- Buy Guild Membership. (200g)
- Find the Mage Guild.
- Solution: Mage Guild is at [6,7]
- Buy Lightning Bolt spell for all Sorcerers. (1000g)
- Teleport back to Middlegate.
- Find and Exit the city gates.
- Solution: The city gates are at [5,15]
- C-2
- Learn Walk on Water.
- Meet with the curious looking fellow.
- Solution: Curious fellow is at [11,1] via ferry at [10,4]
- Buy Walk on Water. (50g)
- Learn Lloyd's Beacon.
- Enter Corak's Cave.
- Solution: From Middlegate, Nx10, WWWWS SSSEE NN
- Meet with Lloyd.
- Solution: From cave entrance, take 2 steps to S.
- Exit the cave for now.
- Fly to C-1.
- C-1
- Ghouls XP Loop
- Fight the Ghouls.
- Solution: Ghouls are at [2,6]
- Drink from the fountain with Stars and Moons.
- Solution: Stars and Moons Fountain is at [1,5]
- Fly to C-1.
- Clue: Repeat Ghouls XP Loop until Cleric L7 before proceeding. You will want the Surface spell before you explore deeply into any underground location. Once you are done exploiting these ghouls for XP, you can eat Soup de Ghoul w/garlic toast in Middlegame Tavern and then these Ghouls will flee, making it even easier to use this fountain.
- Free Spell Points!
- Clue: You can always come back here to drink from this fountain to set your Spell Points to 200, which is somewhat broken, but let's use it. You can set a Beacon then Fly to C-1 to use the fountain and then Recall back to your beacon. If you are underground, then you use Surface then Fly.. but it all works out the same.
Chapter 1
Lloyd’s Beacon and Fly spells allow you to use repeatable loops for unlimited Spell Points, XP, Gold, Gems, and Statistic Boosts. Goals are to find 6 more Hirelings, raise statistic bonus for MGT and SPD to 8, collect weapons and Key items, and earn a lot of Gold before Day 19.
- C-3
- Enter the Druid's Cave.
- Fly to C-3.
- Head to W and find the Druid's Only sign.
- Explore the area beyond the sign to the NW.
- Find 6 huge stones for clues.
- Find the bloodstained altar.
- Solution: The bloodstained altar is at [1,6]
- Answer the riddle.
- Solution: DRUIDS
- Find the cans of spinach.
- Step to NWNNE.
- Eat the spinach.
- Loot: Might+10 for all characters with MGT<50.
- Might Boost Loop
- Set a Beacon right here.
- Cast Surface.
- Recall to Beacon.
- Eat more spinach and repeat.
- Clue: If you temporarily remove your MGT boosting gear and skills you might be able to sneak under the 50 MGT limit to get one more Boost. Remember to Boost your hirelings back at the Inn as well.
- D-3
- Enter the Nodamic Rift Cave.
- Consolidate all Gold to Inn Mule.
- Fly to D-3.
- Cast Levitation.
- Head to N and find the Rift Hole.
- Solution: Rift hole is at [13,7]
- Find the giant treadmill.
- Step to N and find the hallway of doors to W.
- Jump to the W 6 times.
- Defeat the Thief encounter.
- Prepare for a battle and head to the N to the end.
- Defeat the Leprechaun.
- Enter Door to W.
- Step on the treadmill.
- Loot: Speed+10 for all characters with SPD<50.
- Speed Boost Loop
- Set a Beacon right here.
- Cast Surface.
- Recall to Beacon.
- Step on treadmill again and repeat.
- Clue: If you temporarily remove your SPD boosting gear and skills you might be able to sneak under the 50 SPD limit to get one more Boost. Remember to Boost your hirelings back at the Inn as well.
- Clue: You may have noticed that the Leprechaun drops an incredible amount of gold. You should also know that he may steal ALL your gold if you have it with you. Anyhow you can come defeat him for a lot of gold and then you can consolidate all your gold to an Inn Mule.. and then defeat the Leprechaun again for more gold. Effectively, unlimited gold simplified Lloyds Beacon, Surface, and Fly.
- Middlegate
- Buy all the Spells.
- You bought Sleep earlier but now you have plenty of gold to buy everything else for all your characters.
- Eat all specialty meals in the Tavern.
- Return to Middlegate.
- Find the Tavern.
- Solution: The Tavern is at [4,6]
- Eat Horrors d'oeuvres (10g).
- Eat Soup de Ghoul w/garlic toast (50g).
- Eat Dragon Steak Tartar (100g).
- Take the Port to Sandsobar.
- Sandsobar
- Buy all the Spells.
- You bought Lightning Bolt earlier but now you have plenty of gold to buy everything else for all your characters.
- Eat all specialty meals in the Tavern.
- Return to the Tavern in Sandsobar.
- Eat Roast Peasent under glass (50g).
- Eat Phantom Pudding, very low cal (250g).
- Find the Caverns Under Sandsobar
- Find the Stairs DOWN.
- Defeat the Giant Rats.
- Take Stairs DOWN.
- Solution: The Stairs DOWN is at [10,0] via [11,0] to W.
- Meet with the Master.
- Enter Door to S.
- Enter Door to W.
- Take passage to N.
- Defeat Soldiers at the 4-way junction.
- From junction, walk straight W into the wall.
- Defeat Burglars.
- Enter Door to N.
- Defeat Ninjas.
- Meet with Rinaldo Jr. in the SW corner.
- Pay 700 gold.
- Loot: Thievery+10 for characters with Theivery >0 and <61.
- Thievery Boost Loop
- Set a Beacon right here.
- Cast Surface.
- Recall to Beacon.
- Pay another 700g and repeat.
- Clue: If you temporarily remove your Thievery boosting gear and skills you might be able to sneak under the 61 Thievery limit to get one more Boost.
- Teleport to Tundara.
- Find the Portal to Tundara.
- Solution: Portal to Tundara is at [4,15]
- Use Portal to Tundara (50g).
- Tundara
- Buy Spells.
- Find the Guild Representative.
- Solution: The Guild Representative is at [9,7]
- Buy Guild Membership. (2000g)
- Find the Mage Guild.
- Solution: Mage Guild is at [14,13]
- Buy Fireball spell for all Sorcerers. (2000g)
- Donate at the Temple.
- Find the Tundara Temple.
- Solution: Them Temple is at [11,13]
- Donate at the Temple. (200g)
- Buy Navigator Skill.
- Find the Navigator trainer.
- Solution: Navigator trainer is at [8,13]
- Buy Navigator skill for a character. (750g)
- Buy Crusader Skill.
- Find the Crusader trainer.
- Solution: Crusader tranier is at [2,14]
- Buy Crusader skill for a character. (250g)
- Buy Priority Gear.
- Find the Blacksmith.
- Solution: The Blacksmith is at [11,10]
- Clue: Special items have a + Bonus based on the Day of the calendar. Higher Bonus increases the cost of the item. See details on MM2 Item Database page.
- Eat all specialty meals in the Tavern.
- Find the Tavern.
- Solution: The Tavern is at [7,9]
- Eat Red Hot Wolf Nipple Chips (100g).
- Eat Sizzling Swine Soup (200g).
- Eat Roast Leg of Wyvern (1000g).
- Teleport to Vulcania.
- Find the Portal to Vulcania.
- Solution: Portal to Vulcania is at [6,9]
- Use Portal to Vulcania (50g).
- Vulcania
- Browse Spells.
- Find the Guild Representative.
- Solution: The Guild Representative is at [3,7]
- Buy Guild Membership. (10,000g)
- Find the Mage Guild.
- Solution: Mage Guild is at [11,15]
- Donate at the Temple.
- Find the Vulcania Temple.
- Solution: Them Temple is at [11,8]
- Donate at the Temple. (300g)
- Buy Priority Gear.
- Find the Blacksmith.
- Solution: The Blacksmith is at [15,8]
- Clue: Special items have a + Bonus based on the Day of the calendar. Higher Bonus increases the cost of the item. See details on MM2 Item Database page.
- Eat all specialty meals in the Tavern.
- Find the Tavern.
- Solution: The Tavern is at [3,2]
- Eat Deep Fried Troll Liver (500g).
- Eat Cream of Kobold Soup (1000g).
- Eat Pickled Pixie Brains (5000g).
- Find Thund R. and Aeriel hirelings.
- Walk out of the Tavern door.
- Beat up the cripples and old misers.
- Meet with Thund R. and Aeriel.
- Hotel Four Inn is at: [7,0]
- Find Arms Master Skill.
- Find the Arms Master trainer.
- Solution: Arms Master trainer is at [15,3]
- Note: A great skill, but skip this for now because you have not yet Boosted your Accuracy yet but we will very soon then come back and grab this.
- Find Gladiator Skill.
- Find the Gladiator trainer.
- Solution: Gladiator trainer is at [15,3]
- Note: You have already Boosted MGT so safe to grab this if you want. I usually get it tempararily but eventually replace it with Arms Master.
- Gemmaker's Cave
- Enter the Gemmaker's Cave.
- Exit Vulcania to E-1.
- Cast Levitation.
- Step 1 East and 3 North.
- Enter Gemmaker's Cave.
- Collect Gems
- Cast Levitation.
- Explore to find small piles of gems everywhere.
- Clue: There is a large pile of 500 gems at [6,10]. You cannot Teleport in here but once you get Etherialize you can quickly collect 500 gems over and over again by Etherializing from [6,11] to [6,10], then Surface out and repeat.
- Flaming Sword Loop
- Note: This is a great 1-hand sword that Robbers can use! The complication here is that you cannot Loot it if you already have one in your party. We can collect multiple copies if we have someone at the Inn hold them all. Strong Robbers are important for the Class quests coming up. I usually get one of these swords for each of my Robbers at least.
- Cast Levitation.
- Find the Flaming Sword +10.
- Solution: the Flaming Sword +10 is at [9,8]
- Set Beacon right on it.
- Collect the Flaming Sword +10.
- Cast Surface and Fly to town.
- Give the Flaming Sword to an Inn Mule.
- Recall to Beacon and repeat.
- Atlantium
- Fly to A-4.
- Enter Atlantium 1 step to W.
- Locate the Spells.
- Find the Guild Representative.
- Solution: The Guild Representative is at [11,7]
- Note Guild Membership cost. (50,000g)
- Find the Mage Guild.
- Solution: Mage Guild is at [5,4]
- Donate at the Temple.
- Find the Atlantium Temple.
- Solution: Them Temple is at [4,7]
- Donate at the Temple. (500g)
- Loot: Fe Farthing
- Buy Priority Gear.
- Find the Blacksmith.
- Solution: The Blacksmith is at [6,13]
- Buy a Teleport Orb (2000g).
- Clue: Special items have a + Bonus based on the Day of the calendar. Higher Bonus increases the cost of the item. See details on MM2 Item Database page.
- Buy the Linquist Skill.
- Find the Linquist trainer.
- Solution: Linquist tranier is at [8,4]
- Buy Gambler skill for a character. (500g)
- Find Hero/Heroine Skill.
- Find the Hero/Heroine trainer.
- Solution: Hero/Heroine trainer is at [9,2]
- Note: One character needs it if you plan to do any of the optional quests for the castle lords.
- Find Athlete Skill.
- Find the Athlete trainer.
- Solution: Athlete trainer is at [6,2]
- Note: You have already Boosted SPD so safe to grab this if you want it, I like it... Speed is king.
- Eat all specialty meals in the Tavern.
- Find the Tavern.
- Solution: The Tavern is at [12,10]
- Buy Devil's Food Brownie (3000g).
- Buy Lightly Salted Tongue of Toad (1000g).
- Buy Puree of Gnome (2000g).
- Find Big Bootay and Cleogotcha hirelings.
- Find the City Jail.
- Solution: The City Jail is at [3,13]
- Enter Door to W.
- Enter Door to W.
- Step to N.
- Rescue Big Bootay and Cleogotcha.
- Carriage Inn is at: [9,13]
- Tundara
- Find Gertrude and Rat Fink hirelings.
- Find a way up onto the city wall.
- Solution: Wall access is at [15,7] via [14,7] to E.
- Note: The entire wall area is an anti-magic zone so heal up and buff up before exploring too far. You may even want to pop some Skill Potions to elevate your effective level, find them in the store here. Also helpful are MaxHP potions which you can find in the Atlantium store.
- Find the Button to lower the field.
- Solution: The Button is clockwise around to [15,12]
- Confront the Snowbeast!
- Solution: The Snowbeast is back to [15,8]
- Note: 1 Step N of the Snowbeast is an Emerald Ring, speaking to any Guard in town if you have that ring will earn you 1 Year in jail which really sucks if you care about game time and score. So be careful about grabbing that right now.
- Meet with Gertrude and Rat Fink.
- Solution: They are 2 Steps N of the Snowbeast.
- Tundaran Arms Inn is at: [7,11]
- Emerald Ring Loop
- Note: This is an ideal ring for any character that has space to wear it. There are two complicatons however to deal with. The first complication is similar to the Flaming Sword, you cannot loot it if you already have one, but you can collect multiple by having someone in the Inn hold them. The second complication was mentioned above, the guards will not let you pass if you have an Emerald Ring and the only way to walk off the wall is through a guard--further, since this is an anti-magic zone you cannot use magic to get off the wall. It really seems like you are stuck, but there is a way. You can initiate combat with Snowbeast and then cast Time Distortion!
- Stand at the city gates at [15,11].
- Cast Guard Dog, so the Snowbeast does not surprise you.
- Use Teleport Orb 1 step to S.
- Take 1 Step to S.
- Collect the Emerald Ring.
- Take 1 Step to S, into Snowbeast fight.
- Cast Time Distortion to land in front of the Inn.
- Give the Emerald Ring to an Inn Mule, repeat.
- Middlegate
- Find the Castle Key.
- Fly to C-2 and enter Middlegate.
- Remember what Nordonna said.
- Find the Fanciful Feldecarb Fountain.
- Solution: the fountain is at [15,15]
- Flick Fe Farthing in the fountain.
- Loot: Castle Key
Chapter 2
Being surpised by foes will break the front line — prevent this with Guard Dog. Use Time Distortion to Run from fights and Surface to get out of a Castle or Cave. Goals are to explore the Castles, find 4 more Hirelings, raise statitic bonus for ACY, END, and INT to 8, obtain more Spells, and win Triple Crown for Green, Yellow, and Red.
Plan to buy +4 Weapons on Day 19 and use Mark’s Keys loop to reach Sorcerer Level 9 then use Teleport to get around instead of steps to greatly reduce the passage of game time. Remember to visit the Free SP loop often to avoid stepping unecessarily.
- Castle Woodhaven - Level 1
- Buy Green Triple Crown supplies.
- Fly to C-2, and enter Middlegate.
- Go to the Blacksmith.
- Buy 3 Green Tickets (30g).
- Find the Locksmith.
- Solution: The Locksmith is at [1,8]
- Buy 1 Green Key (500g).
- Win in the Arena.
- Find the Arena in Middlegate.
- Solution: The Arena is at [13,2]
- Win in the Monster Bowl.
- Find the Monster Bowl in Sandsobar.
- Solution: The Monster Bowl is at [13,8]
- Win in the Colosseum.
- Find the Colosseum in Atlantium.
- Solution: The Coloseum is at [7,9]
- Find the Sparkling Fountain.
- Fly to C-1.
- Follow road to N.
- Enter the 3rd forest path to W.
- Defeat Coffin Creeps.
- Solution: Sparkling Fountain is at [1,11]
- Loot: Spell Level becomes 9 temporarily.
- Free Spell Levels!
- Clue: You can always come back here to drink from this fountain to set your Spell Level to 9.
- Enter Castle Woodhaven.
- Make sure you have the Castle Key with you.
- Find the entrance to Castle Woodhaven.
- Solution: Castle Woodhaven is at [3,14]
- Explore and Map the level.
- Free the Green Bishop.
- Solution: The Green Bishop is at [10,6]
- Loot: 13,000 XP
- Find the Radicon.
- Solution: The M-27 Radicon is at [2,11] via [3,11] to W.
- Loot: M-27 Radicon
- Meet with Lord Hoardall.
- Solution: Lord Hoardall is at [9,11]
- Note: The Page, Squire, and Knight level quests will ask you to find some random item from the master list of items. Sometimes it's super easy and sometimes it's a total pain, the reward is always XP and in my opinion never worth the effort. There are MUCH simpler ways to earn XP, such as Mark's Keys quest... which is coming up soon. The Lord level quest IS worth taking.. so just get that one now and we will find all 3 swords later.
- Castle Pinehurst - Level 1
- Buy Yellow Triple Crown supplies.
- Fly to E-4, and enter Sandsobar.
- Go to the Blacksmith.
- Buy 3 Yellow Tickets (75g).
- Find the Locksmith.
- Solution: The Locksmith is at [6,2]
- Buy 1 Yellow Key (1000g).
- Win in the Arena.
- Find the Arena in Middlegate.
- Solution: The Arena is at [13,2]
- Win in the Monster Bowl.
- Find the Monster Bowl in Sandsobar.
- Solution: The Monster Bowl is at [13,8]
- Win in the Colosseum.
- Find the Colosseum in Atlantium.
- Solution: The Coloseum is at [7,9]
- Mark's Keys XP Loop.
- Fly to A-2.
- Find the Death Spider.
- Solution: The Death Spider is at [2,9]
- Answer the riddle correctly.
- Solution: KEYS
- Loot: Mark's Keys
- Fly to C-1.
- Meet with Mark, and give him Mark's Keys.
- Loot: 10,000 XP
- Solution: Mark is at [1,1] but be careful about talking to Mark when you don't have his keys because a random character will earn the DEAD status.
- Note: You can repeat getting the Keys and turning them in endlessly if you like XP. It is important that Mark finds his keys and he does keep losing them!
- Enter Castle Pinehurst.
- Fly to A-2.
- Make sure you have the Castle Key with you.
- Find the entrance to Castle Pinehurst.
- Solution: Castle Pinehurst is at [1,1]
- Free the Yellow Bishop.
- Solution: Yellow Bishop is at [13,3] via [12,5] to S.
- Loot: 55,000 XP
- Find the Fluxer.
- Solution: The J-26 Fluxer is at [7,6] via [10,7] to W.
- Loot: J-26 Fluxer
- Meet with Lord Peabody.
- Solution: Lord Peabody is at [4,3] via [10,5] to S.
- Accept his quest to return with his son Sherman.
- Castle Pinehurst - Level 2
- Enter Castle Pinehurst - Level 2.
- Find the Stairs DOWN.
- Solution: Stairs DOWN is at [11,2] via [11,5] to S.
- Find the mysterious pool
- Note: You cannot Teleport or Etherialize in here so you will need to defeat 8 STATIC encounters in a row to reach the mysterious pool. Lloyd's Beacon and Surface both work here so you only need to do it once.. and maybe again later to boost hirelings you don't yet.
- Explore and Map the level.
- Solution: The pool is at [14,13] via [15,6] to N.
- Step in the mysterious pool.
- Loot: Accuracy+10 for all characters with ACY<50.
- Accuracy Boost Loop.
- Set a Beacon right here.
- Cast Surface.
- Recall to Beacon.
- Step in the pool again and repeat.
- Clue: If you temporarily remove your ACY boosting gear and skills you might be able to sneak under the 50 ACY limit to get one more Boost. Remember to Boost your hirelings back at the Inn as well.
- Vulcania
- Find the Caverns Under Vulcania.
- Fly to E-1, and enter Vulcania.
- Take Stairs DONW.
- Solution: Stairs DOWN is at [10,0]
- Find Harry Kari and No Name hirelings.
- Cast Levitation, there are traps here.
- Enter Door to N.
- Go all the way to NW.
- Go E and then all the way SE.
- Find hidden passage to E from: [12,2]
- Find Sign
- To W, through 10 fights and levitating over 8 traps.
- Rescue Harry Kari and No Name.
- Solution: Harry Kari and No Name are at [1,14]
- Shortcut: from Stairs, Teleport W9 then S2
- Find the singing giant.
- Return to Sign East.
- To N, through 9 fights.
- Find the singing giant.
- Solution: The singing giant is at [15,14]
- Shortcut: from Stairs, Teleport E5 then S2
- Spin to listen to the giant.
- Loot: Endurance+10 for all characters with END<50.
- Endurance Boost Loop.
- Set a Beacon right here.
- Cast Surface.
- Recall to Beacon.
- Listen again and repeat.
- Clue: If you temporarily remove your END boosting gear and skills you might be able to sneak under the 50 END limit to get one more Boost. Remember to Boost your hirelings back at the Inn as well.
- Atlantium
- Find the Caverns Under Atlantium.
- Fly to A-1, and enter Altantium.
- Take Stairs DOWN.
- Solution: Stairs DOWN is at [0,15]
- Find the statue with a book.
- From the Stairs, Teleport N 7 spaces.
- Step 3 spaces to E.
- Read the book.
- Loot: Intellect+10 for all characters with INT<50.
- Intellect Boost Loop.
- Set a Beacon right here.
- Cast Surface.
- Recall to Beacon.
- Read again and repeat.
- Clue: If you temporarily remove your INT boosting gear and skills you might be able to sneak under the 50 INT limit to get one more Boost. Remember to Boost your hirelings back at the Inn as well.
- Ice Cavern
- Name the pagasus.
- Fly to C-3.
- A Linquist can learn the name of the pagasus at: [0,7]
- Fly to B-1.
- Find the pagasus.
- Solution: The pagasus is at [9,9]
- Answer the pagasus correctly.
- Solution: MEENU
- Loot: 100,000g
- Meet with Lord Haart.
- Find Lord Haart.
- Solution: Lord Haart is at [5,5]
- Find the Ice Cavern.
- Enter the Ice Cavern.
- Solution: The Ice Cavern is at [4,12]
- Find the pillar of light.
- Straight to the E are two signs.
- 1 Step E of each sign is the pillar of light.
- The N pillar expects a Male only party.
- The S pillar expects a Female only party.
- Personality Boost Loop.
- Set a Beacon right here.
- Return to the Inn and build a gender exclusive party.
- Recall to Beacon.
- Stand in to correct pillar of light.
- Loot: Personality+10 for all characters with PER<50.
- Clue: If you temporarily remove your PER boosting gear and skills you might be able to sneak under the 50 PER limit to get one more Boost. Remember to Boost your hirelings back at the Inn as well.
- Castle Hillstone - Level 1
- Buy Red Triple Crown supplies.
- Fly to E-1, Jump to E, enter Vulcania.
- Go to the Blacksmith.
- Buy 3 Red Tickets (375g).
- Find the Locksmith.
- Solution: The Locksmith is at [0,8]
- Buy 1 Red Key (2500g).
- Win in the Arena.
- Find the Arena in Middlegate.
- Solution: The Arena is at [13,2]
- Win in the Monster Bowl.
- Find the Monster Bowl in Sandsobar.
- Solution: The Monster Bowl is at [13,8]
- Win in the Colosseum.
- Find the Colosseum in Atlantium.
- Solution: The Coloseum is at [7,9]
- Enter Castle Hillstone.
- Fly to D-4.
- Walk S on Road.
- Enter Castle Hillstone
- Solution: Castle Hillstone is at [13,1]
- Free the Red Bishop.
- Enter the E Door to S.
- Enter Door to S.
- Enter the E Door to S.
- Enter Door to S.
- Enter Door to N.
- Loot: 108,000 XP
- Find Dark Mage and Friar Fly hirelings.
- Backtrack through 2 Doors to N.
- Enter the W door to S, this time.
- Enter the Prison labled door to S.
- Rescue Dark Mage and Friar Fly.
- Hourglass Inn is in Sandsobar.
- Find the Capitor.
- Surface and re-enter to get back to the entrance.
- Enter the W Door to S.
- Enter the Door to S.
- Go W in the hallway, Enter first Door to N in Grand Hall.
- Investigate NE corner of room and beyond.
- Loot: N-19 Capitor
- Solution: N-19 Capitor is at [3,13] via [4,12] to N and E.
- Meet with Lord Slayer.
- Return to the Joke of the day.
- Walk straight S.
- Meet with Lord Slayer.
- Note: The Page, Squire, and Knight level quests will ask you to find and defeat some random foe from the master list of foes. Sometimes it's super easy and sometimes it's a total pain to find them, the reward is always XP and in my opinion never worth the effort. There are MUCH simpler ways to earn XP, such as Mark's Keys quest... The Lord level quest IS worth taking.. so just get that one now and we will defeat all 3 envoys of evil later.
- Sarakin's Mine
- Find Dancing Sword spell.
- Fly to A-2.
- Defeat Mist Warrior.
- Solution: Mist Warrior is at [15,11]
- Loot: Dancing Sword spell S7-1
- Enter Sarkin's Mine.
- Enter the skull cave.
- Solution: Sarakin's Mine is at [12,3]
- Find Sir Kill and Jed I hirelings.
- Take W passsage then N.
- Where the cave turns W, go E through wall.
- All the way N then E through wall again.
- All the way S.
- Rescue Sir Kill and Jed I.
- Solution: Sir Kill and Jed I are at [7,2].
- Shortcut: From sign, 1 Step to W, Teleport 1 Step N.
- Tundarian Arms Inn is in: Tundara
- B-4
- Find Nawazaka and Sherman hirelings.
- Fly to B-4.
- Rescue Nawazaka and Sherman.
- Find Nawazaka and Sherman hirelings.
- Solution: Nawazaka and Sherman are at [10,1]
- Carriage Inn is in: Atlantium
- A-3
- Find Flailer and Fumbler hirelings.
- Fly to A-3.
- Rescue Flailer and Fumber.
- Solution: Flailer and Fumbler are at [8,1]
- Carriage Inn is in: Atlantium
- Meet the Epicurian.
- Talk to the Gourmet.
- Solution: The Gourmet is at [7,7]
- Note: Various world events trigger if certain foods are marked as "eaten" by 1 or more characters in the party. The Gourmet quest tracks progress and awards XP per Character. When a Character turns in this quest it resets all foods to "not eaten" -- this effects the world event triggers in addition to the quest progress.
- D-1
- Find Red Duke and Dead Eye hirelings.
- Fly to D-1.
- Defeat Bozorc the Orc.
- Rescue Red Duke and Dead Eye.
- Solution: Red Duke and Dead Eye are at [14,1]
- D-3
- Eat bark from the ancient tree.
- Find the ancient tree.
- Solution: The ancient tree is at [3,14]
- Note: Bark temporarily raises SP to 200 and SL to 9!
- Find Mr. Wizard hireling.
- Defeat the Lich Lord.
- Rescue Mr. Wizard.
- Solution: Mr. Wizard is at [1,14]
- Dawn's Cavern
- Enter Dawn's Cavern.
- Fly to D-4.
- Enter Dawn's Cavern.
- Solution: Dawn's Cavern is at [3,7]
- Find Holy Moley and Slick Pick hirelings.
- Explore the W side of the cavern.
- Investigate the Target Practice room.
- Rescue Holy Moley and Slick Pick.
- Solution: Holy Moley and Slick Pick are at [4,11]
- Find the lucky charms.
- Explore the E side of the cavern.
- Investigate the Top Dog Kennel.
- Roll in the lucky charms.
- Loot: Luck+10 for all characters with LCK<50.
- D-2
- Queen's Orchard XP Loop
- Fly to D-2.
- Find magic fruit that sets MGT to 200.
- Solution: MGT fruit is at [1,12]
- Find magic fruit that sets SPD to 200.
- Solution: SPD fruit is at [1,7]
- Explore the Queen's Orchard.
- Defeat the Royal Horsemen for XP.
- Find Mt. Farview.
- Find Mt. Farview to the S.
- Solution: Mt. Farview is at [7,0]
- Note: After completing a class quest, returning here with that class will earn them a promotion, which is indicated by a + on the character sheet. We will work on the class quests shortly.
- Great Luxus Palace Royal - Level 1
- Buy Red Triple Crown supplies.
- Fly to A-4, enter Atlantium.
- Go to the Blacksmith.
- Buy 3 Red Tickets (3000g).
- Find the Locksmith.
- Solution: The Locksmith is at [3,10]
- Buy 1 Black Key (50,000g).
- Win in the Arena.
- Find the Arena in Middlegate.
- Solution: The Arena is at [13,2]
- Win in the Monster Bowl.
- Find the Monster Bowl in Sandsobar.
- Solution: The Monster Bowl is at [13,8]
- Win in the Colosseum.
- Find the Colosseum in Atlantium.
- Solution: The Coloseum is at [7,9]
- Enter The Great Luxus Palace Royal.
- Fly to D-2.
- Follow the road all the way to the NE.
- Enter The Great Luxus Palace Royal.
- Solution: Great Luxus Palace Royal is at [14,14]
- Free the Black Bishop.
- Enter Door to E.
- Enter Door to N.
- Find the sign at the end of the hall.
- Enter Door to E.
- Loot: 210,000 XP
- Find the A-1 Todiler.
- Backtrack to the entrance.
- Enter Door to W.
- Enter Door to N.
- Enter Door to W.
- Enter Door to W.
- Loot: A-1 Todilor
- Meet with the Queen.
- Backtrack to the entrance.
- Enter Door to N.
- Enter Door to N.
- Note: The Queen needs to talk with a party of promoted adventurers that have won the black triple crown, which we just won the black triple crown but none of the characters are promoted yet. Promotion occurs by completing the quests at Mt. Farview.
Chapter 3
Find the 9 remaining Hirelings so you have all 24. Use Mark’s Keys loop, the Boost loops, and the Duplication spell to stengthen your Hirelings. If you run out of Gems, you can set a Beacon at the 500 gems node in Gemmakers Cave and Surface/Recall to get plenty more.
Goals are to win the Black Triple Crown and then complete Class Quests for Promotion while collecting Class Relics along the way.
- Class Gear
- Consolidate hirelings.
- It is helpful to move all Hirelings to the same Inn now. The next section of activities will require various party builds using your 6 characters and all 24 hirelings that you have found. If all hirelings are at the same Inn it is much easier to build these parties.
- Boost hirelings.
- It is very helpful to return to all the Boost locations that you have found previously in order to Boost up all your hirelings. In all the cases, you can Set a Beacon at the Boost and then quickly cycle all your hirelings through the boost.
- Class Gear
- Each class has 2 unique accessory items that can be found. These items are not required but can help to boost statistics even higher. Any given class is restricted from finding their own class item and most locations that have a class item has two distinct class items. Most of the time you can set a Beacon at the item and easily collect a few of them, allowing you to distribute them amongst your 30 characters.
- Castle Woodhaven - B1
- Setup the Party
- Build a Party without [Cleric, Robber]
- Enter Castle Woodhaven in: C-1 at [3,14]
- Find Stairs DOWN at: [11,9]
- Note: Teleport and Etherialize are allowed here.
- Collect a Cleric item.
- Find Onyx Effigy at: [4,4]
- Clue: Use Lloyd's Beacon and Surface spells to collect one for each of your Clerics.
- Collect a Robber item.
- Find Sapphire Pin at: [7,1]
- Clue: Use Lloyd's Beacon and Surface spells to collect one for each of your Robbers.
- Great Luxus Palace Royal - B1
- Setup the Party
- Build a Party without [Sorcerer]
- Enter The Great Luxus Palace Royal in: D-2 at [14,14]
- Find Stairs DOWN at: [0,0]
- Note: Teleport and Etherialize are not allowed here.
- Collect a Sorcerer item.
- Find Amber Skull at: [0,0]
- Clue: Use Lloyd's Beacon and Surface spells to collect one for each of your Sorcerers.
- Great Luxus Palace Royal - B1
- Setup the Party
- Build a Party without [Archer]
- Enter The Great Luxus Palace Royal in: D-2 at [14,14]
- Find Stairs DOWN at: [0,0]
- Note: Teleport and Etherialize are not allowed here.
- Collect an Arhcer item.
- Find Topaz Shard at: [0,15]
- Clue: Use Lloyd's Beacon and Surface spells to collect one for each of your Archers.
- Castle Hillstone - B1
- Setup the Party
- Build a Party without [Barbarian, Ninja]
- Enter Castle Hillstone in: D-4 at [13,1]
- Find Stairs DOWN at: [10,13]
- Note: Teleport and Etherialize are allowed here.
- Find a Barbarian item.
- Find Coral Broach at: [1,14]
- Clue: Use Lloyd's Beacon and Surface spells to collect one for each of your Barbarians.
- Find a Ninja item.
- Find Crystal Vial at: [15,14]
- Clue: Use Lloyd's Beacon and Surface spells to collect one for each of your Ninjas.
- Castle Pinehurst - B1
- Setup the Party
- Build a Party without [Knights, Paladins]
- Enter Castle Pinehurst in: A-2 at [1,1]
- Find Stairs DOWN at: [11,2]
- Note: Teleport and Etherialize are not allowed here.
- Find a Knight item.
- Find Ivory Cameo at: [11,13]
- Clue: Use Lloyd's Beacon and Surface spells to collect one for each of your Knights.
- Find a Paladin item.
- Find Agate Grail at: [6,6]
- Clue: Use Lloyd's Beacon and Surface spells to collect one for each of your Paladins.
- Great Luxus Palace Royal - B2
- Setup the Party
- Build a Party without [Sorcerer]
- Enter The Great Luxus Palace Royal in: D-2 at [14,14]
- Find Stairs DOWN at: [0,0]
- Find Stairs DOWN at: [13,5]
- Note: Teleport and Etherialize are allowed here.
- Find a Sorcerer item.
- Find Quartz Skull at: [14,14]
- Clue: Use Lloyd's Beacon and Surface spells to collect one for each of your Sorcerers.
- Great Luxus Palace Royal - B2
- Setup the Party
- Build a Party without [Archer]
- Enter The Great Luxus Palace Royal in: D-2 at [14,14]
- Find Stairs DOWN at: [0,0]
- Find Stairs DOWN at: [13,5]
- Note: Teleport and Etherialize are allowed here.
- Find an Archer item.
- Find Sun Crown at: [15,13]
- Clue: Use Lloyd's Beacon and Surface spells to collect one for each of your Archers.
- Castle Pinehurst - B2
- Setup the Party
- Build a Party without [Knights, Paladins]
- Enter Castle Pinehurst in: A-2 at [1,1]
- Find Stairs DOWN at: [11,2]
- Find Stairs DOWN at: [1,2]
- Note: Teleport is not allowed but Etherialize is allowed.
- Find a Knight item.
- Find Ruby Tiara at: [2,13]
- Clue: Use Lloyd's Beacon and Surface spells to collect one for each of your Knights.
- Find a Paladin item.
- Find Opal Pendant at: [14,13]
- Clue: Use Lloyd's Beacon and Surface spells to collect one for each of your Paladins.
- Castle Hillstone - B2
- Setup the Party
- Build a Party without [Barbarians, Ninjas]
- Enter Castle Hillstone in: D-4 at [13,1]
- Find Stairs DOWN at: [10,13]
- Find Stairs DOWN at: [5,1]
- Note: Teleport and Etherialize are allowed here.
- Find a Ninja item.
- Find Ruby Amulet at: [4,0]
- Clue: Use Lloyd's Beacon and Surface spells to collect one for each of your Ninjas.
- Find a Barbarian item.
- Find Lapis Scarab at: [15,15]
- Clue: Use Lloyd's Beacon and Surface spells to collect one for each of your Barbarians.
Chapter 4
Goals are to use Peabody’s Way Back Machine to travel back in time to recover the Discs from the long forgotten Castle Xabran. Find more Class Relics and complete your spell book. You will complete prerequisites for the circus but this playthrough will be done before it ever arrives if you have been using Teleport judiciously.
- Collecting Class Promotions
- Class Promotion
- Each class has a quest to complete and when turned in at Mt. Farview the character will earn a + on their character sheet. Queen Lamanda needs to find a promoted hero so she can give them an important quest. It is not required that all your characters are promoted but at least 1 must be in order to complete the game. I usually do all the promotion quests for my core 6 characters but that is just me.
- Cleric Promotion Quest
- Reunite Corak's Soul with his body.
- Build a Party with only [Clerics + Robbers]
- Enter Cavern Under Sandsobar at: [10,0]
- Find Admit 8 Pass at: [0,0]
- Defeat Ghosts at: [10,15] in C-1
- Loot: Corak's Soul
- Enter Corak's Cave at: [5,11] in C-2
- Find the Cleric on duty at: [13,3]
- Defeat Crypt Fiend at: [8,0]
- Return to Mt. Farview for + Promotion.
- Sorcerer Promotion Quest
- Release Ybmug.
- Build a Party with only [Sorcerers + Robbers]
- Enter the Castle of Evil at: [4,4] in B-3.
- Enter Door to N.
- Enter Door to S.
- Enter Door to S from: [14,2]
- Enter Door to S from: [12,10]
- Enter Door to S from: [14,8]
- Enter any Door to S.
- Enter Door to S from: [6,3]
- Enter Door to S from: [3,2]
- Enter Door to S.
- Enter Door to W.
- Enter Door to S.
- Enter Door to W from: [9,13]
- Enter Door to W from: [7,11]
- Enter Door to W from: [3,5]
- Enter Door to W.
- Defeat: Iron Wizard(3)
- Set the W code to 46.
- Set the E code to 23.
- Talk to Ybmug.
- Release Yekop.
- Enter the Castle of Good at: [4,10] in B-4
- Enter Door to S.
- Enter Door to N.
- Enter Door to N from: [2,3]
- Enter Door to N from: [2,5]
- Enter Door to N from: [4,7]
- Enter Door to N from: [6,9]
- Enter Door to N from: [6,11]
- Enter Door to N from: [12,13]
- Enter Door to N.
- Enter Door to E.
- Enter Door to N.
- Enter Door to E from: [6,2]
- Enter Door to E from: [8,5]
- Enter Door to E from: [10,7]
- Enter Door to E from: [12,10]
- Enter Door to E.
- Defeat: Iron Wizard(3)
- Set the W code to 64.
- Set the E code to 32.
- Talk to Yekop.
- Return to Mt. Farview for + Promotion.
- Knight Promotion Quest
- Defeat the Dread Knight.
- Build a Party with only [Knights + Robbers]
- Defeat the Dread Knight at: [5,14] in B-3
- Return to Mt. Farview for + Promotion.
- Archer Promotion Quest
- Defeat Baron Winfry.
- Build a Party with only [Archers + Robbers]
- Defeat Baron Winfry at: [11,2] in B-2
- Return to Mt. Farview for + Promotion.
- Paladin Promotion Quest
- Defeat the Frost Dragon.
- Build a Party with only [Paladins + Robbers]
- Enter Forbidden Forest Cavern at: [15,0] in C-3
- Ignore the Doors, unless you want to explore.
- Find the Paladin Only sign at: [8,9]
- Defeat the Frost Dragon at: [8,8]
- Return to Mt. Farview for + Promotion.
- Barbarian Promotion Quest
- Defeat Brutal Bruno.
- Build a Party with only [Barbarians + Robbers]
- Fly to C-4.
- Defeat Brutal Bruno at: [0,15] in C-4.
- Return to Mt. Farview for + Promotion.
- Ninja Promotion Quest
- Visit Murray first.
- Build a Party without any hirelings.
- Also Character 1 needs 40+ Might.
- Also someone must have Hero/Heroine skill.
- Enter Murray's Cave at: [2,2] in B-4
- Meet with Murray at: [1,8] via [7,8] to W
- Agree to Help Murray.
- Leave the cave way you came, directly.
- Defeat Dawn.
- Build a Party with only [Ninjas + Robbers]
- Enter Dawn's Cavern at: [3,7] in D-4
- Defeat Dawn at: [8,9] via [1,14] to E.
- Return to Mt. Farview for + Promotion.
- Return to Murray, then Search for gold reward.
- Protect the Men.
- Defeat the Sirens.
- Build a Party with only Females
- Defeat Sirens at: [2,2] in A-3
Chapter 5
Goals are to find the last few Class Relics, venture into the Planes and collect the Talons, recover the Element Orb, save King Kalohn from the Mega Dragon, reunite Queen Lamanda and King Kalohn, and solve the Square Lake Puzzle to save CRON.
- 7th Century [600-699]
- Travel to the 7th Century.
- Enter Castle Pinehurst at: [1,1] in A-2
- Return to Peabody with Sherman in Party.
- Use the machine behind Peabody at: [2,5]
- Solution: Enter 6
- Defeat Spaz Twit at: [11,3] in A-1
- Rest a few times to return to present day.
- 8th Century [700-799]
- Travel to the 8th Century.
- Enter Castle Pinehurst at: [1,1] in A-2
- Use the machine behind Peabody at: [2,5]
- Solution: Enter 7
- Defeat The Long One at: [5,4] in E-2
- Rest a few times to return to 900.
- 9th Century [800-899]
- Travel to the 9th Century.
- Enter Castle Pinehurst at: [1,1] in A-2
- Use the machine behind Peabody at: [2,5]
- Solution: Enter 8
- Enter Castle Xabran at: [14,8] in C-2
- Find Fire Disc at: [6,14]
- Find Air Disc at: [15,15]
- Find Earth Disc at: [6,2]
- Find Water Disc at [15,0]
- Plane of Air
- Find the Air Talon.
- Fly to A-1.
- Find Air Transmutation spell at: [8,8]
- Find Air Encasement spell at: [1,14]
- Cast Air Transmutation.
- Enter Plane of Air at: [0,15]
- Find the Air Talon at: [11,7]
- Plane of Water
- Find the Water Talon.
- Fly to A-4.
- Find Water Transmutation spell at: [8,8]
- Find Water Encasement spell at: [1,1]
- Cast Water Transmutation.
- Enter Plane of Water at: [0,0]
- Find the Water Talon at: [10,10]
- Plane of Fire
- Find the Fire Talon.
- Fly to E-1.
- Find Fire Transmutation spell at: [8,8]
- Find Fire Encasement spell at: [14,14]
- Cast Fire Transmutation.
- Enter Plane of Fire at: [15,15]
- Find the Fire Talon at: [4,4]
- Plane of Earth
- Find the Earth Talon.
- Fly to E-4.
- Find Earth Transmutation spell at: [8,8]
- Find Earth Encasement spell at: [14,1]
- Cast Earth Transmutation.
- Enter Plane of Earth at: [15,0]
- Find the Earth Talon at: [8,8]
- Element Orb
- Find the Element Orb.
- Enter Dawn's Cavern at: [3,7] in D-4
- Enter Door to E at: [1,14]
- Defeat: Greedy Snitch at [7,12]
- Clue: Prepare for an anti-magic area
- Defeat: Orb Guardian at [11,12]
- Find the Element Orb at: [10,15]
- Loot: Element Orb
- Solution: You need to have N-19 Capitor, J-26 Fluxer, M-27 Radicon, and A-1 Todilor in your inventory to be able to take the Orb. The security measures also prevent you from leaving the dungeon with the Orb which is interesting game design -- I am not even sure if there is a legitimate way to leave but the only why I have ever found is to put the Element Orb in a Hirelings inventory and then you can Dismiss them and they will go back to the Inn... so weird if this is the actual way intended.
- 9th Century [800-899]
- Save Kalohn from the Mega Dragon.
- Go back to the Inn and get your Element Orb.
- Enter Castle Pinehurst at: [1,1] in A-2
- Use the machine behind Peabody at: [2,5]
- Solution: Enter 8
- Talk to Kalohn at: [14,5] in C-4
- Rest a few times to return to 900.
Chapter 6
Finish it.
- Square Lake Cave
- Complete the Game.
- Enter The Great Luxus Palace at: [14,14] in D-2
- Talk to Queen Lamanda at: [7,13]
- Talk to King Kalohn at: [8,13]
- Enter Square Lake Cave at: [10,7] in C-2
- Only 1 path through 12 encounters.
- Defeat or Skip the 66 Devil Kings encounter.
- Defeat Sheltem.
- Enter the passcode you learned from Kalohn: WAFE
- Enter Premble code using this as a cypher: We, the people of Terra, in order to form a more perfect union, establish justice, insure domestic tranquility, provide for the common defense...
Braggers Epilogue
These very difficult tasks are totally optional and will require considerable effort.
- Braggers Epilogue
- Braggers Epilogue notes.
- This section is listed as an epilogue but if you want completing these tasks to count in your Score, then you will need to complete these tasks before rescuing Kalohn from the Mega Dragon. These are optional tasks and the game can be completed easily without boosting your team this much.. but to have any chance of defeating the Mega Dragon you will need to be as strong as possible.
- Some of the tasks listed here require a very specific calendar day. Such tasks can only be completed on the caldendar days listed. If you play effeciently then you have the option to defeat Sheltem well before Day 93.. so you may have to twiddle your thumbs and Rest a bunch to advance the calendar if you want to get the Star Burst spell or visit the Circus.
- Learn Star Burst spell.
- Explore the Dead Zone on Day 93.
- Teleport onto: [5,6] only on Day 93.
- Clue: Avoid all the squares around [5,6]
- Boost at the Circus.
- Enter Castle Woodhaven at: [3,14] in C-1
- Find a Cupie Doll at: [3,9] via [3,10] to S.
- Loot: Cupie Doll
- Meet with the old man at: [7,13] in D-3
- Bathe in the Cool Sparkling pool at: [10,12] in E-3
- Visit the Circus at: [14,4] in C-2 on Days 140-170.
- Test of Strength: MGT adjusts 10 towards 100.
- Kissing Booth: PER adjusts 10 towards 100.
- Horseshoes: ACY adjusts 10 towards 100.
- Head Dunk: END adjusts 10 towards 100.
- Sack Race: SPD adjusts 10 towards 100.
- Lucky Dice: LCK adjusts 10 towads 100.
- Shell Game: INT adjusts 10 towards 100.
- Get it from Dragons Dominion.
- Teleport, Etherialize, Lloyd's Beacon, Surface, and Town Portal are all blocked so repeatedly collecting things from this location must be done the hard way. Note that you can cast Jump to skip some fights.
- Need Gold?
- Enter Dragons Dominion at: [12,14] in D-1
- Jump over [3,8] from [2,8].
- Jump over [5,10] from [5,9].
- Go straight N.
- Defeat Earth Wyrm at [4,15]
- Collect 25,000g at [3,14].
- Walk out and go Save.
- Need Hit Points? (part 1)
- Enter Dragons Dominion at [12,14] in D-1.
- Jump over [3,8] from [2,8].
- Jump over [5,6] from [5,7].
- Go straight S.
- Defeat Earth Wyrm at [4,0].
- Collect MaxHP+10 for all characters with MaxHP<200
- Repeat this until everyone has at least 200 MaxHP.
- Walk out and go Save.
- Need Hit Points? (part 2)
- Enter Dragons Dominion at [12,14] in D-1.
- Jump over [3,8] from [2,8].
- Jump over [7,8] from [6,8].
- Jump over [9,8] from [8,8].
- Jump over [11,8] from [10,8].
- Jump over [12,7] from [12,8].
- Defeat Armored Dragon at [7,0].
- Repeat until you can beat the Ancient Dragon to come...
- Walk out and go Save.
- Need Weapon Upgrades?
- Enter Dragons Dominion at [12,14] in D-1.
- Jump over [3,8] from [2,8].
- Jump over [7,8] from [6,8].
- Jump over [9,8] from [8,8].
- Jump over [11,8] from [10,8].
- Jump over [12,7] from [12,8].
- Defeat the array of Dragons at [15,5].
- Step to N into the wall.
- Loot Titan's Pike+7, Photon Blade+7, and Ancient Bow+7 which are all found at [13,6].
- Walk out and go Save.
- Need Armor Upgrades?
- Enter Dragons Dominion at [12,14] in D-1.
- Jump over [3,8] from [2,8].
- Jump over [7,8] from [6,8].
- Jump over [9,8] from [8,8].
- Jump over [11,8] from [10,8].
- Jump over [12,9] from [12,8].
- Defeat the Magic Serpent and friends at [15,11].
- Step to S into the wall.
- Loot Gold Shield+7, Gold Plate Mail+7, and Gold Helm+7 which are all found at [13,10].
- Walk out and go Save.
- Need Hit Points? (part 3)
- Enter Dragons Dominion at [12,14] in D-1.
- Jump over [3,8] from [2,8].
- Jump over [7,8] from [6,8].
- Jump over [9,8] from [8,8].
- Jump over [11,8] from [10,8].
- Jump over [12,9] from [12,8].
- Go straight N.
- Go straight E.
- Jump over [15,13] from [15,12].
- Defeat Ancient Dragon at [15,15].
- Search [15,15] for 10 million gold and 1000 gems.
- Go W then S then N to dead end at [7,14].
- Loot MaxHP+1000 for each character exactly once. (you cannot come again and earn this a second time on any single character).
- Defeat the Mega Bosses.
- Defeat Shalwend in Plane of Air at [5,5].
- Defeat Acwalander in Plane of Water at [8,8].
- Defeat Pyrannaste in Plane of Fire at [9,9].
- Defeat Gralkor in Plane of Earth at [4,5].
- Return to the 9th Century.
- Meet with Kalohn at [14,5] in C-4.
- Answer No...
- Defeat the Mega Dragon that approaches you.
Attribution
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