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“The greatest adventures are born from the pages of the learned.”
Merchant of ancient tomes
Quest or Grind
There are a plethora of side-quests that are repeatable and following these will send you all around VARN. You can only have 1 active quest at a time so it can feel a little tedious at first. Later in the game once you acquire spells like Town Portal, Fly, and Teleport, repeating quests becomes a quick way to earn XP and Gold. You will need to start out grinding in Sorpigal to get at first.
Conversely, you can completely skip all the side-quests and instead grid out your experience by exploring and mapping all the locations of VARN. To reset the encounters on a map simply exit and re-enter the map. This is a matter of preference and of course you will likely do a little of both.
List of Side-Quests
↻ | Priority | Quest | Description | Quest Rewards | Clue | Spoiler | ||
---|---|---|---|---|---|---|---|---|
Yes | Side Quest | Lord Hacker 1 | Lord Hacker | B-1, Castle Blackridge South (11,7) | Bring me garlic. | 1000 XP and Get his next quest | in C-2 10,10 Enter Sorpigal in Sorpigal 6,5 Buy Garlic in Store | |
Yes | Side Quest | Lord Hacker 2 | Lord Hacker | B-1, Castle Blackridge South (11,7) | Bring me wolfsbane. | 2000 XP and Get his next quest | in D-4 7,7 Enter Algary in Algary 12,12 Buy Wolfsbane in Algary Store | |
Yes | Side Quest | Lord Hacker 3 | Lord Hacker | B-1, Castle Blackridge South (11,7) | Bring me belladonna | 3000 XP and Get his next quest | in B-1 13,1 Enter Erliquin in Erliquin 3,9 Buy Belladonna in Erliquin Store | |
Yes | Side Quest | Lord Hacker 4 | Lord Hacker | B-1, Castle Blackridge South (11,7) | Bring me the head of a medusa. | 4000 XP and Get his next quest | in B-2 8,4 Enter Medusa's Lair in Medusa's Lair Cast Levitate 12,10 Door to E 16,7 Door to W 13,6 Hidden Door to S 15,5 Door to S 15,4 Defeat Medusa She is resistant to Hold/Paralyze but only has max 40 HP. She may grant STONED. | |
Yes | Side Quest | Lord Hacker 5 | Lord Hacker | B-1, Castle Blackridge South (11,7) | Bring me the eye of a wyvern. | 6000 XP and Get his next quest | Many wyverns in C-2 | in C-2 5,1 Passage to N 7,7 Defeat 8 Headed Hydra, Wyvern |
Yes | Side Quest | Lord Hacker 6 | Lord Hacker | B-1, Castle Blackridge South (11,7) | Bring me a dragon's tooth. | 8000 XP and Get his next quest | A Red Dragon lives near the Valley of Fire | in A-2 11,3 Defeat Red Dragon, Minor Devil |
Yes | Side Quest | Lord Hacker 7 | Lord Hacker | B-1, Castle Blackridge South (11,7) | Bring me the Ring of Okrim. | "Admittance" to Castle Dragadune - Level 4 (7,4) | Pit of Peril is no pleasure cruise | in B-1 13,5 Ancient Wizard Lair in Ancient Wizard Lair 9,1 Door to S 0,6 Stairs Down to Level 2 5,7 Door to N 15,14 Stairs Up to Level 1 1,10 Door to E 11,12 Door to E 12,12 Defeat Okrim, Wizard, Brontosaurus You can avoid turning in this last part unless you want a free teleport to Level 4 of Castle Dragadune. If you want to repeat castle quests, go for Inspectron or Ironfist quests. |
Yes | Side Quest | Lord Inspectron 1 | Lord Inspectron | B-1, Castle Blackridge North (7,4) | Find the ancient ruins in the Quivering Forest. | 1000 XP and Get his next quest | Ancient Wizard Lair is south of the castle | in B-1 13,1 Teleport 4 N Longer route without Teleport: in Erliquin 15,7 Enter Erliquin Dungeon 4,9 Use "YICU2ME3" 11,9 Use "YICU2ME3" 15,7 Exit dungeon 14,3 Hidden Passage W 13,4 Hidden Passage E 12,4 Hidden Passage N 2,2 Enter Ancient Wizard Lair Expore, or just exit |
Yes | Side Quest | Lord Inspectron 2 | Lord Inspectron | B-1, Castle Blackridge North (7,4) | Visit Blithes Peak, and report. | 2000 XP and Get his next quest | Highest peak overlooking Portsmith | in B-2 Cast Water Walk 10,7 Passage to W 9,6 Reach the Peak |
Yes | Side Quest | Lord Inspectron 3 | Lord Inspectron | B-1, Castle Blackridge North (7,4) | The people of the desert have much to trade, bring me a sample of their goods. | 3000 XP and Get his next quest | Careful, you will trade the first unequipped item | in D-1 4,9 Teleport 5E 9,9 Teleport 4N Prepare backpack, first item traded 10,13 Answer "Y" If you are going to walk through the desert, you should do Ironfist Quest 2 first as you will obtain the Map of Desert which makes desert travel less dangerous. If you have Teleport via spell or item you can skip that. |
Yes | Side Quest | Lord Inspectron 4 | Lord Inspectron | B-1, Castle Blackridge North (7,4) | Find the shrine of Okzar in the caves below Dusk. | 4000 XP and Get his next quest | Teleport. | in Dusk 14,0 Enter Dusk Dungeon in Dusk Dungeon 0,0 Teleport 2E 0,15 Teleport 1S Spin to trigger square If your first character has current alignment that matches starting alignment you will get some extra rewards. |
Yes | Side Quest | Lord Inspectron 5 | Lord Inspectron | B-1, Castle Blackridge North (7,4) | Find the fabled fountain of Dragadune. | 6000 XP and Get his next quest | Castle Dragadune is near Dusk | Fly to E-1 Etherealize N from (12,11) Turn around to Enter Castle Dragadune Teleport 6E Spin to trigger square |
Yes | Side Quest | Lord Inspectron 6 | Lord Inspectron | B-1, Castle Blackridge North (7,4) | Solve the riddle of the ruby. | 8000 XP and Get his next quest | The courier quest solves the riddle | in B-2 6,9 Teleport 3E 9,9 Enter Warrior's Stronghold in Warrior Stronghold 7,4 Teleport 7N 6,11 Answer "Crystal" Obtain Crystal Key |
Yes | Side Quest | Lord Inspectron 7 | Lord Inspectron | B-1, Castle Blackridge North (7,4) | Defeat the stronghold in the enchanted forest | 10,000 XP | All 4 lead to (7,5) | in B-3 3,2 Teleport 5E 14,2 Blow Ruby Whistle 2 times 14,2 Enter Stronghold/Enchanted Forest 7,8 Door to W 4,12 Defeat the Strangling Vine 1,12 Down Stairs to Level 2 0,14 Teleport E8 8,14 Defeat Gray Minotaur, Minotaur Long way without Teleport: on Level 2 0,7 Door to S 0,6 Defeat the Deadly Spores 1,6 Door to E 6,3 Observe "maze" sign 6.3 Door to N after reading below You will enter onto a conveyer spam N until you make it off to 7,5 Maze steps from 7,5: NNEN NWNW NNEN E and N for Encounter For Inspectron's quest, you can defeat or run from Gray Minotaur |
Yes | Side Quest | Lord Ironfist 1 | Lord Ironfist | B-3, Castle White Wolf (1,8) | Find the stronghold in Ravens Wood | 1000 XP and Get his next quest | Enter from S, not E | in B-2 10,5 Hidden Passage N 12,6 Hidden Passage N 11,7 Hidden Passage N 10,8 Hidden Passage N 9,9 Enter Warrior's Stronghold You found it, you can leave and turn in quest. A later quest will bring you back here. |
Yes | Side Quest | Lord Ironfist 2 | Lord Ironfist | B-3, Castle White Wolf (1,8) | Find Lord Kilburn | 2000 XP and Get his next quest | Mountains S of Sporpigal | in C-3 8,12 Passage N 4,14 Hidden Passage S 5,13 Hidden Passage S 5,12 Hidden Passage S 5,11 Hidden Passage E 6,14 Answer "Y" Obtain Map of Desert |
Yes | Side Quest | Lord Ironfist 3 | Lord Ironfist | B-3, Castle White Wolf (1,8) | Discover the secret of Portsmith | 3000 XP and Get his next quest | Evil lurks just 5 from the temple | in B-3 3,3 Enter Portsmith in Portsmith 10,4 Hidden Passage E 11,7 Door to N 11,8 Defeat Succubus Queen, Greater Devil You can run or fight to satisfy quest |
Yes | Side Quest | Lord Ironfist 4 | Lord Ironfist | B-3, Castle White Wolf (1,8) | Find the pirates secret cove | 4000 XP and Get his next quest | Foil the hermit with empty packs | The hermit selling the Priate Map items is in C-3 at 2,10 but he is a trickster. You will lose all your unequipped items and he will fill up your backpacks with junk along with the 2 Pirate Map items. This is a real pain because you lose your Passes and Keys. You don't actually need the maps to complete the quest, but you will miss out on some treasure (300 Gems and 4000 Gold) if you don't have the maps. You can offload your items on a mule character is you like.
Assuming you are skipping the maps: in A-2 Cast Water Walk Traverse the water 1,4 Hidden Passage E 2,4 Search! Traverse the water 0,4 Hidden Passage N 0,5 Hidden Passage E 2,5 Search! |
Yes | Side Quest | Lord Ironfist 5 | Lord Ironfist | B-3, Castle White Wolf (1,8) | Find the shipwreck of the Jolly Raven | 6000 XP and Get his next quest | Best to heal before stepping twice on a volcano | in C-4 7,13 Teleport 1E 8,13 Answer "Y" to Search! Dangerous route without Teleport: Cast Water Walk 8,12 Passage N 8,13 Answer "Y" to Search! Note that 8,12 is a volcano and has a percent chance to erupt when you step on it. |
Yes | Side Quest | Lord Ironfist 6 | Lord Ironfist | B-3, Castle White Wolf (1,8) | Defeat the pirate ghost ship Anarchist | 8000 XP and Get his next quest | Anarchist intercepts those looking for trivia island | in B-4 Cast Water Walk 8,7 Defeat Pirate Captain, Pirate, Ghost |
Yes | Side Quest | Lord Ironfist 7 | Lord Ironfist | B-3, Castle White Wolf (1,8) | Defeat the stronghold in Ravens Wood | 10,000 XP | You must jump and push | in B-2 9,9 Enter Warrior's Stronghold 7,4 Door to N 7,5 Hidden Passage E 8,5 Door to S 8,1 Down Stairs to Level 2 9,1 Door to N 10,3 Etherialize N 13,4 Jump E 15,4 Answer "Y" to Push Button 14,2 Door to S 14,1 Defeat Lord Archer, Master Archer If you decide to "Submit" you will lose all your gold |
Yes | Main Quest | Courier Service 1 | An Elderly Man | Hidden | Agree to become a courier | Vellum Scroll | Find the elderly man below where you start | in Sorpigal 14,0 Enter Sporpigal Dungeon in Sorpigal Dungeon 13,0 Door to E 2,2 Door to E 1,2 Answer "Y" Obtain Vellum Scroll |
Yes | Main Quest | Courier Service 2 | Agar | Hidden | Take this scroll to the wizard Agar in Erliquin | 1000 XP; next quest. | Agar is behind the edlerly gnome in spectacles | in C-2 11,15 Hidden Passage N in C-1 Follow Path N then W to B-1 in B-1 8,10 Passage to S 7,3 Passage to E 13,1 Enter Erliquin in Erliquin 4,3 Agar is behind the Innkeeper |
Yes | Main Quest | Courier Service 3 | Telgoran | Hidden | Now take it to Telgoran in Dusk | 1500 gold; 2500 XP; next quest | Telgoran hides in the darkness | in C-1 15,9 Passage E to D-1 in D-1 4,9 Straight E to 11,9 15,8 Passage E to E-1 in E-1 5,8 Hidden Passage E 9,11 Enter Dusk in Dusk 8,0 Talk to Telgoran |
Yes | Main Quest | Courier Service 4 | Zam | Hidden | The brothers you must find... Portsmith and Algary are combined | Clue: My clue is C-15; next quest | "combined" refers to the borthers' clues | Backtrack to B-1 (9,0) Passage S to B-2 Follow passage S all the way to B-3 Continue S to the Sign Entrance to Portsmith is at (3,3) Hidden Passage E at (11,0), then NN Zam is at (12,2) |
Yes | Main Quest | Courier Service 5 | Zom | Hidden | The brothers you must find... Portsmith and Algary are combined | Clue: My clue is 1-15; next quest | "combined" refers to the borthers' clues | in B-1 9,0 Passage S to B-2 in B-2 Follow passage S all the way to B-3 in B-3 3,12 Continue S 3,3 Enter Portsmith in Portsmith 11,0 Hidden Passage E 12,0 Hidden Passage N 12,1 Hidden Passage N 12,2 Talk to Zam |
Yes | Main Quest | Courier Service 6 | N/A | N/A | Combine and follow the clues | 2000 gold; Ruby Whistle | Combine the clues "C-15" and "1-15" to something helpful | Proper combination is C-1 15,15 Go there to obtain the Ruby Whistle |
Yes | Main Quest | Courier Service 7 | N/A | N/A | Activate the statue | 10,000 XP, Gold Key, and a Clue "Remember B.J." | The sabe and white dog are on Level 2 | in B-3 10,1 Hidden Passage E 11,1 Hidden Passage N 11,2 Hidden Passage E 12,2 HiddenPassage E 13,2 Hidden Passage E 14,2 Answer "2" and then "Y" 14,2 Enter Stronghold/Enchanted Forest in Stronghold/Enchanted Forest 7,8 Door to W 1,12 Down Stairs to Level 2 0,7 Door to S 1,5 Door to E 3,4 Search the Statue If you desecrate this statue, you will spawn a Gold Dragon. You can do this multiple times. |
Yes | Side Quest | Restore Og's Sight 1 | Og | Hidden | Find the Black Queen Idol | Black Queen Idol (BQI) | BQI is in Ancient Wizard Lair | in B-1 13,5 Enter Ancient Wizard Lair 9,1 Door to S 0,6 Stairs Down to Level 2 5,7 Door to N W then N then all the way E 15,14 Stairs Up to Level 1 1,10 Door to E 11,12 Door to E 12,12 Defeat Okrim, Wizard, Brontosaurus Answer question: "Yes" will grant 1x ERADICATED also allow Search for Ring of Okrim "No" will avoid ERADICATED but miss the Ring of Okrim Either way, proceed to Black Queen Idol 12,10 Hidden Door S 0,15 Search at for the BQI |
Yes | Side Quest | Restore Og's Sight 2 | Og | Hidden | Find the White Queen Idol | White Queen Idol (WQI) | WQI is in Fabled Building of Gold | Short route requires the Crystal Key in C-4 13,13 Use the Portal of Power in Fabled Building of Gold - Level 4 13,5 Door to N Go All the way W 0,15 Search! Obtain White Queen Idol The long route is to go get the Crystal Key first on Level 1 of the Warrior Stronghold in B-2 |
Yes | Side Quest | Restore Og's Sight 3 | Og | Hidden | Deliver both idols | 25,000 XP, and a Clue "important prisoner in Mt Doom" | Og is in D-4 | in D-4 7,7 Teleport 6S 7,1 Answer "Queen to Kings Level 1" |
Yes | Side Quest | Boost your Statistics | Clerics of the South | E-1, Castle Dragadune - Level 4 (12,0) | Become worthy | Become worthy | Find Clerics of the | in E-1 12,12 Enter Castle Dragadune in Castle Dragadune 7,15 Hidden Passage W 0,8 Hidden Passage N 4,10 Stairs Down to Level 2 0,9 Hidden Passage S 6,4 Door to S 6,2 Door to S E all the way, N then W 7,15 Stairs Down to Level 3 W all the way, S, E, N, W 8,15 Stairs Down to Level 4 7,12 Door Number 2 to S 12,0 Talk to Clerics of the South Use Etherialize to reach each Gong Hear all 3 tones, return to Clerics Gongs: (8,0),(6,0),(0,6),(0,8),(15,8),(15,6) |
Yes | Side Quest | Boost your Statistics | N/A | E-2, (3,13) | Quest for Intelligence | Add +4 INT IF Current less than 26 and you are worthy | Only works if INT is less than 26 | in E-2 3,11 Investigate the Crash Site Answer "Friendly" for a Clue 3,13 Interact with Alien Device |
Yes | Side Quest | Boost your Statistics | N/A | Quest for Might | Add +4 MGT if you are worthy | Max 255, you have to reset the dungeon | in Portsmith
0,15 Enter Portsmith Dungeon in Portsmith Dungeon 0,5 Teleport N7 0,12 Spin to interact with Glowing Pool | |
Yes | Side Quest | Boost your Statistics | N/A | Quest for Personality | Add +4 PER IF Current less than 26 and you are worthy | Only works if PER is less than 26 | in D-2 10,12 Interact with the Pool | |
Yes | Side Quest | Boost your Statistics | N/A | Quest for Endurance | Add +4 END IF Current less than 26 and you are worthy | Only works if END is less than 26 | in A-1 12,1 Interact wtih the Pool | |
Yes | Side Quest | Boost your Statistics | N/A | Quest for Speed | Add +4 SPD if you are worthy | Max 255, you have to reset the dungeon | in Dusk 14,0 Enter Dusk Dungeon in Dusk Dungeon 12,7 Door to S 12,6 Hidden Passage to S 14,5 Interact with Flame of Agility | |
Yes | Side Quest | Boost your Statistics | N/A | Quest for Accuracy | Add +4 ACY if you are worthy | Max 255, you have to reset the dungeon | in Dusk 14,0 Enter Dusk Dungeon in Dusk Dungeon Cast Levitate 15,15 Interact with Prism of Precision | |
Yes | Side Quest | Boost your Statistics | N/A | Quest for Luck | Add +4 LUC if you are worthy | Max 255, you have to reset the dungeon | in E-1 12,12 Enter Castle Dragadune in Castle Dragadune 2,7 Hidden Door to S 4,0 Door to W 1,1 Interact with the Green Clover | |
Yes | Side Quest | Climb 19 trees in D-3 | Arenko Guire | D-3, (0,2) | Climb each tree without leaving D-3 | 3000 gold OR 200 Gems OR mid-game item | Reward is not worthy | Climb 19 trees wihtout leaving the D-3 is no small feat, each tree interaction has a random chance for encounter and what is listed below: 1. Uneventful climb 2. -100% SP 3. Fall, -75% HP 4. Food +5 5. RND Character DISEASED 6. Teleport to RND square 7, RND Character POISONED 8. Curse 9. -75% HP Trees are at (6,15) (0,5)(0,7)(0,9)(0,11)(0,13)(0,15) (2,5)(2,7)(2,9)(2,11)(2,13)(2,15) (4,5)(4,7)(4,9)(4,11)(4,13)(4,15) |
Yes | Side Quest | Encounter the 13 | Crazed Wizard | C-2, Crazed Wizard Cave (1,15) | Trigger each encounter without leaving Crazed Wizard Cave | 12,000 gold; Bronze Key | Crazed Wizard Cave is in C-2 | in C-2 15,11 Enter the Crazed Wizard Cave 0,12 Encounter 10,11 Encounter 7,10 Encounter 6,9 Encounter 4,8 Encounter 6,7 Encounter 10,6 Encounter 9,5 Encounter 15,4 Encounter 14,3 Encounter 3,2 Encounter 11,1 Encounter 14,0 Encounter 1,15 Encounter 1,15 Talk to the Crazed Wizard |
Yes | Side Quest | Land that time forgot | N/A | E-1, (3,3) | Quest for Youth | Reduce Age 20 years, minimum 18 | Behind the Alien Crash Site | in E-2 0,15 Passage to N 0,3 Etherialize E 3,3 Turn the Hourglass |
Yes | Side Quest | Solve Cave of Square Magic | N/A | Solve the Square Magic puzzle | 20 Gems; 2000 XP, +2 INT if <25 | 2n(n2+1) | in D-3 7,13 Enter Cave of Square Magic in Cave of Square Magic Set 9 dials correctly, listed here from West to East, North to South 2,14 =16 [already set] 6,14 =3 10,14 =2 14,14 =13 [already set] 2,10 =5 6,10 =10 [already set] 10,10 =11 [already set] 14,10 =8 2,6 =9 6,6 =6 10,6 =7 14,6 =12 [already set] 2,2 =4 6,2 =15 [already set] 10,2 =14 [already set] 14,2 =1 0,15 Pull the Platinum Lever | |
Yes | Side Quest | Steal Erliqun's Treasure | N/A | Steal treasure | Each Treasure: 600 gold; 10 Gems | Guards are deaf but they will see guilt on your face | in Erliquin Teleport/Etherialize as needed (7,15),(15,15),(2,14),(3,14),(12,14), (13,14),(5,13),(8,13),(9,13),(11,12), (3,7),(5,7),(7,7),(9,7),(11,7),(13,7), (15,6),(1,2),(2,2),(7,2),(8,2),(1,1), (2,1),(7,1),(8,1),(14,1) | |
Yes | Side Quest | Judge the Prisoners | Wizard Ranalou | B-3, Cave at the Korin Bluffs (5,15) | Judge prisoners according to character aligment and earn Judgement Points | JP = 0 (no reward) JP = 1 (4096 XP) JP = 2 (8192 XP) JP = 3 (12,288 XP) JP = 4 (16,384 XP; RND Stat +3 [IF<26]) JP = 5 (20,480 XP; RND Stat +3 [IF<26]) JP = 6 (24,576 XP; RND Stat +3 [IF<26]) | Use the Teleporters in Korin Bluffs to get right to the Floor with the prisoners | Caves of Korin Bluffs has a teleporter to each Castle and to each Town for convience. I think it would be great if this wizard was named Lloyd.. but no such luck.
in B-3 0,7 Enter Caves at the Korin Bluffs in Caves at Korin Bluffs Cast Levitate 6,15 Door to W 5,15 Talk to Ranalou 0,13 Teleport to Castle Doom 3,15 Door to W 1,14 Judge the prisoner Set Free +JP for Good Torment +JP for Evil Do nothing +JP for Neutral Surface and Fly back to B-3 1,13 Teleport to Castle Dragadun 11,0 Door to E 14,1 Judge the prisoner Set Free +JP for Good Torment +JP for Evil Do nothing +JP for Neutral Surface and Fly back to B-3 2,13 Teleport to Castle Alamar 0,3 Door to E 2,2 Judge the prisoner Set Free +JP for Good Torment +JP for Evil Do nothing +JP for Neutral Surface and Fly back to B-3 3,13 Teleport to Castle Blackridge South 12,1 Door to N 13,2 Judge the prisoner Set Free +JP for Evil Torment +JP for Good Do nothing +JP for Neutral Surface and Fly back to B-3 4,13 Teleport to Castle Blackridge North 13,1 Door to N 12,1 Judge the prisoner Set Free +JP for Evil Torment +JP for Good Do nothing +JP for Neutral Surface and Fly back to B-3 5,13 Teleport to Castle White Wolf 8,8 Door to S 12,4 Judge the prisoner Set Free +JP for Evil Torment +JP for Good Do nothing +JP for Neutral Surface and Fly to E-1 6,13 Hidden Passage E 9,13 Interact with the Scale of Judgement |
Yes | Side Quest | Beast Wheel | N/A | Spin to win, better reward chance if you defeat the beasts first | Reward is RND Bad Spin: Loser! no reward Level 1 Reward: 4000 XP, 1000g, 30G Level 2 Reward: 8000 XP, 2000g, 60G Level 3 Reward: 16,000 XP, 4000g, 120G Level 4 Reward: 32,000 XP, 8000g, 240G | The beasts can be foun in A-1, D-1, A-3, and D-4 | in A-1 5,2 Defeat Dark Rider, Warrior in D-1 10,5 Defeat Giant Scorpian, Scorpian in D-4 9,9 Defeat Winged Beast, Celestial Stag in A-3 7,9 Defeat Great Sea Beast, Shark 3,6 Spin the Wheel | |
Yes | Side Quest | Trivia Island | N/A | Answer the questions for Gems | 50 Gems per right answer | trees play for free | in B-4 8,2 Pay the entrance fee, 500g 15,15 Branch to play for free 8,1 Answer "Lord Ironfist" 8,0 Answer "Current Trends" 9,0 Answer "I Be Me" 7,0 Answer "Og" 6,0 Answer "Lara" | |
Yes | Main Quest | Eye of Goros | N/A | Obtain the Eye of Goros | Eye of Goros | You heard about someone being held captive in Castle Doom | There are a few ways to into Castle Doom in A-1 7,15 Front Door 7,15 Back Door, if visit 15,7 first 0,13 Korin Bluffs Cave Teleporter 7,7 Door to N, use Golden Key 7,8 Speak wth King Alamar Backdoor is direct to King but the other routes work if you Ethererialize S from 7,12 | |
Yes | Main Quest | Kings Pass | Percella the Druid | A-2, (0,15) | Obtain the Kings Pass | Kings Pass | Percella the Druid is Good | in A-1 0,15 Answer "Yes" |
Yes | Main Quest | Expose Imposter | "King Alamar" | E-3, Castle Alamar (12,7) | Confront "King Alamar" | Imprisonment in Soul Maze | Daily passwords reset daily. | in E-3 9,2 Speak to Heratio Harper and write down the daily password 12,6 Answer 14,7 Enter Castle Alamar 2,7 Door to E req: Merchant Pass 8,7 Door to E req: Kings Pass 12,7 "King Alamar" req:Eye Of Goros You will be teleported into Soul Maze, which is a necessary penalty. |
Yes | Main Quest | Escape Soul Maze | A Strange Being | Soul Maze (6,0) | Find a way to leave the maze | Exit the Maze to the safety of Sorpigal | Mapping in the key | Map the Dungeon to see the clue in the wall configuration 6,0 Answer "SHELTEM" |
Yes | Main Quest | Learn your Sign | Toothless Gypsy | C-2, (9,11) | Learn your sign, it's important | Learn your sign | Learn your sign, it's important | The signs are: Red - Thorac Blue - Ogram Green - Bagar Yellow Limra Purple - Sagran Orange - Oolak Black - Dresidion White - Dilithium |
Yes | Main Quest | Cross the Bridge | Hooden Figure | A-4, (4,6) | To cross the bridge each character must report a color | Crystal Key | Talk to the Toothless Gypsy first | in A-4 4,6 The Hooded Figure Answer correctly for each character 4,2 Collect the Crystal Key |
Yes | Main Quest | Speak with Volcano God | Volcano God | C-4, Volcano () | Obtain the Key Card from the Volcano God | Key Card | Answer correctly to avoid combat | in C-4 7,2 Enter the Volcano req: Coral Key 5,0 Kiss a virgin for a clue you know 7,3 Door to W, Set Dial to "B" 7,3 Door to E, Set Dial to "J" 7,8 Step on 7,11 Speak wtih Volcano God Answer "Challege" for Encounter 7,11 Defeat Volcano God, Volcano Beast Answer "Riddle", then "Gala" Obtain the Key Card |
Yes | Main Quest | Enter the Inner Sanctum | N/A | This is the final sequence | Reveal the secrects of the Inner Sanctum | There is a spell called Astral Spell | Cast Astral Spell with a L11 Sorcerer From the Entrance each time... Astral Projector 1: NWNN NNWS SWNW SSWN NWNN ESEE Door to N Astral Projector 2: NNNN NNWW NWWW WNEE EEEN WWWW WNEE NWWN EEES and Door to S Astral Projector 3: NWSW WWWW WNNN NNNN NNNN NNNN ESEN ESEN EEE and Door to S Astral Projector 4: NEEN EEEE NNNN WWNW NEES ENNW WNNE SENN WWWS and Door to S Astral Projector 5: NENN NNNN NNES SSSS SEEE NNWS WN and Door to N Inner Sanctum: NEEE EEEE NNNN NNNN NNNN WWWW WSSS WNWS and Door to S (req: Key Card and 5 projectors set) 6,7 Save VARN |
List of Grind spots
Early Game:
Sorpigal is the place to grind for the first few levels and then progress to Sorpigal Dungeon. Each town and town dungeon is a good place to grind due to proximity to the Inn save and healing. Dusk is the toughest. You can also explore the areas surroundings the towns and find the saftest surface path between the towns.
Mid Game:
Once you are ready for Wyverns, the best mid-game grind spot is Wyvern Peeks in E-3.
Late Game:
Once you are ready for Dragons, the best late-game grind spot is around the Dragon Council in E-4. There are many dragons here as well as a few fights with Lich, Vampire and Mummy.
Gear
In the early game a lot of your money will go toward Food and Training but you should pick up a Ranged weapon for the Robber and Archer. This will help with early combat when no character can afford to do nothing.
Check out the Gear database here.
Spells
There are two schools of spell casting, Sorcerer and Cleric. Sorcerer spells are cast by Sorcerers and Archers and especially focus on damage and some utility. Cleric spells are cast by Clerics and Paladins and equally focus on healing and protection.
Check out the Spells database here.
Attribution
Official manual
Official clue book
How to obtain a copy of this game:
eBay link – PC and C64 versions (1986)
GOG link – Digital PC version (includes games 1-6)