party – maps – guide – data
MM5 Spells, Foes, and Gear Database is provided to help you plan your adventure and to help along the way as a reference. Check the foes you face for resistance or total HP value. Check the weapons list for damage values or class restrictions. See what the Icy prefix means. Utilize the Search box, check it out! Try searching in multiple tables, pretty handy.
Might and Magic Spells
With 96 spells split between Cleric, Sorcerer, and Druid classes, your journey in mastering the arcane is a long one. Many powerful spells are not just learned with level gain but instead you must seek out trainers and scrolls to learn many spells — see the tables below to learn where the spells are acquired.
Be mindful, though—higher-level spells aren’t just more potent; they also demand magical Gems. Check out the Foes Table below, to learn which enemies have Gems in their treasure.
Sorcerer Spells
Name | SP Cost | Timing | Target | Short Description | Purchase Town | Find Location | |
---|---|---|---|---|---|---|---|
Light | 1 | Anytime | Party | Provide light in dungeons and caves | V,Sh,C,O - 100 | Ancient Temple of Yak 6,11 | Vertigo Shangri-la Castleview Olympus |
Awaken | 1 | Anytime | Party | Remove SLEEP from all characters | V,Sh,C,O - 100 | Vertigo Shangri-la Castleview Olympus Cure | |
Shrapmetal | 1/lvl | Combat | Foe Group | 2*lvl Physical damage to a group | V,Sh,C,O - 500 | Vertigo Shangri-la Castleview Olympus Damage | |
Energy Blast | 1/lvl+1G | Combat | Foe | (2-6)*lvl Energy damage to one monster | V,Sh,C,O - 500 | Vertigo Shangri-la Castleview Olympus Damage | |
Magic Arrow | 2 | Combat | Foe | 8 Magic damage to one monster | V,Sh,C,O - 200 | Vertigo Shangri-la Castleview Olympus Damage | |
Power Shield | 2/lvl+2G | Anytime | Character | Add +1/lvl damage reduction for party | Ni,R,Sh,C,Sa,O - 1000 | Buff Nightshadow Rivercity Shangri-la Castleview Sandcaster Olympus | |
Lightning Bolt | 2/lvl+2G | Combat | Foe Group | (4-6)*lvl Electrical damage to a group | Sh,C,O - 1000 | Witch Tower Level 3 @ 10,6 (11 gems) | Shangri-la Castleview Olympus Damage |
Fireball | 2/lvl+2G | Combat | Foe Group | (3-7)*lvl Fire damage to a group | Ni,R,Sh,C,Sa,O - 1000 | Nightshadow Rivercity Shangri-la Castleview Sandcaster Olympus Damage | |
Sleep | 3+1G | Combat | Foe Group | Attempt to put a group to sleep | V,Sh,C,O - 300 | Witch Tower Level 3 @ 5,11 (6 gems) | Control Vertigo Shangri-la Castleview Olympus |
Dancing Sword | 3/lvl+10G | Combat | Foe Group | (6-14)*lvl Physical damage to a group | A,W,Sh,O - 1500 | Asp Winterkill Shangri-la Olympus Damage | |
Toxic Cloud | 4+1G | Combat | Foe Group | 10 Poison damage to a group | V,Sh,C,O - 400 | Witch Tower Level 3 @ 9,5 (11 gems) | Vertigo Shangri-la Castleview Olympus Damage |
Jump | 4 | Safety | Party | Move the party 2 squares; noncombat only | V,Sh,C,O - 400 | Vertigo Shangri-la Castleview Olympus | |
Levitate | 5 | Anytime | Party | Party floats over pits and clouds | Ni,R,Sh,C,O- 500 | Nightshadow Rivercity Shangri-la Castleview Olympus | |
Identify Monster | 5 | Combat | Foe Group | Show monster group hit points, other stats | Ni,R,Sh,C,O - 500 | Nightshadow Rivercity Shangri-la Castleview Olympus | |
Insect Spray | 5+1G | Combat | Foe Group | 25 damage to group of insects | V,Sh,C,O - 500 | Vertigo Shangri-la Castleview Olympus Damage | |
Wizard Eye | 5+2G | Anytime | Party | Show an overhead view of the vicinity | V,Ni,Sh,C,O - 500 | Vertigo Nightshadow Shangri-la Castleview Olympus | |
Clairvoyance | 5+2G | Anytime | Party | Gives advice on noncombat decisions | Ni,R,Sh,C,O - 500 | Witch Tower Level 3 @ 5,5 (11 gems) | Nightshadow Rivercity Shangri-la Castleview Olympus |
Detect Monster | 6 | Anytime | Party | Show number and location of nearby monsters | Ni,R,Sh,Sa,O - 600 | Nightshadow Rivercity Shangri-la Sandcaster Olympus | |
Lloyd's Beacon | 6+2G | Safety | Party | Set and recall location; noncombat only | R,Sh,C,Sa,O - 600 | Rivercity Shangri-la Castleview Sandcaster Olympus | |
Time Distortion | 8 | Anytime | Party | Cause the entire party to flee combat | R,Sh,Sa,O - 800 | Rivercity Shangri-la Sandcaster Olympus | |
Teleport | 10 | Safety | Party | Teleport up to 9 squares; noncombat only | W,Sh,O - 1000 | Northern Sphinx Dungeon 0,15 | Winterkill Shangri-la Olympus |
Finger Of Death | 10+4G | Combat | Foe Group | Attempt to destroy a group | A,R,Sh,Sa,O - 1000 | Asp Rivercity Shangri-la Sandcaster Olympus Damage | |
Dragon Sleep | 10+4G | Combat | Dragon | Attempt to paralyze one dragon | A,Sh,Sa,O - 1000 | Control Asp Shangri-la Sandcaster Olympus | |
Super Shelter | 15+5G | Safety | Party | Allow safe rest; noncombat and on land only | Sh,Sa,O - 1500 | Quest B-3 @ 6,3 | Shangri-la Sandcaster Olympus |
Recharge Item | 15+10G | Anytime | Item | Add +1-6 charges to a charged item | Sh,Sa,O - 1500 | Quest D-3 @ 12,8 | Shangri-la Sandcaster Olympus |
Fantastic Freeze | 15+5G | Combat | Foe Group | 40 Cold damage to a group | A,R,Sh,Sa,O - 1500 | Asp Rivercity Shangri-la Sandcaster Olympus Damage | |
Item to Gold | 20+10G | Anytime | Item | Converts item into half gold value | Sh,L,O - 2000 | Northern Sphinx Dungeon 14,1 | Shangri-la Lakeside Olympus |
Golem Stopper | 20+10G | Combat | Golem | 100 damage to one golem | A,W,Sh,L,O - 2000 | Asp Winterkill Shangri-la Lakeside Olympus Damage | |
Poison Volley | 25+10G | Combat | All Foes | Shoots arrows that do 10 Poison damage each | Ni,W,Sh,L,O - 2500 | Nightshadow Winterkill Shangri-la Lakeside Olympus Damage | |
Etherealize | 30+10G | Anytime | Party | Move straight through doors, other barriers | A,W,Sh,L,Ne,O - 3000 | Asp Winterkill Shangri-la Lakeside Necropolis Olympus | |
Enchant Item | 30+20G | Anytime | Item | Enchants an item which isn't already magical | Sh,L,Ne,O - 3000 | Quest Rivercity @ 25,20 | Shangri-la Lakeside Necropolis Olympus |
Incinerate | 35+10G | Combat | Foe | 250 Fire damage to one monster | A,W,Sh,L,Ne,O - 3500 | Asp Winterkill Shangri-la Lakeside Necropolis Olympus Damage | |
Day of Sorcery | 40+10G | Anytime | Party | Clairvoy.+Levitate+Power Shield+Wizard Eye | A,R,W,Sh,L,Ne,O - 4000 | Buff Asp Rivercity Winterkill Shangri-la Lakeside Necropolis Olympus | |
Mega Volts | 40+10G | Combat | Foe Group | 150 Electrical damage to a group | Sh,L,Ne,O - 4000 | Quest C-2 @ 8,11 | Shangri-la Lakeside Necropolis Olympus Damage |
Prismatic Light | 60+10G | Combat | All Foes | 80 damage of random type to all monsters | Sh,L,Ne,O - 6000 | Tower of High Magic Level 4 @ 6,6 | Shangri-la Lakeside Necropolis Olympus Damage |
Inferno | 75+10G | Combat | Foe Group | 250 Fire damage to a group | W,Sh,L,Ne,O - 7500 | Winterkill Shangri-la Lakeside Necropolis Olympus Damage | |
Implosion | 100+20G | Combat | Foe | 1000 Energy damage to one monster | Sh,Ne,O - 10,000 | Shangri-la Necropolis Olympus Damage | |
Elemental Storm | 100+10G | Combat | All Foes | 150 damage of random type to all monsters | W,Sh,L,Ne,O - 10,000 | Winterkill Shangri-la Lakeside Necropolis Olympus Damage | |
Star Burst | 200+20G | Combat | All Foes | 500 Physical damage to all monsters | Sh,Ne,O - 20,000 | Northern Sphinx Head 12,8 | Shangri-la Necropolis Olympus Damage |
Cleric Spells
Name | SP Cost | Timing | Target | Short Description | Purchase Town | Find Location | |
---|---|---|---|---|---|---|---|
Light | 1 | Anytime | Party | Provide light in dungeons and caves | V,Sh,C,O - 100 | Ancient Temple of Yak 6,11 | Vertigo Shangri-la Castleview Olympus |
Awaken | 1 | Anytime | Party | Remove SLEEP from all characters | V,Sh,C,O - 100 | Vertigo Shangri-la Castleview Olympus Cure | |
First Aid | 1 | Anytime | Character | Heal 6 hit points to one character | V,Sh,C,O - 100 | Vertigo Shangri-la Castleview Olympus Heal | |
Sparks | 1/lvl+1G | Combat | Foe Group | Add 2*lvl Electrical damage to one group | V,Sh,C,O - 500 | Ancient Temple of Yak 0,5 | Vertigo Shangri-la Castleview Olympus Damage |
Prot from Elements | 1/lvl+1G | Anytime | Party | Add 2/lvl+5 Elemental damage reduction for party | V,Sh,C,O - 500 | Buff Vertigo Shangri-la, Castleview, Olympus | |
Flying Fist | 2 | Combat | Foe | 6 Physical damage to one monster | V,Sh,C,O - 200 | Vertigo Shangri-la Castleview Olympus Damage | |
Revitalize | 2 | Anytime | Character | Remove WEAK from one character | V,Sh,C,O - 200 | Vertigo Shangri-la Castleview Olympus Cure | |
Bless | 2/lvl+1G | Anytime | Character | Add +1/lvl to Armor Class for party | Ni,Sh,C,O - 1000 | Buff Nightshadow Shangri-la Castleview Olympus | |
Holy Bonus | 2/lvl+1G | Anytime | Character | Add +1/lvl to Physical weapon damage for party | Ni,Sh,C,O - 1000 | Buff Nightshadow Shangri-la Castleview Olympus | |
Power Cure | 2/lvl+3G | Anytime | Character | Heal 2-12 hit points per level to one character | R,Sh,C,Sa,O - 1000 | Rivercity Shangri-la Castleview Sandcaster Olympus Heal | |
Heroism | 2/lvl+3G | Anytime | Character | Add +1/lvl toHit for party | Ni,Sh,C,Sa,O - 1000 | Buff Nightshadow Shangri-la Castleview Sandcaster Olympus | |
Cold Ray | 2/lvl+4G | Combat | All Foes | (2-4)*Level Cold damage to all monsters | Ni,Sh,C,O - 1000 | Nightshadow Shangri-la Castleview Olympus Damage | |
Cure Wounds | 3 | Anytime | Character | Heal 15 hit points to one character | V,Sh,C,O - 300 | Vertigo Shangri-la Castleview Olympus Heal | |
Pain | 4 | Combat | Foe Group | 8 Physical damage to one group | V,Sh,C,O - 400 | Witch Tower Level 3 @ 4,10 (6 gems) | Vertigo Shangri-la Castleview Olympus Damage |
Suppress Poison | 4 | Anytime | Character | Reduce POISONED on one character to 1 | V,Sh,C,O - 400 | Vertigo Shangri-la Castleview Olympus Cure | |
Suppress Disease | 5 | Anytime | Character | Reduce DISEASED on one character to 1 | Ni,Sh,C,O - 500 | Nightshadow Shangri-la Castleview Olympus Cure | |
Turn Undead | 5+2G | Combat | Foe Group | 25 damage to a group of undead | Ni,R,Sh,C,O-500 | Nightshadow Rivercity Shangri-la Castleview Olympus Damage | |
Beast Master | 5+2G | Combat | Foe Group | Attempt to paralyze a group of animals | Sh,C,O - 500 | Witch Tower Level 3 @ 4,6 (6 gems) | Control Shangri-la Castleview Olympus |
Nature's Cure | 6 | Anytime | Character | Heal 25 hit points to one character | Ni,Sh,C,Sa,O - 600 | Nightshadow Shangri-la Castleview Sandcaster Olympus Heal | |
Frost Bite | 7 | Combat | Foe | 35 Cold damage to one monster | R,Sh,C,Sa,O - 700 | Rivercity Shangri-la Castleview Sandcaster Olympus Damage | |
Walk On Water | 7 | Anytime | Party | Allow the party to travel on deep water | R,Sh,Sa,O - 700 | Rivercity, Shangri-la Sandcaster Olympus | |
Cure Poison | 8 | Anytime | Character | Remove POISONED from one character | R,A,W,Sh,Sa,O - 800 | Quest F-3 @ 12,8 | Rivercity Asp Winterkill Shangri-la Sandcaster Olympus Cure |
Acid Spray | 8 | Combat | All Foes | 15 Poison damage to all monsters | Sh,Sa,O - 800 | Ancient Temple of Yak 4,5 | Shangri-la Sandcaster Olympus Damage |
Cure Disease | 10 | Anytime | Character | Remove DISEASED from one character | A,W,Sh,Sa,O - 1000 | Quest F-3 @ 12,2 | Asp Winterkill Shangri-la Sandcaster Olympus Cure |
Cure Paralysis | 12 | Anytime | Character | Remove PARALYZED from one character | R,Sh,Sa,O - 1200 | Rivercity, Shangri-la Sandcaster Olympus Cure | |
Deadly Swarm | 12 | Combat | Foe Group | 40 Physical damage to one group | Ni,Sh,Sa,O - 1200 | Nightshadow Shangri-la Sandcaster Olympus Damage | |
Hypnotize | 15+4G | Combat | Foe Group | Attempt to paralyze a group | Sh,Sa,O - 1500 | Ancient Temple of Yak 30,3 | Control Shangri-la Sandcaster Olympus |
Create Food | 20+5G | Anytime | Party | Create enough food for party if you lack it | A,W,Sh,L,Sa,O - 2000 | Asp Winterkill Shangri-la Lakeside Sandcaster Olympus | |
Fiery Flail | 25+5G | Combat | Foe | 100 Fire damage to one monster | R,Sh,L,Sa,O - 2500 | Rivercity Shangri-la Lakeside Sandcaster Olympus Damage | |
Town Portal | 30+5G | Safety | Party | Teleport to a town; noncombat only | A,W,Sh,L,Ne,Sa,O - 3000 | Asp Winterkill Shangri-la Lakeside Necropolis Sandcaster Olympus | |
Stone to Flesh | 35+5G | Anytime | Character | Remove STONE from one character | A,W,Sh,L,Ne,Sa,O - 3500 | Asp Winterkill Shangri-la Lakeside Necropolis Sandcaster Olympus Cure | |
Raise Dead | 50+10G | Anytime | Character | Remove DEAD from one character | A,W,Sh,L,Ne,Sa,O - 5000 | Asp Winterkill Shangri-la Lakeside Necropolis Sandcaster Olympus Cure | |
Moon Ray | 60+10G | Anytime | Everyone | 30 Energy damage to all; heals party as well | Sh,L,Ne,Sa,O - 6500 | Quest C-2 @ 10,6 | Shangri-la Lakeside Necropolis Sandcaster Olympus Damage |
Mass Distortion | 75+10G | Combat | Foe Group | One group loses half its hit points | W,Sh,L,Ne,Sa,O - 7500 | Winterkill Shangri-la Lakeside Necropolis Sandcaster Olympus Damage | |
Day of Protection | 75+10G | Anytime | Party | Bless, Heroism, Holy Bonus, Protection from Elements | R,A,W,Sh,L,Ne,Sa - 7500 | Buff Asp Winterkill Shangri-la Lakeside Necropolis Sandcaster | |
Holy Word | 100+20G | Combat | Foe Group | Destroy one group of undead | W,Sh,L,Ne,O - 10,000 | Winterkill Shangri-la Lakeside Necropolis Olympus Damage | |
Resurrect | 125+20G | Anytime | Character | Remove ERADICATED from one character; +5 Age | A,W,Sh,L,Ne,O - 12,500 | Asp Winterkill Shangri-la Lakeside Olympus Cure | |
Sun Ray | 150+20G | Combat | All Foes | 200 Energy damage to all monsters | Sh,Ne,O - 15,000 | Shangri-la Necropolis Olympus Damage | |
Divine Intervention | 200+20G | Anytime | Party | Heal party damage except ERADICATION; +5 Age | Sh,Ne,O - 20,000 | Northern Sphinx Head 2,8 | Shangri-la, Necropolis, Olympus Cure Heal |
Druid Spells
Name | SP Cost | Timing | Target | Short Description | Purchase Town | Find Location | |
---|---|---|---|---|---|---|---|
Light | 1 | Anytime | Party | Provide light in dungeons and caves | V,Sh,C,O - 100 | Ancient Temple of Yak 6,11 | Vertigo Shangri-la Castleview Olympus |
Awaken | 1 | Anytime | Party | Remove SLEEP from all characters | V,Sh,C,O - 100 | Vertigo Shangri-la Castleview Olympus Cure | |
First Aid | 1 | Anytime | Character | Heal 6 hit points to one character | V,Sh,C,O - 100 | Vertigo Shangri-la Castleview Olympus Heal | |
Shrapmetal | 1/lvl | Combat | Foe Group | 2*lvl Physical damage to a group | V,Sh,C,O - 500 | Vertigo Shangri-la Castleview Olympus Damage | |
Sparks | 1/lvl+1G | Combat | Foe Group | 2*lvl Electrical damage to one group | V,Sh,C,O - 500 | Ancient Temple of Yak 0,5 | Vertigo Shangri-la Castleview Olympus Damage |
Prot from Elements | 1/lvl+1G | Anytime | Party | Add 2/lvl +5 Elemental damage reduction for party | V,Sh,C,O - 500 | Buff Vertigo Shangri-la Castleview Olympus | |
Energy Blast | 1/lvl+1G | Combat | Foe | (2-6)*lvl Energy damage to one monster | V,Sh,C,O - 500 | Vertigo Shangri-la Castleview Olympus Damage | |
Revitalize | 2 | Anytime | Character | Remove WEAK from one character | V,Sh,C,O - 200 | Vertigo Shangri-la Castleview Olympus Cure | |
Flying Fist | 2 | Combat | Foe | 6 Physical damage to one monster | V,Sh,C,O - 200 | Vertigo Shangri-la Castleview Olympus Damage | |
Magic Arrow | 2 | Combat | Foe | 8 Magic damage to one monster | V,Sh,C,O - 200 | Vertigo Shangri-la Castleview Olympus Damage | |
Bless | 2/lvl+1G | Anytime | Character | Add +1/lvl to Armor Class for party | Ni,Sh,C,O - 1000 | Buff Nightshadow Shangri-la Castleview Olympus | |
Holy Bonus | 2/lvl+1G | Anytime | Character | Add +1/lvl to Physical weapon damage for party | Ni,Sh,C,O - 1000 | Buff Nightshadow Shangri-la Castleview Olympus | |
Power Shield | 2/lvl+2G | Anytime | Character | Add 1/lvl damage reduction for party | Ni,R,Sh,C,Sa,O - 1000 | Buff Nightshadow Rivercity Shangri-la Castleview Sandcaster Olympus | |
Lightning Bolt | 2/lvl+2G | Combat | Foe Group | (4-6)*lvl Electrical damage to a group | Sh,C,O - 1000 | Witch Tower Level 3 @ 10,6 (11 gems) | Shangri-la Castleview Olympus Damage |
Fireball | 2/lvl+2G | Combat | Foe Group | (3-7)*lvl Fire damage to a group | Ni,R,Sh,C,Sa,O - 1000 | Nightshadow Rivercity Shangri-la Castleview Sandcaster Olympus Damage | |
Heroism | 2/lvl+3G | Anytime | Character | Add +1/lvl toHit for party | Ni,Sh,C,Sa,O - 1000 | Buff Nightshadow Shangri-la Castleview Sandcaster Olympus | |
Power Cure | 2/lvl+3G | Anytime | Character | Add (2-12)/lvl hit points to one character | R,Sh,C,Sa,O - 1000 | Rivercity Shangri-la Castleview Sandcaster Olympus Heal | |
Cold Ray | 2/lvl+4G | Combat | All Foes | (2-4)*lvl Cold damage to all monsters | Ni,Sh,C,O - 1000 | Nightshadow Shangri-la Castleview Olympus Damage | |
Cure Wounds | 3 | Anytime | Character | Heal 15 hit points to one character | V,Sh,C,O - 300 | Vertigo Shangri-la Castleview Olympus Heal | |
Sleep | 3+1G | Combat | Foe Group | Attempt to put a group to sleep | V,Sh,C,O - 300 | Witch Tower Level 3 @ 5,11 (6 gems) | Control Vertigo Shangri-la Castleview Olympus |
Pain | 4 | Combat | Foe Group | 8 Physical damage to one group | V,Sh,C,O - 400 | Witch Tower Level 3 @ 4,10 (6 gems) | Vertigo Shangri-la Castleview Olympus Damage |
Suppress Poison | 4 | Anytime | Character | Reduce POISONED on one character to 1 | V,Sh,C,O - 400 | Vertigo Shangri-la Castleview Olympus Cure | |
Jump | 4 | Safety | Party | Move the party 2 squares; noncombat only | V,Sh,C,O - 400 | Vertigo Shangri-la Castleview Olympus | |
Toxic Cloud | 4+1G | Combat | Foe Group | 10 Poison damage to a group | V,Sh,C,O - 400 | Witch Tower Level 3 @ 9,5 (11 gems) | Vertigo Shangri-la Castleview Olympus Damage |
Suppress Disease | 5 | Anytime | Character | Reduce DISEASED on one character to 1 | Ni,Sh,C,O - 500 | Nightshadow Shangri-la Castleview Olympus Cure | |
Identify Monster | 5 | Combat | Foe Group | Show monster group hit points, other stats | Ni,R,Sh,C,O - 500 | Nightshadow Rivercity Shangri-la Castleview Olympus | |
Levitate | 5 | Anytime | Party | Party floats over pits and clouds | Ni,R,Sh,C,O- 500 | Nightshadow Rivercity Shangri-la Castleview Olympus | |
Insect Spray | 5+1G | Combat | Foe Group | 25 damage to group of insects | V,Sh,C,O - 500 | Vertigo Shangri-la Castleview Olympus Damage | |
Beast Master | 5+2G | Combat | Foe Group | Attempt to paralyze a group of animals | Sh,C,O - 500 | Witch Tower Level 3 @ 4,6 (6 gems) | Control Shangri-la Castleview Olympus |
Clairvoyance | 5+2G | Anytime | Party | Gives advice on noncombat decisions | Ni,R,Sh,C,O - 500 | Witch Tower Level 3 @ 5,5 (11 gems) | Nightshadow Rivercity Shangri-la Castleview Olympus |
Turn Undead | 5+2G | Combat | Foe Group | 25 damage to a group of undead | Ni,R,Sh,C,O-500 | Nightshadow Rivercity Shangri-la Castleview Olympus Damage | |
Wizard Eye | 5+2G | Anytime | Party | Show an overhead view of the vicinity | V,Ni,Sh,C,O - 500 | Vertigo Nightshadow Shangri-la Castleview Olympus | |
Nature's Cure | 6 | Anytime | Character | Heal 25 hit points to one character | Ni,Sh,C,Sa,O - 600 | Nightshadow Shangri-la Castleview Sandcaster Olympus Heal | |
Lloyd's Beacon | 6+2G | Safety | Party | Set and recall location; noncombat only | R,Sh,C,Sa,O - 600 | Rivercity Shangri-la Castleview Sandcaster Olympus | |
Walk On Water | 7 | Anytime | Party | Allow the party to travel on deep water | R,Sh,Sa,O - 700 | Rivercity, Shangri-la Sandcaster Olympus | |
Frost Bite | 7 | Combat | Foe | 35 Cold damage to one monster | R,Sh,C,Sa,O - 700 | Rivercity Shangri-la Castleview Sandcaster Olympus Damage | |
Acid Spray | 8 | Combat | All Foes | 15 Poison damage to all monsters | Sh,Sa,O - 800 | Ancient Temple of Yak 4,5 | Shangri-la Sandcaster Olympus Damage |
Cure Poison | 8 | Anytime | Character | Remove POISONED from one character | R,A,W,Sh,Sa,O - 800 | Quest F-3 @ 12,8 | Rivercity Asp Winterkill Shangri-la Sandcaster Olympus Cure |
Cure Disease | 10 | Anytime | Character | Remove DISEASED from one character | A,W,Sh,Sa,O - 1000 | Quest F-3 @ 12,2 | Asp Winterkill Shangri-la Sandcaster Olympus Cure |
Might and Magic Gear
Heroes can equip melee weapon and armor unless class restricted. All heroes can equip necklace, belt, boots, cloak, headgear, and gauntlets. A hero can equip up to 4 unique medals and 10 unique rings. All classes have access to Missile weapons except for Druid, Cleric, Sorcerer. Some items do not have natural bonuses such as a Crown but given the modifiers, an Obsidian Crown is a very good item.
Weapon List
Type | Name | Class | Damage | Value | |
---|---|---|---|---|---|
1H Weapon | Club | All | 1d3 | 1 | KNIGHT PALADIN ARCHER SORCERER ROBBER NINJA BARBARIAN DRUID RANGER CLERIC |
1H Weapon | Dagger | KPASTNBDR | 2d2 | 8 | KNIGHT PALADIN ARCHER SORCERER ROBBER NINJA BARBARIAN DRUID RANGER |
1H Weapon | Hand Axe | KPATNBDR | 2d3 | 10 | KNIGHT PALADIN ARCHER ROBBER NINJA BARBARIAN DRUID RANGER |
1H Weapon | Short Sword | KPATR | 2d3 | 15 | KNIGHT PALADIN ARCHER ROBBER RANGER |
1H Weapon | Cudgel | KPACTNBDR | 1d6 | 15 | KNIGHT PALADIN ARCHER CLERIC ROBBER NINJA BARBARIAN DRUID RANGER |
1H Weapon | Nunchakas | KPN | 2d3 | 30 | KNIGHT PALADIN NINJA |
1H Weapon | Maul | KPACTNBDR | 1d8 | 30 | KNIGHT PALADIN ARCHER CLERIC ROBBER NINJA BARBARIAN DRUID RANGER |
1H Weapon | Cutlass | KPATR | 4d2 | 40 | KNIGHT PALADIN ARCHER ROBBER RANGER |
1H Weapon | Long Sword | KPATR | 3d3 | 50 | KNIGHT PALADIN ARCHER ROBBER RANGER |
1H Weapon | Mace | KPACTNBDR | 4d2 | 50 | KNIGHT PALADIN ARCHER CLERIC ROBBER NINJA BARBARIAN DRUID RANGER |
1H Weapon | Sabre | KPATR | 4d2 | 60 | KNIGHT PALADIN ARCHER ROBBER RANGER |
1H Weapon | Wakazashi | KPN | 3d3 | 60 | KNIGHT PALADIN NINJA |
1H Weapon | Scimitar | KPATR | 2d5 | 80 | KNIGHT PALADIN ARCHER ROBBER RANGER |
1H Weapon | Broad Sword | KPATR | 3d4 | 100 | KNIGHT PALADIN ARCHER ROBBER RANGER |
1H Weapon | Flail | KPACTNBDR | 1d10 | 100 | KNIGHT PALADIN ARCHER CLERIC ROBBER NINJA BARBARIAN DRUID RANGER |
1H Weapon | Katana | KPN | 4d3 | 150 | KNIGHT PALADIN NINJA |
1H Weapon | Xeen Slayer Sword | All | 6d4 | 1 | KNIGHT PALADIN ARCHER SORCERER ROBBER NINJA BARBARIAN DRUID RANGER CLERIC |
2H Weapon | Spear | KPATNBDR | 1d9 | 15 | KNIGHT PALADIN ARCHER ROBBER NINJA BARBARIAN DRUID RANGER |
2H Weapon | Staff | All | 2d4 | 40 | KNIGHT PALADIN ARCHER SORCERER ROBBER NINJA BARBARIAN DRUID RANGER CLERIC |
2H Weapon | Glaive | KPATNBR | 4d3 | 80 | KNIGHT PALADIN ARCHER ROBBER NINJA BARBARIAN RANGER |
2H Weapon | Trident | KPATNBR | 2d6 | 100 | KNIGHT PALADIN ARCHER ROBBER NINJA BARBARIAN RANGER |
2H Weapon | Battle Axe | KPATBR | 3d5 | 100 | KNIGHT PALADIN ARCHER ROBBER BARBARIAN RANGER |
2H Weapon | Hammer | KPACTNBDR | 2d5 | 120 | KNIGHT PALADIN ARCHER CLERIC ROBBER NINJA BARBARIAN DRUID RANGER |
2H Weapon | Pike | KPATNBR | 2d8 | 150 | KNIGHT PALADIN ARCHER ROBBER NINJA BARBARIAN RANGER |
2H Weapon | Bardiche | KPATNR | 4d4 | 200 | KNIGHT PALADIN ARCHER ROBBER NINJA RANGER |
2H Weapon | Grand Axe | KPATBR | 3d6 | 200 | KNIGHT PALADIN ARCHER ROBBER BARBARIAN RANGER |
2H Weapon | Halberd | KPATNBR | 3d6 | 250 | KNIGHT PALADIN ARCHER ROBBER NINJA BARBARIAN RANGER |
2H Weapon | Naginata | KPN | 5d3 | 300 | KNIGHT PALADIN NINJA |
2H Weapon | Great Axe | KPATBR | 3d7 | 300 | KNIGHT PALADIN ARCHER ROBBER BARBARIAN RANGER |
2H Weapon | Flamberge | KPAR | 4d5 | 400 | KNIGHT PALADIN ARCHER RANGER |
1H Item | Rod | All | - | 50 | KNIGHT PALADIN ARCHER SORCERER ROBBER NINJA BARBARIAN DRUID RANGER CLERIC |
1H Item | Jewel | All | - | 1000 | KNIGHT PALADIN ARCHER SORCERER ROBBER NINJA BARBARIAN DRUID RANGER CLERIC |
1H Item | Gem | All | - | 500 | KNIGHT PALADIN ARCHER SORCERER ROBBER NINJA BARBARIAN DRUID RANGER CLERIC |
1H Item | Box | All | - | 10 | KNIGHT PALADIN ARCHER SORCERER ROBBER NINJA BARBARIAN DRUID RANGER CLERIC |
1H Item | Orb | All | - | 100 | KNIGHT PALADIN ARCHER SORCERER ROBBER NINJA BARBARIAN DRUID RANGER CLERIC |
1H Item | Horn | All | - | 20 | KNIGHT PALADIN ARCHER SORCERER ROBBER NINJA BARBARIAN DRUID RANGER CLERIC |
1H Item | Coin | All | - | 10 | KNIGHT PALADIN ARCHER SORCERER ROBBER NINJA BARBARIAN DRUID RANGER CLERIC |
1H Item | Wand | All | - | 50 | KNIGHT PALADIN ARCHER SORCERER ROBBER NINJA BARBARIAN DRUID RANGER CLERIC |
1H Item | Whistle | All | - | 10 | KNIGHT PALADIN ARCHER SORCERER ROBBER NINJA BARBARIAN DRUID RANGER CLERIC |
1H Item | Potion | All | - | 10 | KNIGHT PALADIN ARCHER SORCERER ROBBER NINJA BARBARIAN DRUID RANGER CLERIC |
1H Item | Scroll | All | - | 100 | KNIGHT PALADIN ARCHER SORCERER ROBBER NINJA BARBARIAN DRUID RANGER CLERIC |
Missile | Sling | KPATNBR | 2d2 | 15 | KNIGHT PALADIN ARCHER ROBBER NINJA BARBARIAN RANGER |
Missile | Short Bow | KPATNBR | 3d2 | 25 | KNIGHT PALADIN ARCHER ROBBER NINJA BARBARIAN RANGER |
Missile | Crossbow | KPATNBR | 4d2 | 50 | KNIGHT PALADIN ARCHER ROBBER NINJA BARBARIAN RANGER |
Missile | Long Bow | KPATNBR | 5d2 | 100 | KNIGHT PALADIN ARCHER ROBBER NINJA BARBARIAN RANGER |
Armor List
Type | Name | Class | AC | Value | |
---|---|---|---|---|---|
Armor | Plate Armor | KP | 10 | 2000 | KNIGHT PALADIN |
Armor | Plate Mail | KP | 8 | 1000 | KNIGHT PALADIN |
Armor | Splint Mail | KPCR | 7 | 600 | KNIGHT PALADIN CLERIC RANGER |
Armor | Chain Mail | KPACTR | 6 | 400 | KNIGHT PALADIN ARCHER CLERIC ROBBER RANGER |
Armor | Ring Mail | KPACTNR | 5 | 200 | KNIGHT PALADIN ARCHER CLERIC ROBBER NINJA RANGER |
Armor | Scale Armor | KPACTNBR | 4 | 100 | KNIGHT PALADIN ARCHER CLERIC ROBBER NINJA BARBARIAN RANGER |
Armor | Shield | KPCTBR | 4 | 100 | KNIGHT PALADIN CLERIC ROBBER BARBARIAN RANGER |
Armor | Robes | ALL | 2 | 20 | KNIGHT PALADIN ARCHER CLERIC SORCERER DRUID ROBBER NINJA BARBARIAN RANGER |
Armor | Helm | ALL | 2 | 60 | KNIGHT PALADIN ARCHER CLERIC SORCERER DRUID ROBBER NINJA BARBARIAN RANGER |
Armor | Boots | ALL | 1 | 40 | KNIGHT PALADIN ARCHER CLERIC SORCERER DRUID ROBBER NINJA BARBARIAN RANGER |
Armor | Cloak | ALL | 1 | 250 | KNIGHT PALADIN ARCHER CLERIC SORCERER DRUID ROBBER NINJA BARBARIAN RANGER |
Armor | Cape | ALL | 1 | 200 | KNIGHT PALADIN ARCHER CLERIC SORCERER DRUID ROBBER NINJA BARBARIAN RANGER |
Armor | Gauntlets | ALL | 1 | 100 | KNIGHT PALADIN ARCHER CLERIC SORCERER DRUID ROBBER NINJA BARBARIAN RANGER |
Accessory | Ring | ALL | 100 | KNIGHT PALADIN ARCHER CLERIC SORCERER DRUID ROBBER NINJA BARBARIAN RANGER | |
Accessory | Belt | ALL | 100 | KNIGHT PALADIN ARCHER CLERIC SORCERER DRUID ROBBER NINJA BARBARIAN RANGER | |
Accessory | Broach | ALL | 250 | KNIGHT PALADIN ARCHER CLERIC SORCERER DRUID ROBBER NINJA BARBARIAN RANGER | |
Accessory | Medal | ALL | 100 | KNIGHT PALADIN ARCHER CLERIC SORCERER DRUID ROBBER NINJA BARBARIAN RANGER | |
Accessory | Charm | ALL | 50 | KNIGHT PALADIN ARCHER CLERIC SORCERER DRUID ROBBER NINJA BARBARIAN RANGER | |
Accessory | Cameo | ALL | 300 | KNIGHT PALADIN ARCHER CLERIC SORCERER DRUID ROBBER NINJA BARBARIAN RANGER | |
Accessory | Scarab | ALL | 200 | KNIGHT PALADIN ARCHER CLERIC SORCERER DRUID ROBBER NINJA BARBARIAN RANGER | |
Accessory | Pendant | ALL | 500 | KNIGHT PALADIN ARCHER CLERIC SORCERER DRUID ROBBER NINJA BARBARIAN RANGER | |
Accessory | Necklace | ALL | 1000 | KNIGHT PALADIN ARCHER CLERIC SORCERER DRUID ROBBER NINJA BARBARIAN RANGER | |
Accessory | Amulet | ALL | 2000 | KNIGHT PALADIN ARCHER CLERIC SORCERER DRUID ROBBER NINJA BARBARIAN RANGER |
Modifiers
In Clouds of Xeen the Weapon and Armor lists are simplified but now there are various Prefixes that can prepend the item name to modify its properties and value. Similarly there is a list of Suffixes that can be postpended. Check out both tables below!
Prefix List
Type | Name | AC | Equip Effect 1 | Element | Equip Effect 2 | Value Mod |
---|---|---|---|---|---|---|
Element | Burning | IF Weapon, Damage +2 | Fire | Otherwise, Resist+5 | +200 | |
Element | Flickering | IF Weapon, Damage +2 | Electric | Otherwise, Resist+5 | +200 | |
Element | Icy | IF Weapon, Damage +2 | Cold | Otherwise, Resist+5 | +200 | |
Element | Glowing | IF Weapon, Damage +2 | Energy | Otherwise, Resist+5 | +200 | |
Element | Acidic | IF Weapon, Damage +2 | Poison | Otherwise, Resist+10 | +200 | |
Element | Fiery | IF Weapon, Damage +3 | Fire | Otherwise, Resist+7 | +300 | |
Element | Sparking | IF Weapon, Damage +3 | Electric | Otherwise, Resist+7 | +300 | |
Element | Incandescent | IF Weapon, Damage +3 | Energy | Otherwise, Resist+7 | +300 | |
Element | Pyric | IF Weapon, Damage +4 | Fire | Otherwise, Resist+9 | +400 | |
Element | Static | IF Weapon, Damage +4 | Electric | Otherwise, Resist+9 | +400 | |
Element | Frost | IF Weapon, Damage +4 | Cold | Otherwise, Resist+10 | +400 | |
Element | Venemous | IF Weapon, Damage +4 | Poison | Otherwise, Resist+15 | +400 | |
Element | Dense | IF Weapon, Damage +4 | Energy | Otherwise, Resist+9 | +400 | |
Element | Fuming | IF Weapon, Damage +5 | Fire | Otherwise, Resist+12 | +500 | |
Element | Flashing | IF Weapon, Damage +5 | Electric | Otherwise, Resist+12 | +500 | |
Element | Freezing | IF Weapon, Damage +5 | Cold | Otherwise, Resist+15 | +500 | |
Element | Sonic | IF Weapon, Damage +5 | Energy | Otherwise, Resist+11 | +500 | |
Element | Mystic | IF Weapon, Damage +5 | Magic | Otherwise, Resist+5 | +500 | |
Element | Poisonous | IF Weapon, Damage +8 | Poison | Otherwise, Resist+20 | +800 | |
Element | Flaming | IF Weapon, Damage +10 | Fire | Otherwise, Resist+15 | +1000 | |
Element | Shocking | IF Weapon, Damage +10 | Electric | Otherwise, Resist+15 | +1000 | |
Element | Cold | IF Weapon, Damage +10 | Cold | Otherwise, Resist+20 | +1000 | |
Element | Power | IF Weapon, Damage +10 | Energy | Otherwise, Resist+13 | +1000 | |
Element | Magical | IF Weapon, Damage +10 | Magic | Otherwise, Resist+10 | +1000 | |
Element | Seething | IF Weapon, Damage +15 | Fire | Otherwise, Resist+20 | +1500 | |
Element | Electric | IF Weapon, Damage +15 | Electric | Otherwise, Resist+20 | +1500 | |
Element | Thermal | IF Weapon, Damage +15 | Energy | Otherwise, Resist+15 | +1500 | |
Element | Toxic | IF Weapon, Damage +16 | Poison | Otherwise, Resist+25 | +1600 | |
Element | Blazing | IF Weapon, Damage +20 | Fire | Otherwise, Resist+25 | +2000 | |
Element | Dyna | IF Weapon, Damage +20 | Electric | Otherwise, Resist+25 | +2000 | |
Element | Cryo | IF Weapon, Damage +20 | Cold | Otherwise, Resist+25 | +2000 | |
Element | Radiating | IF Weapon, Damage +20 | Energy | Otherwise, Resist+20 | +2000 | |
Element | Ectoplasmic | IF Weapon, Damage +25 | Magic | Otherwise, Resist+20 | +2500 | |
Element | Scorching | IF Weapon, Damage +30 | Fire | Otherwise, Resist+30 | +3000 | |
Element | Kinetic | IF Weapon, Damage +30 | Energy | Otherwise, Resist+25 | +3000 | |
Element | Noxious | IF Weapon, Damage +32 | Poison | Otherwise, Resist+40 | +3200 | |
Material | Wooden | -3 | Damage -3 | Physical | Chance to Hit -3 | x0.10 |
Material | Leather | 0 | Damage -6 | Physical | Chance to Hit -4 | x0.25 |
Material | Brass | -2 | Damage -4 | Physical | Chance to Hit +3 | x0.50 |
Material | Bronze | -1 | Damage -2 | Physical | Chance to Hit +2 | x0.75 |
Material | Glass | 0 | Damage +0 | Physical | Chance to Hit +0 | x2 |
Material | Iron | 1 | Damage +2 | Physical | Chance to Hit +1 | x2 |
Material | Coral | 1 | Damage +1 | Physical | Chance to Hit +1 | x3 |
Material | Crystal | 1 | Damage +1 | Physical | Chance to Hit +1 | x5 |
Material | Lapis | 2 | Damage +2 | Physical | Chance to Hit +2 | x10 |
Material | Pearl | 2 | Damage +2 | Physical | Chance to Hit +2 | x20 |
Material | Silver | 2 | Damage +4 | Physical | Chance to Hit +2 | x5 |
Material | Amber | 3 | Damage +3 | Physical | Chance to Hit +3 | x30 |
Material | Steel | 4 | Damage +6 | Physical | Chance to Hit +3 | x10 |
Material | Ebony | 4 | Damage +4 | Physical | Chance to Hit +4 | x40 |
Material | Quartz | 5 | Damage +5 | Physical | Chance to Hit +5 | x50 |
Material | Gold | 6 | Damage +8 | Physical | Chance to Hit +4 | x20 |
Material | Platinum | 8 | Damage +10 | Physical | Chance to Hit +6 | x50 |
Material | Ruby | 10 | Damage +12 | Physical | Chance to Hit +6 | x60 |
Material | Emerald | 12 | Damage +15 | Physical | Chance to Hit +7 | x70 |
Material | Sapphire | 14 | Damage +20 | Physical | Chance to Hit +8 | x80 |
Material | Diamond | 16 | Damage +30 | Physical | Chance to Hit +9 | x90 |
Material | Obsidian | 20 | Damage +50 | Physical | Chance to Hit +10 | x100 |
Attribute | Might | - | Might+2 | - | +200 | |
Attribute | Clever | - | Intellect+2 | - | +200 | |
Attribute | Buddy | - | Personality+2 | - | +200 | |
Attribute | Quick | - | Speed+2 | - | +200 | |
Attribute | Protection | - | AC+2 | - | +200 | |
Attribute | Strength | - | Might+3 | - | +300 | |
Attribute | Mind | - | Intellect+3 | - | +300 | |
Attribute | Friendship | - | Personality+3 | - | +300 | |
Attribute | Swift | - | Speed+3 | - | +300 | |
Attribute | Sharp | - | Accuracy+3 | - | +300 | |
Attribute | Vigor | - | HP+4 | - | +400 | |
Attribute | Spell | - | SP+4 | - | +400 | |
Attribute | Armored | - | AC+4 | - | +400 | |
Attribute | Mugger | - | Thievery+4 | - | +400 | |
Attribute | Warrior | - | Might+5 | - | +500 | |
Attribute | Sage | - | Intellect+5 | - | +500 | |
Attribute | Charm | - | Personality+5 | - | +500 | |
Attribute | Fast | - | Speed+5 | - | +500 | |
Attribute | Accurate | - | Accuracy+5 | - | +500 | |
Attribute | Clover | - | Luck+5 | - | +500 | |
Attribute | Health | - | HP+6 | - | +600 | |
Attribute | Defender | - | AC+6 | - | +600 | |
Attribute | Burgler | - | Thievery+6 | - | +600 | |
Attribute | Ogre | - | Might+8 | - | +800 | |
Attribute | Thought | - | Intellect+8 | - | +800 | |
Attribute | Personality | - | Personality+8 | - | +800 | |
Attribute | Rapid | - | Speed+8 | - | +800 | |
Attribute | Castors | - | SP+8 | - | +800 | |
Attribute | Looter | - | Thievery+8 | - | +800 | |
Attribute | Marksman | - | Accuracy+10 | - | +1000 | |
Attribute | Chance | - | Luck+10 | - | +1000 | |
Attribute | Life | - | HP+10 | - | +1000 | |
Attribute | Stealth | - | AC+10 | - | +1000 | |
Attribute | Brigand | - | Thievery+10 | - | +1000 | |
Attribute | Giant | - | Might+12 | - | +1200 | |
Attribute | Knowledge | - | Intellect+12 | - | +1200 | |
Attribute | Charisma | - | Personality+12 | - | +1200 | |
Attribute | Speed | - | Speed+12 | - | +1200 | |
Attribute | Witch | - | SP+12 | - | +1200 | |
Attribute | Filch | - | Thievery+12 | - | +1200 | |
Attribute | Thief | - | Thievery+14 | - | +1400 | |
Attribute | Precision | - | Accuracy+15 | - | +1500 | |
Attribute | Winners | - | Luck+15 | - | +1500 | |
Attribute | Mage | - | SP+16 | - | +1600 | |
Attribute | Divine | - | AC+16 | - | +1600 | |
Attribute | Rogue | - | Thievery+16 | - | +1600 | |
Attribute | Thunder | - | Might+17 | - | +1700 | |
Attribute | Intellect | - | Intellect+17 | - | +1700 | |
Attribute | Leadership | - | Personality+17 | - | +1700 | |
Attribute | Wind | - | Speed+17 | - | +1700 | |
Attribute | Plunder | - | Thievery+18 | - | +1800 | |
Attribute | TRUE | - | Accuracy+20 | - | +2000 | |
Attribute | Lucky | - | Luck+20 | - | +2000 | |
Attribute | Troll | - | HP+20 | - | +2000 | |
Attribute | Archmage | - | SP+20 | - | +2000 | |
Attribute | Criminal | - | Thievery+20 | - | +2000 | |
Attribute | Force | - | Might+23 | - | +2300 | |
Attribute | Wisdom | - | Intellect+23 | - | +2300 | |
Attribute | Ego | - | Personality+23 | - | +2300 | |
Attribute | Accelerator | - | Speed+23 | - | +2300 | |
Attribute | Gamblers | - | Luck+25 | - | +2500 | |
Attribute | Arcane | - | SP+25 | - | +2500 | |
Attribute | Pirate | - | Thievery+25 | - | +2500 | |
Attribute | Power | - | Might+30 | - | +3000 | |
Attribute | Genius | - | Intellect+30 | - | +3000 | |
Attribute | Holy | - | Personality+30 | - | +3000 | |
Attribute | Velocity | - | Speed+30 | - | +3000 | |
Attribute | Exacto | - | Accuracy+30 | - | +3000 | |
Attribute | Leprechauns | - | Luck+30 | - | +3000 | |
Attribute | Dragon | - | Might+38 | - | +3800 | |
Attribute | Photon | - | Might+47 | - | +4700 | |
Attribute | Vampiric | - | HP+50 | - | +5000 |
Suffix List
Type | Name | Use Effect | Value Mod | |
---|---|---|---|---|
Property | of Light | Cast: Light | +100 | |
Property | of Awakening | Cast: Awaken | +100 | Status |
Property | of Magic Arrows | Cast: Magic Arrow | +100 | |
Property | of First Aid | Cast: First Aid | +100 | Heal |
Property | of Fists | Cast: Flying Fist | +100 | |
Property | of Energy Blasts | Cast: Energy Blast | +100 | |
Property | of Sleeping | Cast: Sleep | +100 | Control |
Property | of Revitalization | Cast: Revitalize | +100 | Status |
Property | of Curing | Cast: Cure Wounds | +100 | Heal |
Property | of Sparking | Cast: Sparks | +100 | |
Property | of Shrapmetal | Cast: Shrapmetal | +100 | |
Property | of Insect Repellent | Cast: Insect Spray | +100 | |
Property | of Toxic Clouds | Cast: Toxic Cloud | +100 | |
Property | of Elemental Protection | Cast: Prot From Elements | +100 | Buff |
Property | of Pain | Cast: Pain | +100 | |
Property | of Jumping | Cast: Jump | +200 | |
Property | of Beast Control | Cast: Beast Master | +200 | Control |
Property | of Clairvoyance | Cast: Clairvoyance | +200 | |
Property | of Undead Turning | Cast: Turn Undead | +200 | |
Property | of Levitation | Cast: Levitate | +200 | |
Property | of Wizard Eyes | Cast: Wizard Eye | +200 | |
Property | of Blessing | Cast: Bless | +200 | |
Property | of Monster Identification | Cast: Identify Monster | +200 | |
Property | of Lightning | Cast: Lightning | +200 | |
Property | of Holy Bonuses | Cast: Holy Bonus | +200 | |
Property | of Power Curing | Cast: Power Cure | +200 | |
Property | of Nature's Cures | Cast: Nature's Cure | +200 | |
Property | of Beacons | Cast: Lloyd's Beacon | +200 | |
Property | of Shielding | Cast: Power Shield | +200 | |
Property | of Heroism | Cast: Heroism | +200 | |
Property | of Hypnotism | Cast: Hypnotize | +300 | Control |
Property | of Water Walking | Cast: Walk On Water | +300 | |
Property | of Frost Biting | Cast: Frost Bite | +300 | |
Property | of Monster Finding | Cast: Detect Monster | +300 | |
Property | of Fireballs | Cast: Fireball | +300 | |
Property | of Cold Rays | Cast: Cold Ray | +300 | |
Property | of Antidotes | Cast: Cure Poison | +300 | Status |
Property | of Acid Spraying | Cast: Acid Spray | +300 | |
Property | of Time Distortion | Cast: Time Distortion | +300 | |
Property | of Dragon Sleep | Cast: Dragon Sleep | +400 | Control |
Property | of Vaccination | Cast: Cure Disease | +400 | Status |
Property | of Teleportation | Cast: Teleport | +400 | |
Property | of Death | Cast: Finger of Death | +400 | |
Property | of Free Movement | Cast: Cure Paralysis | +400 | Status |
Property | of Golem Stopping | Cast: Golem Stopper | +400 | |
Property | of Poison Volleys | Cast: Poison Volley | +400 | |
Property | of Deadly Swarms | Cast: Deadly Swarm | +400 | |
Property | of Shelter | Cast: Super Shelter | +400 | |
Property | of Daily Protection | Cast: Day of Protection | +400 | Buff |
Property | of Daily Sorcerery | Cast: Day of Sorcery | +400 | Buff |
Property | of Feasting | Cast: Create Food | +500 | |
Property | of Fiery Flails | Cast: Fiery Flail | +500 | |
Property | of Recharging | Cast: Recharge Item | +500 | |
Property | of Freezing | Cast: Fantastic Freeze | +500 | |
Property | of Town Portals | Cast: Town Portal | +500 | |
Property | of Stone to Flesh | Cast: Stone To Flesh | +500 | Status |
Property | of Raising the Dead | Cast: Raise Dead | +500 | Status |
Property | of Etherealization | Cast: Etherealize | +500 | |
Property | of Dancing Swords | Cast: Dancing Sword | +500 | |
Property | of Moon Rays | Cast: Moon Ray | +500 | Heal |
Property | of Mass Distortion | Cast: Mass Distortion | +600 | |
Property | of Prismatic Light | Cast: Prismatic Light | +600 | |
Property | of Enchant Item | Cast: Enchant Item | +600 | |
Property | of Incinerating | Cast: Incinerate | +600 | |
Property | of Holy Words | Cast: Holy Word | +600 | |
Property | of Resurrection | Cast: Resurrect | +600 | |
Property | of Storms | Cast: Elemental Storm | +600 | |
Property | of Megavoltage | Cast: Mega Volts | +600 | |
Property | of Infernos | Cast: Inferno | +600 | |
Property | of Sun Rays | Cast: Sun Ray | +600 | |
Property | of Implosions | Cast: Implosion | +600 | |
Property | of Star Bursts | Cast: Star Burst | +600 | |
Property | of the GODS! | Cast: Divine Intervention | +600 | Heal |
Property | Dragon Slayer | x3 DMG vs. Dragons | - | |
Property | Undead Eater | x3 DMG vs. Undead | - | |
Property | Golem Smasher | x3 DMG vs. Golems | - | |
Property | Bug Zapper | x3 DMG vs. Insects | - | |
Property | Monster Masher | x3 DMG vs. Unique | - | |
Property | Beast Bopper | x3 DMG vs. Animals | - |
Foes
The realm is teeming with hundreds of monsters, ranging from the timid to the treacherous. Each species boasts unique abilities, speeds, and defenses.
Table Key
- DMG Dice – shows the amount of attacks and also the damage range per attack
- DMG Type – shows the element of the damage if there is one
- Touch Effect – may or may not trigger after a successful attack, Power Shield blocks it
- Resistance lessens the damage by percentage per damage type
Foe List
Index | Species | Name | HP | AC | DMG | Type | Target | Touch Effect | ACY | SPD | Ability | Ph/Fi/Co/El/Po/En/Ma | XP | Gold Treasure | Gems? | Item Treasure |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
C-0 | Unique | Slime | 2+1d8 | 0 | 2x 1d2 | Poison | 0 | 25 | 00/00/00/00/1∞/00/00 | 50 | ||||||
C-1 | Animal | Giant Bat | 10+1d8 | 5 | 2d4 | 5 | 20 | Flying | 00/00/00/00/00/00/00 | 60 | ||||||
C-2 | Insect | Doom Bug | 5+1d8 | 3 | 6d1 | Poison | 0 | 17 | 00/00/50/50/1∞/50/00 | 75 | ||||||
C-3 | Animal | Giant Snake | 15+1d8 | 6 | 1d10 | Poison | 2 | 18 | 00/00/00/00/00/00/00 | 100 | ||||||
C-4 | Insect | Giant Spider | 20+1d8 | 4 | 1d8 | Poison | 6 | 19 | 00/00/50/50/50/50/00 | 100 | ||||||
C-5 | Unique | Goblin | 20+1d8 | 6 | 1d12 | Sorcerer | 2 | 15 | 00/00/00/00/00/00/00 | 150 | 5g | Lvl-1 | ||||
C-73 | Unique | Breeder Slime | 20+1d8 | 2 | 1d8 | Poison | 0 | 25 | 00/00/00/00/1∞/00/00 | 200 | ||||||
C-7 | Humanoid | Mad Dwarf | 30+1d8 | 6 | 2x 2d4 | Dwarf | 6 | 17 | 00/50/50/50/50/50/00 | 200 | 75g | 2G | Lvl-1 | |||
C-6 | Humanoid | Orc | 25+1d8 | 5 | 1d10 | Paladin | 5 | 17 | Ranged | 00/50/50/50/00/00/00 | 200 | 10g | Lvl-1 | |||
C-8 | Undead | Skeleton | 20+1d8 | 5 | 2d6 | Cleric | 4 | 10 | 50/50/50/50/50/00/00 | 250 | ||||||
C-9 | Undead | Zombie | 30+1d8 | 2 | 2x 2d4 | Cleric | Disease | 5 | 4 | 50/00/80/80/80/00/00 | 300 | |||||
C-10 | Humanoid | Mad Fool | 30+1d8 | 4 | 2x 2d5 | Insane | 8 | 21 | 00/00/00/00/00/00/10 | 350 | Lvl-2 | |||||
C-11 | Animal | Tiger Mole | 40+1d8 | 10 | 2x 2d12 | 10 | 20 | 00/00/00/00/00/00/00 | 400 | |||||||
C-12 | Humanoid | Insane Begger | 10+1d8 | 3 | 2d6 | Magic | Insane | 0 | 20 | 00/00/00/00/00/00/20 | 450 | 1g | ||||
C-13 | Animal | Giant Toad | 90+1d8 | 6 | 3d8 | Sleep | 8 | 17 | 00/00/00/00/00/00/00 | 500 | ||||||
C-74 | Humanoid | Clan Sargent | 60+1d8 | 10 | 2x 2d6 | Dwarf | 8 | 20 | 00/50/50/50/50/50/00 | 600 | 120g | 3G | Lvl-2 | |||
C-16 | Unique | Bat Queen | 50+1d8 | 10 | 2x 2d15 | Cleric | Weakness | 15 | 22 | 00/00/00/00/00/00/00 | 700 | |||||
C-18 | Humanoid | Robber | 50+1d8 | 8 | 2x 2d8 | 10 | 23 | Ranged | 00/00/00/00/00/00/00 | 900 | 200g | Lvl-2 | ||||
C-19 | Insect | Giant Scorpion | 100+1d8 | 14 | 2d40 | Poison | 20 | 28 | 00/20/50/50/1∞/00/00 | 1000 | ||||||
D-23 | Unique | Goblin | 10+1d8 | 5 | 2x 2d6 | 1 | 30 | 00/00/00/00/00/00/00 | 1000 | |||||||
D-48 | Insect | Sewer Slug | 25+1d8 | 2 | 2d10 | 5 | 25 | 00/00/00/00/1∞/00/00 | 1000 | |||||||
C-20 | Unique | Harpy | 80+1d8 | 7 | 2x 2d15 | Magic | Ar | 0 | 21 | 00/00/00/00/00/00/50 | 1200 | |||||
C-14 | Unique | Wicked Witch | 50+1d8 | 9 | 2d2 | Magic | All | CurseItem | 0 | 23 | Ranged | 00/00/00/00/00/00/50 | 1200 | 5G | ||
C-15 | Insect | Insect Swarm | 30+1d8 | 10 | 10d1 | All | 8 | 28 | Flying | 00/00/50/50/50/00/00 | 1300 | |||||
C-21 | Unique | Guardian | 40+1d8 | 20 | 2x 3d10 | Energy | DrainSP | 0 | 25 | Flying | 00/00/00/00/00/1∞/70 | 1500 | 5G | |||
C-17 | Humanoid | Cleric of Yak | 60+1d8 | 8 | 2d10 | Electric | All | 0 | 18 | Ranged | 00/20/20/60/20/00/00 | 1600 | 8G | Lvl-2 | ||
C-22 | Unique | Killer Sprite | 25+1d8 | 12 | 2x 2d6 | Electric | Curse | 0 | 35 | Flying | 20/20/20/20/20/20/20 | 1600 | 6G | |||
C-75 | Humanoid | Clan King | 120+1d8 | 12 | 8d1 | Magic | All | Sleep | 0 | 22 | Ranged | 00/50/50/50/50/50/00 | 2000 | 500g | 10G | Lvl-3 |
D-25 | Unique | Gremlin | 20+1d8 | 7 | 2x 2d10 | 10 | 35 | 00/00/00/00/00/00/00 | 2000 | |||||||
C-24 | Humanoid | Ninja | 65+1d8 | 25 | 4x 3d5 | 20 | 35 | Ranged | 00/20/20/20/20/20/20 | 2000 | 50g | Lvl-3 | ||||
D-47 | Animal | Sewer Rat | 40+1d8 | 5 | 3d10 | 10 | 35 | 00/00/00/00/00/00/00 | 2000 | |||||||
C-77 | Undead | Spirit Bones | 40+1d8 | 10 | 2d8 | Cleric | Age | 10 | 10 | 1∞/00/00/00/00/00/00 | 2000 | |||||
C-26 | Unique | Flying Feet | 40+1d8 | 14 | 2x 4d5 | Sorcerer | Sleep | 15 | 30 | Flying | 00/00/00/00/00/00/60 | 3000 | ||||
D-26 | Unique | Gremlin Guard | 50+1d8 | 10 | 2x 6d5 | 20 | 35 | 00/00/00/00/00/00/00 | 3000 | |||||||
C-78 | Undead | Polter-Fool | 50+1d8 | 15 | 2d16 | Cleric | Age | 20 | 20 | 1∞/00/00/00/00/00/00 | 3000 | |||||
C-27 | Undead | Ghoul | 100+1d8 | 15 | 2x 2d10 | Paladin | Paralyze | 22 | 20 | 50/00/00/00/00/00/00 | 3500 | |||||
C-23 | Insect | Stingers | 50+1d8 | 15 | 20d1 | All | Weakness | 18 | 30 | Flying | 00/00/50/50/50/00/00 | 3600 | ||||
D-52 | Insect | Arachnoid | 50+1d8 | 10 | 3d5 | Poison | Poison | 1 | 40 | 00/00/00/00/1∞/00/00 | 4000 | |||||
C-79 | Undead | Ghost Rider | 60+1d8 | 20 | 2d32 | Cleric | Age | 30 | 30 | 1∞/00/00/00/00/00/00 | 4000 | |||||
C-28 | Golem | Water Golem | 150+1d8 | 16 | 2x 2d25 | Cold | 0 | 15 | 50/00/00/00/00/00/00 | 4000 | 5G | |||||
D-6 | Humanoid | Barbarian | 50+1d8 | 5 | 3x 1d20 | Sorcerer | 20 | 40 | Ranged | 00/00/00/00/00/00/00 | 5000 | Lvl-3 | ||||
D-70 | Unique | Gettlewaithe | 100+1d8 | 15 | 2x 5d5 | 10 | 35 | 00/00/00/00/00/00/00 | 5000 | 2000g | ||||||
C-76 | Unique | Head Witch | 80+1d8 | 12 | 3d5 | Magic | All | Curse | 0 | 25 | Ranged | 00/00/00/00/00/00/60 | 5000 | 10G | Lvl-4 | |
C-29 | Humanoid | Jouster | 80+1d8 | 20 | 2d40 | Paladin | 40 | 25 | 00/00/00/00/00/00/00 | 5000 | 2000g | Lvl-3 | ||||
D-53 | Unique | Medusa Sprite | 30+1d8 | 5 | 3d3 | Ranger | Stone | 10 | 30 | Flying | 00/00/00/00/00/00/00 | 5000 | ||||
D-40 | Humanoid | Orc Guard | 60+1d8 | 10 | 3d10 | Dwarf | 20 | 20 | 00/00/00/00/00/00/00 | 5000 | 50g | Lvl-2 | ||||
C-80 | Humanoid | Robber Boss | 115+1d8 | 14 | 2x 2d12 | 15 | 27 | 00/00/00/00/00/00/00 | 5000 | 400g | Lvl-4 | |||||
D-54 | Humanoid | Rogue | 50+1d8 | 10 | 1d60 | Rogue | 10 | 30 | 00/00/00/00/00/00/00 | 5000 | 70g | |||||
D-76 | Animal | Rooka | 60+1d8 | 5 | 3d10 | Disease | 15 | 40 | 00/00/00/00/00/00/00 | 5000 | 10G | Lvl-4 | ||||
C-30 | Animal | Snake Man | 50+1d8 | 15 | 3d10 | 15 | 26 | 00/00/00/00/00/00/00 | 5000 | 100g | Lvl-3 | |||||
C-25 | Humanoid | Yak Priest | 80+1d8 | 12 | 2d15 | Fire | All | 0 | 25 | Ranged | 00/60/20/20/20/00/00 | 5000 | 400g | 12G | Lvl-3 | |
C-32 | Unique | Ogre | 90+1d8 | 17 | 4d8 | 25 | 15 | Ranged | 00/40/40/40/40/00/00 | 6000 | ||||||
C-34 | Unique | Swamp Thing | 130+1d8 | 23 | 2d30 | Druid | 25 | 12 | 00/00/30/30/30/00/00 | 6000 | ||||||
C-33 | Undead | Tomb Guard | 50+1d8 | 25 | 4d5 | Magic | Paladin | Age | 0 | 18 | Flying | 60/00/00/00/00/00/00 | 6000 | |||
C-35 | Humanoid | Evil Ranger | 100+1d8 | 20 | 2x 4d5 | Druid | Poison | 15 | 27 | Ranged | 00/25/25/25/80/00/00 | 7000 | 500g | 5G | Lvl-3 | |
C-36 | Animal | Snow Beast | 75+1d8 | 25 | 2x 2d12 | 30 | 32 | 00/00/90/00/00/00/00 | 7000 | |||||||
C-37 | Golem | Sand Golem | 80+1d8 | 18 | 40d1 | Sleep | 30 | 10 | 20/80/80/80/80/00/00 | 8000 | 5G | |||||
C-38 | Humanoid | Yang Knight | 120+1d8 | 30 | 4x 3d15 | Knight | 25 | 24 | 00/30/30/30/30/00/00 | 8000 | 1200g | Lvl-3 | ||||
C-40 | Undead | Mummy | 60+1d8 | 15 | 2x 2d20 | Druid | Disease | 20 | 20 | 50/00/80/80/80/80/00 | 9000 | |||||
C-39 | Unique | Werewolf | 100+1d8 | 20 | 2x 2d25 | Paladin | Disease | 25 | 28 | 00/20/20/20/20/20/20 | 9000 | |||||
C-45 | Humanoid | Barbarian | 200+1d8 | 15 | 2x 6d10 | Sorcerer | 35 | 30 | 00/50/50/50/50/00/10 | 10000 | 25g | Lvl-4 | ||||
D-18 | Unique | Beholder Bat | 75+1d8 | 15 | 5d5 | Fire | All | 1 | 80 | Flying | 00/1∞/00/50/00/00/00 | 10000 | ||||
C-46 | Humanoid | Castle Guard | 100+1d8 | 30 | 2x 10d6 | 30 | 28 | 00/10/10/10/10/10/10 | 10000 | 40g | ||||||
C-57 | Unique | Cyclops | 200+1d8 | 16 | 2x 2d40 | Sorcerer | Confuse | 35 | 28 | 00/00/00/00/00/00/20 | 10000 | 1300g | 5G | |||
D-66 | Animal | Dark Wolf | 70+1d8 | 10 | 3x 3d8 | 10 | 70 | 00/00/00/00/00/00/00 | 10000 | |||||||
D-7 | Insect | Electrapede | 200+1d8 | 10 | 50d1 | Electric | Paladin | Paralyze | 1 | 50 | 00/50/50/1∞/50/50/00 | 10000 | ||||
C-43 | Humanoid | Evil Archer | 75+1d8 | 22 | 5x 4d6 | Electric | 0 | 35 | Ranged | 00/20/20/80/20/20/00 | 10000 | 300g | 10G | Lvl-4 | ||
C-81 | Unique | Harpy Queen | 120+1d8 | 10 | 2x 2d25 | Magic | Weakness | 0 | 25 | 00/00/00/00/00/00/60 | 10000 | |||||
C-84 | Humanoid | King's Guard | 150+1d8 | 35 | 4x 10d6 | Cold | 0 | 30 | Ranged | 00/20/20/20/20/20/20 | 10000 | 100g | ||||
D-42 | Unique | Ogre | 100+1d8 | 15 | 4d10 | 30 | 30 | 00/00/00/00/00/00/00 | 10000 | |||||||
D-43 | Humanoid | Orc Shaman | 50+1d8 | 15 | 5d5 | Cold | All | Sleep | 1 | 30 | Ranged | 00/00/00/00/00/00/10 | 10000 | 75g | 10G | Lvl-2 |
D-44 | Animal | Sabertooth | 100+1d8 | 20 | 3x 5d10 | 30 | 60 | 00/00/00/00/00/00/00 | 10000 | |||||||
D-45 | Unique | Sand Flower | 100+1d8 | 10 | 5x 5d5 | 50 | 50 | 50/00/00/00/00/00/50 | 10000 | |||||||
C-56 | Unique | Sand Worm | 250+1d8 | 19 | 6d25 | Kill | 30 | 30 | 00/00/00/00/00/00/00 | 10000 | ||||||
D-90 | Unique | Sharla | 50+1d8 | 5 | 3d4 | Ranger | 20 | 50 | Flying | 00/00/00/00/00/00/00 | 10000 | |||||
C-31 | Humanoid | Sorceress | 75+1d8 | 15 | 3d12 | Fire | All | 0 | 27 | Ranged | 00/80/00/00/00/00/30 | 10000 | 15G | Lvl-3 | ||
D-55 | Humanoid | Thief | 100+1d8 | 15 | 1d100 | Rogue | 20 | 40 | 00/00/00/00/00/00/00 | 10000 | 200g | |||||
D-56 | Unique | Troll Grunt | 100+1d8 | 5 | 2d25 | 30 | 50 | 00/50/50/50/50/00/00 | 10000 | |||||||
C-44 | Golem | Wood Golem | 100+1d8 | 10 | 2d50 | 25 | 10 | 00/00/90/50/80/00/00 | 10000 | 5G | ||||||
C-47 | Unique | Gargoyle | 70+1d8 | 18 | 4x 5d5 | Paralyze | 30 | 32 | 00/00/00/00/00/00/20 | 11000 | ||||||
C-49 | Unique | Carnage Hand | 200+1d8 | 10 | 2d60 | 40 | 15 | Flying | 00/00/00/00/00/00/80 | 12000 | 10G | |||||
C-48 | Undead | Gnome Vampire | 80+1d8 | 18 | 2x 3d16 | Paladin | DrainSP | 20 | 36 | 20/00/90/90/90/00/10 | 12000 | |||||
C-51 | Undead | Tomb Terror | 150+1d8 | 15 | 4d20 | Magic | Curse | 0 | 27 | Flying | 60/00/00/00/00/00/00 | 13000 | ||||
C-52 | Golem | Earth Golem | 150+1d8 | 12 | 2x 4d20 | 35 | 20 | 20/80/90/90/80/00/00 | 14000 | 6G | ||||||
C-53 | Unique | Ice Troll | 125+1d8 | 15 | 2x 3d15 | Dwarf | 30 | 25 | 00/00/1∞/50/50/00/00 | 14000 | ||||||
C-54 | Animal | Guardian Asp | 90+1d8 | 22 | 2d40 | Confuse | 40 | 35 | 00/00/00/00/00/00/50 | 15000 | ||||||
D-74 | Humanoid | Orc Elite | 200+1d8 | 15 | 2x 5d10 | Dwarf | 20 | 40 | 00/00/00/00/00/00/00 | 15000 | 100g | Lvl-3 | ||||
D-81 | Unique | Troll Guard | 200+1d8 | 10 | 2d35 | 30 | 60 | 00/50/50/50/50/00/00 | 15000 | |||||||
D-84 | Unique | Graalg | 200+1d8 | 15 | 5d10 | 30 | 50 | 00/00/00/00/00/00/00 | 20000 | 1000g | ||||||
C-65 | Golem | Lava Golem | 500+1d8 | 23 | 2x 2d50 | Fire | BreakWeapon | 0 | 30 | 50/1∞/00/80/1∞/50/00 | 20000 | 10G | ||||
D-78 | Humanoid | Master Thief | 100+1d8 | 20 | 1d250 | Rogue | 40 | 50 | 00/00/00/00/00/00/00 | 20000 | 250g | 20G | Lvl-4 | |||
C-66 | Unique | Roc | 300+1d8 | 16 | 2x 4d15 | Paralyze | 30 | 28 | Flying | 00/00/00/00/00/00/00 | 20000 | |||||
D-75 | Humanoid | Shaalth | 300+1d8 | 15 | 5d10 | Cold | All | Sleep | 1 | 50 | 00/00/00/00/00/00/20 | 20000 | 1000g | 50G | ||
C-55 | Golem | Stone Golem | 200+1d8 | 18 | 2x 3d30 | 40 | 20 | 50/1∞/1∞/90/70/00/00 | 20000 | 8G | ||||||
D-82 | Unique | Troll Chief | 300+1d8 | 15 | 2d50 | 30 | 65 | 00/50/50/50/50/00/00 | 20000 | |||||||
C-62 | Unique | Xeen's Guard | 100+1d8 | 50 | 100d1 | Energy | 0 | 50 | 50/80/80/80/80/20/00 | 20000 | ||||||
C-41 | Undead | Yak Lich | 80+1d8 | 20 | 5d5 | Magic | All | Knockout | 0 | 27 | Ranged,Flying | 40/00/00/00/00/00/50 | 20000 | |||
C-82 | Humanoid | Captain Yang | 200+1d8 | 35 | 6x 3d16 | Paladin | 35 | 30 | 00/50/50/50/50/00/00 | 25000 | 2500g | |||||
D-83 | Unique | Hobstadt | 400+1d8 | 20 | 2d50 | 30 | 70 | 00/50/50/50/50/00/00 | 25000 | 1000g | Lvl-4 | |||||
C-58 | Golem | Iron Golem | 300+1d8 | 24 | 2x 2d50 | 40 | 24 | 50/90/1∞/1∞/80/50/00 | 25000 | 10G | ||||||
D-46 | Animal | Killer Cobra | 1000+1d8 | 25 | 2d100 | Age | 30 | 100 | 00/00/00/00/1∞/00/50 | 25000 | ||||||
C-42 | Humanoid | Wizard | 75+1d8 | 17 | 2d30 | Fire | All | 0 | 30 | Flying,Ranged | 00/1∞/60/60/60/60/50 | 25000 | 250g | 25G | Lvl-3 | |
D-89 | Humanoid | Yog | 100+1d8 | 5 | 1d30 | Sorcerer | 25 | 60 | 00/00/00/00/00/00/00 | 25000 | 200g | Lvl-4 | ||||
D-8 | Humanoid | Cleric of Mok | 125+1d8 | 10 | 250d1 | Electric | Cleric | 1 | 40 | Ranged | 00/10/10/1∞/10/10/10 | 30000 | 10G | |||
C-60 | Golem | Cloud Golem | 175+1d8 | 15 | 2x 5d12 | Electric | 0 | 26 | Flying | 80/00/00/1∞/1∞/60/00 | 30000 | 10G | ||||
C-85 | Humanoid | Cult Leader | 110+1d8 | 22 | 3d30 | Fire | All | 0 | 32 | Ranged | 00/1∞/70/70/70/70/70 | 30000 | 450g | 30G | ||
C-63 | Unique | Darzog Clone | 30+1d8 | 12 | 4d30 | Electric | All | 0 | 35 | Ranged | 00/00/00/00/00/00/10 | 30000 | ||||
C-64 | Unique | Demon | 300+1d8 | 30 | 3d33 | Fire | All | 0 | 33 | Ranged,Flying | 00/1∞/00/00/00/00/20 | 30000 | ||||
C-67 | Golem | Diamond Golem | 1000+1d8 | 40 | 2x 4d50 | BreakWeapon | 50 | 30 | 50/80/80/80/50/00/00 | 30000 | 20G | |||||
D-21 | Unique | Gargoyle | 150+1d8 | 35 | 2x 5d50 | 60 | 30 | 00/00/00/00/00/00/20 | 30000 | |||||||
C-50 | Humanoid | Sorcerer | 90+1d8 | 20 | 8d10 | Cold | All | 0 | 40 | Ranged | 00/30/1∞/30/30/30/70 | 30000 | 360g | 40G | Lvl-4 | |
C-86 | Undead | Count Draco | 130+1d8 | 25 | 3d15 | Magic | All | DrainSP | 0 | 40 | 60/00/90/90/90/00/20 | 35000 | ||||
C-70 | Unique | Devil | 350+1d8 | 30 | 3d33 | Cold | All | 0 | 66 | Ranged,Flying | 00/1∞/00/00/00/00/30 | 40000 | ||||
D-50 | Humanoid | Enchantress | 100+1d8 | 25 | 3d150 | Electric | Cleric | 1 | 60 | Ranged | 00/10/10/1∞/10/10/20 | 40000 | 20G | |||
D-10 | Insect | Mantis Ant | 300+1d8 | 30 | 2x 2d100 | Poison | 30 | 40 | 30/00/00/00/1∞/00/00 | 40000 | ||||||
C-87 | Humanoid | Darzog | 150+1d8 | 25 | 4d30 | Electric | All | Stone | 0 | 35 | Ranged | 00/20/20/20/20/20/00 | 50000 | 50G | ||
C-71 | Dragon | Great Hydra | 1000+1d8 | 27 | 12x 10d10 | Poison | 45 | 30 | 00/50/50/50/1∞/50/00 | 50000 | ||||||
D-20 | Insect | Hell Hornet | 250+1d8 | 30 | 2x 2d250 | Poison | Druid | Weakness | 1 | 50 | Flying | 50/50/50/50/1∞/50/00 | 50000 | |||
D-33 | Insect | Lava Roach | 500+1d8 | 20 | 5d50 | Fire | 1 | 70 | 00/1∞/00/1∞/1∞/00/00 | 50000 | ||||||
D-9 | Humanoid | Mok Heretic | 150+1d8 | 12 | 500d1 | Magic | Cleric | 1 | 50 | Ranged | 00/20/20/50/20/20/30 | 50000 | 25G | Lvl-4 | ||
D-60 | Humanoid | Sewer Hag | 75+1d8 | 10 | 10d25 | Electric | Paladin | Insane | 1 | 40 | Ranged | 00/00/00/1∞/1∞/00/20 | 50000 | 10G | ||
D-4 | Animal | Sewer Stalker | 250+1d8 | 30 | 3d100 | 50 | 25 | 00/00/50/00/50/00/00 | 50000 | |||||||
D-30 | Humanoid | Slayer Knight | 500+1d8 | 30 | 2d250 | Paladin | 100 | 50 | 00/50/50/50/50/50/00 | 50000 | 50g | |||||
C-59 | Dragon | Water Dragon | 200+1d8 | 15 | 80d1 | Cold | All | 0 | 26 | Ranged | 00/50/1∞/00/90/00/00 | 50000 | ||||
C-83 | Undead | Yak Master | 160+1d8 | 22 | 5d10 | Magic | All | Kill | 0 | 30 | Ranged,Flying | 60/00/00/00/00/00/60 | 50000 | |||
C-61 | Dragon | Acid Dragon | 220+1d8 | 25 | 100d1 | Poison | All | 0 | 22 | Ranged | 00/00/00/00/1∞/00/00 | 60000 | ||||
D-5 | Animal | Armadillo | 800+1d8 | 50 | 100d6 | BreakWeapon | 60 | 15 | 50/50/80/00/80/50/00 | 60000 | ||||||
D-27 | Animal | Griffin | 800+1d8 | 35 | 2x 50d6 | Knight | 150 | 150 | 00/00/00/00/00/00/80 | 60000 | ||||||
D-86 | Humanoid | Valio | 150+1d8 | 15 | 10d25 | Magic | Paladin | 1 | 60 | 00/50/30/30/30/40/30 | 60000 | |||||
D-65 | Humanoid | Wizard | 250+1d8 | 20 | 10d25 | Magic | Paladin | 1 | 125 | Ranged | 00/50/30/30/30/30/30 | 60000 | 20G | |||
C-68 | Dragon | Fire Dragon | 350+1d8 | 30 | 200d1 | Fire | All | 0 | 28 | Ranged | 00/1∞/00/00/00/00/00 | 80000 | ||||
D-51 | Humanoid | Sorceress | 200+1d8 | 30 | 2d50 | Magic | All | 1 | 80 | Ranged | 00/10/10/20/10/10/80 | 80000 | 50G | |||
D-62 | Humanoid | Witch | 150+1d8 | 15 | 10d10 | Electric | All | 1 | 70 | Ranged | 00/00/00/1∞/20/00/20 | 80000 | 10G | |||
D-68 | Humanoid | Cult Leader | 100+1d8 | 20 | 10d10 | Energy | All | 1 | 60 | Ranged | 00/50/50/50/50/1∞/50 | 100000 | 100G | |||
D-31 | Humanoid | Death Knight | 750+1d8 | 50 | 2x 2d250 | Paladin | 150 | 80 | 00/50/50/50/50/50/10 | 100000 | 100g | |||||
C-69 | Dragon | Frost Dragon | 450+1d8 | 35 | 250d1 | Cold | All | 0 | 30 | 00/00/1∞/00/00/00/00 | 100000 | |||||
D-22 | Unique | Giant | 500+1d8 | 25 | 2x 100d5 | Knockout | 100 | 45 | 00/00/00/00/00/00/00 | 100000 | 1000g | |||||
D-88 | Unique | Gurodel | 750+1d8 | 30 | 2x 100d6 | Knockout | 110 | 60 | 00/00/00/00/00/00/00 | 100000 | 5000g | |||||
D-39 | Undead | Higher Mummy | 400+1d8 | 20 | 10d40 | Cleric | CurseItem | 100 | 60 | 75/00/50/50/1∞/50/20 | 100000 | |||||
D-29 | Animal | Iguanasaurus | 2500+1d8 | 20 | 10d50 | Insane | 150 | 30 | 20/50/50/50/50/50/00 | 100000 | ||||||
D-35 | Unique | Mystic Mage | 200+1d8 | 20 | 10d20 | Electric | All | 1 | 70 | Ranged,Flying | 00/50/50/1∞/50/50/30 | 100000 | 50G | |||
C-88 | Dragon | Xeen's Pet | 400+1d8 | 35 | 250d1 | Poison | All | 0 | 30 | Ranged | 00/00/00/00/1∞/00/00 | 100000 | ||||
D-63 | Humanoid | Coven Leader | 250+1d8 | 20 | 10d15 | Energy | All | DrainSP | 1 | 100 | Ranged | 00/10/00/1∞/50/1∞/50 | 120000 | 20G | ||
D-64 | Humanoid | Master Wizard | 500+1d8 | 25 | 2x 10d40 | Fire | Knight | 1 | 150 | Ranged | 00/1∞/50/50/50/50/50 | 120000 | 50G | |||
D-36 | Unique | Magic Mage | 300+1d8 | 25 | 10d30 | Electric | All | 1 | 80 | Ranged,Flying | 00/50/50/1∞/50/50/50 | 200000 | 75G | |||
D-77 | Humanoid | Morgana | 300+1d8 | 35 | 2d60 | Energy | All | Paralyze | 1 | 100 | Ranged | 00/50/50/50/50/1∞/80 | 200000 | 100G | ||
D-34 | Undead | Power Lich | 500+1d8 | 20 | 10d10 | Magic | All | Knockout | 1 | 60 | Ranged,Flying | 70/00/00/00/00/00/80 | 200000 | |||
D-72 | Undead | Sandro | 1000+1d8 | 20 | 10d10 | Magic | All | Kill | 1 | 75 | Ranged,Flying | 80/00/00/00/00/00/90 | 200000 | 100G | ||
D-87 | Golem | Sky Golem | 1000+1d8 | 50 | 2d100 | Cold | All | 1 | 100 | Ranged,Flying | 50/50/1∞/50/50/50/50 | 200000 | ||||
D-57 | Undead | Vampire | 400+1d8 | 30 | 10d10 | Cleric | Weakness | 100 | 80 | 50/50/50/50/50/50/50 | 200000 | |||||
D-59 | Animal | Vulture Roc | 2500+1d8 | 50 | 5d60 | 100 | 150 | Flying | 00/00/00/00/00/00/00 | 200000 | ||||||
C-72 | Dragon | Dragon King | 2000+1d8 | 45 | 400d1 | Energy | All | 0 | 40 | Ranged | 00/1∞/1∞/1∞/1∞/1∞/1∞ | 250000 | ||||
D-17 | Unique | Earth Blaster | 1000+1d8 | 10 | 5d100 | All | 200 | 100 | 90/1∞/90/90/1∞/00/00 | 250000 | ||||||
D-19 | Unique | Fire Blower | 1000+1d8 | 20 | 5d100 | Fire | All | 1 | 60 | 50/1∞/00/50/1∞/50/00 | 250000 | |||||
D-38 | Unique | Gorgon | 4000+1d8 | 90 | 100d3 | Stone | 100 | 100 | 70/00/00/00/00/00/60 | 250000 | ||||||
D-37 | Unique | Minotaur | 3000+1d8 | 80 | 100d4 | Age | 150 | 120 | 60/00/10/00/00/00/50 | 250000 | ||||||
D-41 | Animal | Octopod | 2500+1d8 | 40 | 2d100 | Poison | All | Poison | 1 | 80 | Flying | 00/00/50/00/1∞/00/00 | 250000 | |||
D-1 | Unique | Whirlwind | 1000+1d8 | 10 | 5d100 | All | Confuse | 250 | 250 | 1∞/1∞/1∞/1∞/1∞/00/00 | 250000 | |||||
D-93 | Humanoid | Xenoc | 700+1d8 | 35 | 10d50 | Energy | All | 1 | 175 | 00/50/50/50/50/1∞/50 | 250000 | 100G | ||||
D-58 | Undead | Vampire Lord | 500+1d8 | 35 | 10d30 | Cleric | Sleep | 120 | 100 | 70/50/50/50/50/50/50 | 300000 | |||||
D-79 | Undead | Royal Vampire | 750+1d8 | 40 | 10d50 | Cleric | CurseItem | 120 | 125 | 65/50/50/50/50/50/50 | 400000 | |||||
D-11 | Dragon | Cloud Dragon | 2000+1d8 | 40 | 600d1 | Cold | All | 1 | 150 | Ranged | 50/00/1∞/50/1∞/50/25 | 500000 | 10G | |||
D-71 | Humanoid | Doom Knight | 1000+1d8 | 50 | 4x 2d250 | Paladin | Kill | 150 | 100 | 00/80/80/80/80/80/20 | 500000 | 200g | ||||
D-91 | Undead | Ghost Mummy | 500+1d8 | 35 | 200d5 | Cleric | Age | 150 | 175 | 80/00/80/60/80/80/50 | 500000 | |||||
D-13 | Dragon | Green Dragon | 2500+1d8 | 50 | 500d1 | Fire | All | 1 | 150 | Ranged | 50/1∞/00/50/1∞/50/25 | 500000 | 10G | |||
D-32 | Unique | Lava Dweller | 1500+1d8 | 30 | 5d100 | Fire | All | 1 | 40 | 50/1∞/00/1∞/1∞/50/00 | 500000 | |||||
D-73 | Unique | Mega Mage | 500+1d8 | 35 | 10d40 | Electric | All | 1 | 100 | Ranged,Flying | 00/80/80/1∞/80/80/80 | 500000 | 100G | |||
D-92 | Undead | Phase Mummy | 500+1d8 | 35 | 200d6 | Cleric | DrainSP | 150 | 175 | 85/00/80/70/80/80/60 | 500000 | |||||
D-67 | Unique | Screamer | 3000+1d8 | 50 | 10d20 | Poison | All | Poison | 1 | 200 | 60/00/00/00/1∞/00/00 | 500000 | ||||
D-49 | Undead | Skeletal Lich | 2000+1d8 | 30 | 1000d1 | Energy | Sorcerer | Eradicate | 1 | 200 | Ranged | 50/80/80/70/1∞/1∞/50 | 500000 | |||
D-61 | Unique | Tidal Terror | 1000+1d8 | 10 | 5d100 | Cold | All | 1 | 200 | Flying | 1∞/1∞/50/50/1∞/50/00 | 500000 | ||||
C-89 | Unique | Lord Xeen | 500+1d8 | 25 | 1000d1 | Energy | Eradicate | 0 | 50 | Ranged,Flying | 1∞/1∞/1∞/1∞/1∞/1∞/1∞ | 600000 | ||||
D-2 | Unique | Annihilator | 1500+1d8 | 40 | 12x 5d50 | Energy | 1 | 200 | Ranged | 80/80/1∞/80/1∞/00/00 | 1000000 | |||||
D-3 | Unique | Autobot | 2500+1d8 | 100 | 2x 5d100 | Energy | 1 | 200 | Flying | 50/50/1∞/50/1∞/00/00 | 1000000 | |||||
D-28 | Unique | Gamma Gazer | 5000+1d8 | 60 | 7x 10d20 | Energy | 1 | 200 | Ranged | 60/1∞/00/1∞/1∞/1∞/00 | 1000000 | |||||
D-24 | Golem | Onyx Golem | 10000+1d8 | 50 | 2d250 | Magic | All | DrainSP | 1 | 100 | Flying | 50/1∞/1∞/1∞/1∞/1∞/1∞ | 1000000 | 100G | ||
D-80 | Undead | Ct. Blackfang | 1500+1d8 | 50 | 10d100 | Cleric | Kill | 120 | 150 | 75/75/75/75/75/75/75 | 2000000 | |||||
D-15 | Dragon | Dragon Mummy | 3000+1d8 | 30 | 2000d2 | Cleric | Disease | 200 | 100 | 90/00/1∞/80/1∞/00/10 | 2000000 | |||||
D-14 | Dragon | Energy Dragon | 5000+1d8 | 100 | 1000d1 | Energy | All | 1 | 250 | Ranged | 50/80/60/80/1∞/1∞/30 | 2000000 | 20G | |||
D-12 | Dragon | Phase Dragon | 4000+1d8 | 80 | 750d1 | Cold | All | 1 | 200 | Ranged | 50/00/1∞/50/1∞/80/50 | 2000000 | 20G | |||
D-16 | Dragon | Scraps | 3000+1d8 | 30 | 2000d2 | 200 | 100 | 90/00/1∞/80/1∞/00/10 | 2000000 | |||||||
D-85 | Undead | Vampire King | 10000+1d8 | 60 | 10d250 | Cleric | Eradicate | 150 | 200 | 90/80/80/80/80/80/80 | 3000000 | |||||
D-94 | Unique | Barkman | 40000+1d8 | 25 | 3x 250d1 | Fire | 1 | 100 | 00/1∞/00/50/1∞/00/00 | 4000000 | ||||||
D-69 | Dragon | Mega Dragon | 64000+1d8 | 100 | 10d200 | Energy | All | Eradicate | 1 | 200 | Flying | 90/1∞/1∞/1∞/1∞/1∞/1∞ | 100000000 | 232G |
Attribution
Table data provided by Where are We? application. Data collected, scrubbed, and presented with permission. Check out this superb tool, here.
How to obtain a copy of this game:
eBay link – PC version (1993)
GOG link – Digital PC version (includes games 1-6)