MM6 Boosts provide a method to elevate your Statistics well beyond the starting point. Elevated statistics afford your characters higher Bonuses for various in-game actions. Refer back to Party Planning for more details on Statistics and which ones are optimal for various Classes.
Fill Up Boosts
These fountain boosts can restore Hit Points or Spell Points up to 30 times daily. You’ll first encounter this helpful feature in New Sorpigal. Take advantage of these fountains to recover your health late at night when Temples are closed and other options are unavailable.
Fill Up Boost locations
Object | Location | Attribute | Boost | Condition | Clue | GPS |
---|---|---|---|---|---|---|
Fountain | New Sorpigal | HP | +5 | IF HP<MaxHP (30 times/day) | town-center | https://dungeoncrawl-classics.com/wp-content/uploads/2024/11/Fill-Up-Boost-HP-New-Sorpigal-MM6.webp |
Fountain | New Sorpigal | SP | +5 | IF SP<MaxSP (30 times/day) | NW of town-center | https://dungeoncrawl-classics.com/wp-content/uploads/2024/11/Fill-Up-Boost-SP-New-Sorpigal-MM6.webp |
Fountain | Castle Ironfist | HP | +10 | IF HP<MaxHP | outside-of-town to SW, near Obelisk | https://dungeoncrawl-classics.com/wp-content/uploads/2024/11/Fill-Up-Boost-HP-Castle-Ironfist-MM6.webp |
Fountain | Misty Islands | SP | +10 | IF SP<MaxSP | town-center E, in the middle | https://dungeoncrawl-classics.com/wp-content/uploads/2024/11/Fill-Up-Boost-SP-Misty-Islands-MM6.webp |
Fountain | Bootleg Bay | SP | +20 | IF SP<MaxSP | E of town-center, mainland | https://dungeoncrawl-classics.com/wp-content/uploads/2024/11/Fill-Up-Boost-SP-Fountain-Bootleg-Bay-MM6.webp |
Fountain | Free Haven | HP | +25 | IF HP<MaxHP | N of town-center | https://dungeoncrawl-classics.com/wp-content/uploads/2024/11/Fill-Up-Boost-HP-Free-Haven-MM6.webp |
Fountain | Silver Cove | SP | +25 | IF SP<MaxSP | town-center | https://dungeoncrawl-classics.com/wp-content/uploads/2024/11/Fill-Up-Boost-SP-Silver-Cove-MM6.webp |
Fountain | Blackshire | SP | +50 | IF SP<MaxSP | town-center | https://dungeoncrawl-classics.com/wp-content/uploads/2024/11/Fill-Up-Boost-SP-Blackshire-MM6.webp |
Fountain | Dragonsand | HP | +50 | IF HP<MaxHP | On the NW island | https://dungeoncrawl-classics.com/wp-content/uploads/2024/11/Fill-Up-Boost-HP-Dragonsand-MM6.webp |
Fountain | Paradise Valley | HP, SP | +100 | If HP&SP<Max | outside-of-town, far to SE | https://dungeoncrawl-classics.com/wp-content/uploads/2024/11/Fill-Up-Boost-SP-HP-Paradise-Valley-MM6.webp |
Temporary Boosts
Temporary boosts will expire whenever you Rest, Travel, or Train. However, if you opt to “wait until dawn,” the boosts will last slightly longer. Even with this extension, their effects are only temporary. Once you obtain Lloyd’s Beacon, it becomes incredibly helpful to maintain an active beacon near a few of these locations for optimal efficiency.
Temporary Boost locations
Object | Location | Attribute | Boost | Condition | Clue | GPS | |
---|---|---|---|---|---|---|---|
Temporary | Fountain | New Sorpigal | MGT | +10 | NE of town-center | https://dungeoncrawl-classics.com/wp-content/uploads/2024/11/Temporary-Boost-MGT-New-Sorpigal-MM6.webp | |
Temporary | Fountain | Castle Ironfist | ACY | +10 | Upper town-center | https://dungeoncrawl-classics.com/wp-content/uploads/2024/11/Temporary-Boost-ACY-Accuracy-Castle-Ironfist-MM6.webp | |
Temporary | Fountain | Castle Ironfist | SPD | +10 | Upper town-center | https://dungeoncrawl-classics.com/wp-content/uploads/2024/11/Temporary-Boost-SPD-Speed-Castle-Ironfist-MM6.webp | |
Temporary | Fountain | Misty Islands | INT/PER | +10 | outside-of-town to NW | https://dungeoncrawl-classics.com/wp-content/uploads/2024/11/Temporary-Boost-INT-PER-Intelligence-Personality-Misty-Islands-MM6.webp | |
Temporary | Well | Misty Islands | LCK | +20 | town-center W, near dock | https://dungeoncrawl-classics.com/wp-content/uploads/2024/11/Temporary-Boost-LCK-LUC-Luck-Misty-Islands-MM6.webp | |
Temporary | Fountain | Misty Islands | Elemental Resist | +5 | outside-of-town to NW | https://dungeoncrawl-classics.com/wp-content/uploads/2024/11/Temporary-Boost-Elemental-Resist-Fire-Electric-Poison-Cold-Misty-Islands-MM6.webp | |
Temporary | Well | Bootleg Bay | MGT | +20 | town-center | https://dungeoncrawl-classics.com/wp-content/uploads/2024/11/Temporary-Boost-MGT-Might-Well-Bootleg-Bay-MM6.webp | |
Temporary | Well | Silver Cove | INT, PER | +20 | N Edge of Town | https://dungeoncrawl-classics.com/wp-content/uploads/2024/11/Temporary-Boost-INT-PER-Intelligence-Personality-Well-Silver-Cove-MM6.webp | |
Temporary | Fountain | Frozen Highlands | Level | +10 | NE of Stone Castle | https://dungeoncrawl-classics.com/wp-content/uploads/2024/11/Temporary-Boost-Level-Frozen-Highlands-MM6.webp | |
Temporary | Fountain | Frozen Highlands | AC | +20 | outside-of-town to S, lake island | https://dungeoncrawl-classics.com/wp-content/uploads/2024/11/Temporary-Boost-AC-Frozen-Highlands-MM6.webp | |
Temporary | Fountain | Frozen Highlands | ACY, SPD | +20 | outside-of-town to S, lake island | https://dungeoncrawl-classics.com/wp-content/uploads/2024/11/Temporary-Boost-ACY-SPD-Accuracy-Speed-Frozen-Highlands-MM6.webp | |
Temporary | Fountain | Frozen Highlands | MGT | +30 | town-center near Castle Stromgard | https://dungeoncrawl-classics.com/wp-content/uploads/2024/11/Temporary-Boost-MGT-Might-Fountain-Frozen-Highlands-MM6.webp | |
Temporary | Fountain | Eel Infested Waters | Elemental Resist | +20 | SW Island | https://dungeoncrawl-classics.com/wp-content/uploads/2024/11/Temporary-Boost-Elemental-Resist-Eel-Infested-Waters-MM6.webp | |
Temporary | Fountain | Eel Infested Waters | Ma Resist | +20 | SE Island | https://dungeoncrawl-classics.com/wp-content/uploads/2024/11/Temporary-Boost-Magic-Resist-Eel-Infested-Waters-MM6.webp | |
Temporary | Fountain | Blackshire | Ma Resist | +30 | STONED granted | S Edge of Town | https://dungeoncrawl-classics.com/wp-content/uploads/2024/11/Temporary-Boost-Magic-Resist-Blackshire-MM6.webp |
Temporary | Fountain | Blackshire | LCK | +50 | NW Edge of town, as you enter | https://dungeoncrawl-classics.com/wp-content/uploads/2024/11/Temporary-Boost-LCK-LUC-Luck-Blackshire-MM6.webp | |
Temporary | Well | Kriegspire | Level | +30 | NW Edge of town | https://dungeoncrawl-classics.com/wp-content/uploads/2024/11/Temporary-Boost-Level-Kriegspire-MM6.webp | |
Temporary | Fountain | Kriegspire | AC | +40 | near Castle Kriegspire | https://dungeoncrawl-classics.com/wp-content/uploads/2024/11/Temporary-Boost-AC-Fountain-Kriegspire-MM6.webp | |
Temporary | Fountain | Sweet Water | All Stats | +50 | outside-of-town to SE | https://dungeoncrawl-classics.com/wp-content/uploads/2024/11/Temporary-Boost-All-Stats-Sweet-Water-MM6.webp |
Capped Permanent Boosts
These +2 boost locations have 8 uses and only work for characters with a statistic value < 15.
Key strategies
Key Strategy I: Begin by assigning each character a base statistic value of 12. Then, visit the appropriate stat-boosting locations as soon as possible, even before interacting with barrels. For example, if all your characters start with a Luck (LCK) stat of 12, you can use the well in New Sorpigal to boost each character's LCK by +4. Within the first 30 seconds of the game, everyone will have a Luck stat of 16, giving you an immediate advantage.
Some boosts are easy to access, while others require a bit more effort. However, all of them can be obtained early in the game if you're willing to invest the travel cost and time. To speed up the process in terms of in-game time, consider hiring a Gate Master Hireling to help you navigate more efficiently.
Key Strategy II: Use a Black Statistic Potion to increase one stat while lowering another below 15. This strategy works best when you time it carefully to coincide with access to the corresponding stat-boosting location.
Capped Permanent Boost locations
Object | Location | Attribute | Boost | Condition | Clue | GPS | |
---|---|---|---|---|---|---|---|
Permanent | Well | New Sorpigal | LCK | +2 | IF LCK<15 (8 times) | NW of town-center | https://dungeoncrawl-classics.com/wp-content/uploads/2024/11/Permanent-Boost-LCK-New-Sorpigal-MM6.webp |
Permanent | Fountain | Bootleg Bay | INT | +2 | IF INT<15 (8 times) | On the island farthest NE | https://dungeoncrawl-classics.com/wp-content/uploads/2024/11/Permanent-Boost-INT-Intelligence-Bootleg-Bay-MM6.webp |
Permanent | Fountain | Bootleg Bay | PER | +2 | IF PER<15 (8 times) | NE of Circus, smallest island | https://dungeoncrawl-classics.com/wp-content/uploads/2024/11/Permanent-Boost-PER-Personality-Bootleg-Bay-MM6.webp |
Permanent | Well | Free Haven | MGT | +2 | IF MGT<15 | NE edge-of-town, before bridge | https://dungeoncrawl-classics.com/wp-content/uploads/2024/11/Permanent-Boost-MGT-Well-Free-Haven-MM6.webp |
Permanent | Fountain | Mire of the Damned | END | +2 | IF END<15 (8 times) | outside-of-town to SE | https://dungeoncrawl-classics.com/wp-content/uploads/2024/11/Permanent-Boost-END-Endurance-Mire-of-the-Damned-MM6.webp |
Permanent | Fountain | Silver Cove | ACY | +2 | IF ACY<15 | outside-of-town to W, island in lake | https://dungeoncrawl-classics.com/wp-content/uploads/2024/11/Permanent-Boost-ACY-Accuracy-Silver-Cove-MM6.webp |
Permanent | Fountain | Silver Cove | SPD | +2 | IF SPD<15 | outside-of-town to W, island in lake | https://dungeoncrawl-classics.com/wp-content/uploads/2024/11/Permanent-Boost-SPD-Speed-Silver-Cove-MM6.webp |
Uncapped Permanent Boosts
Be prepared to heal any DEAD or ERADICATED characters after collecting these boosts. A quick visit to a temple and a bit of gold can easily bring them back to life.
Uncapped Permanent Boost locations
Object | Location | Attribute | Boost | Condition | Clue | GPS | |
---|---|---|---|---|---|---|---|
Permanent | Fountain | Blackshire | INT, PER | +5 | DISEASED granted | outside-of-town to E, N of lake | https://dungeoncrawl-classics.com/wp-content/uploads/2024/11/Permanent-Boost-INT-PER-Intelligence-Personality-Blackshire-MM6.webp |
Permanent | Well | Blackshire | Ma Resist | +5 | DISEASED granted | SE Edge of Town | https://dungeoncrawl-classics.com/wp-content/uploads/2024/11/Permanent-Boost-Magic-Resist-Well-Blackshire-MM6.webp |
Permanent | Fountain | Frozen Highlands | END | +5 | DEAD granted | W of town-center, slight S | https://dungeoncrawl-classics.com/wp-content/uploads/2024/11/Permanent-Boost-END-Endurance-Frozen-Highlands-MM6.webp |
Permanent | Fountain | Frozen Highlands | MGT | +5 | DEAD granted | W of town-center, slight N | https://dungeoncrawl-classics.com/wp-content/uploads/2024/11/Permanent-Boost-MGT-Might-Frozen-Highlands-MM6.webp |
Permanent | Fountain | Kriegspire | Elemental Resist | +5 | Dead granted | outside-of-town to NE | https://dungeoncrawl-classics.com/wp-content/uploads/2024/11/Permanent-Boost-Elemental-Resist-Fountain-Kriegspire-MM6.webp |
Permanent | Fountain | Dragonsand | Elemental Resist | +10 | ERADICATED granted | E island | https://dungeoncrawl-classics.com/wp-content/uploads/2024/11/Permanent-Boost-Elemental-Resist-Dragonsand-MM6.webp |
Permanent | Fountain | Kriegspire | Ma Resist | +10 | ERADICATED granted | NW of town-center | https://dungeoncrawl-classics.com/wp-content/uploads/2024/11/Permanent-Boost-MA-Magic-Resist-Kriegspire-MM6.webp |
Permanent | Fountain | Dragonsand | All Stats | +10 | ERADICATED granted | S island | https://dungeoncrawl-classics.com/wp-content/uploads/2024/11/Permanent-Boost-All-Stats-10-Dragonsand-MM6.webp |
Permanent | Shrine | Dragonsand | All Stats | +20 | N island | https://dungeoncrawl-classics.com/wp-content/uploads/2024/11/Permanent-Boost-All-Stats-20-Dragonsand-MM6.webp | |
Permanent | Fountain | Hermit's Ilse | Age | Restore Natural Age | E side of map | https://dungeoncrawl-classics.com/wp-content/uploads/2024/11/Fountain-Restore-Natural-Age-Hermits-Isle-MM6.webp |
Liquid Barrels
Watch for Barrels and Cauldrons filled with special liquids, as they offer a one-time use per character, granting a permanent +1 stat boost. You can find these valuable items both on surface maps and inside dungeons.. Refer to Map Details to see how many Barrels and Cauldrons are present on each map!
Barrel and Cauldron types
MGT Red
END Green
INT Orange
PER Blue
ACY Yellow
SPD Purple
LCK White
Fi Resist Steaming
Ma Resist Magical
POISONED Black
Pilgrimage for Statistics
Visit the Seer northwest of Castle Ironfist and inquire about pilgrimages to learn about Shrines. Each month has its own dedicated Shrine, and you must speak with the Seer during that specific month to receive the pilgrimage instructions. Visiting the correct Shrine grants a bonus to all characters. The first visit to each Shrine provides a +10 bonus, while subsequent visits, one year later, grant a +3 bonus. After your initial visit, you don’t need to speak with the Seer again for future pilgrimages.
Pilgrimage to Shrine locations
Object | Location | Attribute | Boost | Condition | Clue | GPS | |
---|---|---|---|---|---|---|---|
Permanent | Shrine | Bootleg Bay | MGT | +10 | January Only; IF revisit, +3 | most NW island | https://dungeoncrawl-classics.com/wp-content/uploads/2024/11/Shrine-MGT-Might-Bootleg-Bay-MM6.webp |
Permanent | Shrine | Misty Islands | INT | +10 | February Only; IF revisit, +3 | NE main island | https://dungeoncrawl-classics.com/wp-content/uploads/2024/11/Shrine-of-INT-Intelligence-Misty-Islands-MM6.webp |
Permanent | Shrine | Silver Cove | PER | +10 | March Only; IF revisit, +3 | N, slight W shoreline | https://dungeoncrawl-classics.com/wp-content/uploads/2024/11/Shrine-of-Personality-Silver-Cove-MM6.webp |
Permanent | Shrine | Frozen Highlands | END | +10 | April Only; IF revisit, +3 | NE, near Castle Stromgard | https://dungeoncrawl-classics.com/wp-content/uploads/2024/11/Shrine-of-Endurance-Frozen-Highlands-MM6.webp |
Permanent | Shrine | Free Haven | ACY | +10 | May Only; IF revisit, +3 | W edge-of-town | https://dungeoncrawl-classics.com/wp-content/uploads/2024/11/Shrine-of-Accuracy-Free-Haven-MM6.webp |
Permanent | Shrine | Mire of the Damned | SPD | +10 | June Only; IF revisit, +3 | W edge of central forest | https://dungeoncrawl-classics.com/wp-content/uploads/2024/11/Shrine-of-Speed-Mire-of-the-Damned-MM6.webp |
Permanent | Shrine | New Sorpigal | LCK | +10 | July Only; IF revisit, +3 | E island | https://dungeoncrawl-classics.com/wp-content/uploads/2024/11/Shrine-LCK-LUC-Luck-New-Sorpigal-MM6.webp |
Permanent | Shrine | Kriegspire | Fire Resist | +10 | August Only; IF revisit, +3 | E edge, center of volcano | https://dungeoncrawl-classics.com/wp-content/uploads/2024/11/Shrine-of-Fire-Kriegspire-MM6.webp |
Permanent | Shrine | Castle Ironfist | Electric Resist | +10 | September Only; IF revisit, +3 | W grasslands S of the inn | https://dungeoncrawl-classics.com/wp-content/uploads/2024/11/Shrine-Electric-Resist-Castle-Ironfist-MM6.webp |
Permanent | Shrine | Kriegspire | Cold Resist | +10 | October Only; IF revisit, +3 | N side of snowy ridge, near hermit | https://dungeoncrawl-classics.com/wp-content/uploads/2024/11/Shrine-Cold-Resist-Kriegspire-MM6.webp |
Permanent | Shrine | Eel Infested Waters | Poison Resist | +10 | November Only; IF revisit, +3 | W of the S dock | https://dungeoncrawl-classics.com/wp-content/uploads/2024/11/Shrine-of-Poison-Eel-Infested-Waters-MM6.webp |
Permanent | Shrine | Blackshire | Magic Resist | +10 | December Only; IF revisit, +3 | NW corner | https://dungeoncrawl-classics.com/wp-content/uploads/2024/11/Shrine-of-Magic-Blackshire-MM6.webp |
Alchemy for Statistics
There are three types of herbs you can gather: Widoweeps (red berries), Poppysnaps (yellow flowers), and Phirna (blue roots). These herbs can be collected from the ground, found in containers, or purchased in shops. In the early game, it’s a good idea to collect all the empty potion bottles you come across to make the most of these resources.
All potions are consumed after a single use. Simple potions can be used on their own or combined to create more advanced potions. Combining two potions results in one new potion and one empty bottle. The most complex potions provide permanent statistic boosts. However, each permanent stat-boosting potion can only be used once per character, so it’s a good idea to keep track of their usage.
Reveal potion effects…
RED Restore 10 HP
YELLOW Temp +10 All Stats
BLUE Restore 10 SP
ORANGE Temp +10 AC
GREEN Temp +10 All Resists
PURPLE Cure Poison
W_Bless Bless/6hr
W_Energy Temp +20 All Stats
W_Haste Haste/6hr
W_Heroism Heroism/6hr
W_Restoration Cures All except Dead,Stone
W_Stoneskin Stone Skin/6hr
W_Resistance Temp +20 All Resists
W_Protection Temp +20 AC
B_Cure Restore 100HP, +1 Age
B_Magic Restore 100SP, +1 Age
B_Power Temp+20 Level, +1 Age
B_Rejuvenation Restore Age, -1 All Stats
B_Might Perm: +15 MGT, -5 INT
B_Endurance Perm: +15 END, -1 Others
B_Speed Perm: +15 SPD, -5 PER
B_Accuracy Perm: +15 ACY, -5 LCK
B_Intelligence Perm: +15 INT, -5 MGT
B_Personality Perm: +15 PER, -5 SPD
B_Luck Perm: +15 LCK, -5 ACY
Reveal potion recipes…
To save space, W_ and B_ refers to White and Black.
RED Red Berry + Bottle
YELLOW Yellow Flower + Bottle
BLUE Blue Root + Bottle
ORANGE RED + YELLOW
GREEN BLUE + YELLOW
PURPLE BLUE+ RED
W_Bless BLUE + PURPLE
W_Energy ORANGE + YELLOW
W_Haste GREEN + YELLOW
W_Heroism ORANGE + RED
W_Restoration GREEN + PURPLE
W_Stoneskin BLUE + ORANGE
W_Resistance BLUE + GREEN
W_Protection GREEN + ORANGE
B_Cure ORANGE + Restoration
B_Magic GREEN + W_Resistance
B_Power PURPLE + W_Energy
B_Rejuvenation GREEN + W_Energy
B_Might RED + W_Heroism
B_Endurance YELLOW + W_Protection
B_Speed RED + W_Haste
B_Accuracy YELLOW + W_Bless
B_Intelligence BLUE + W_Stoneskin
B_Personality BLUE + W_Restoration
B_Luck PURPLE + W_Resistance
Deck of Fate for Statistics
Deck of Fate can be found in chests and on the ground in various locations — there are quite a few. Using the Deck of Fate item boosts Statistics based on the Month when they are used. The day of the month determines to strength of the effect.
Reveal details…
Month Impacts
January Might
February Intelligence
March Personality
April Endurance
May Accuracy
June Speed
July Luck
August Fire Resistance
September Electric Resistance
October Cold Resistance
November Poison Resistance
December Magic Resistance
Day Power
1 +1
2 +1
3 +1
4 +1
5 STONED
6 +1
7 ERADICATED
8 +2
9 +2
10 +2
11 +2
12 +2
13 DEAD
14 +2
15 +3
16 +3
17 +3
18 +3
19 +3
20 +3
21 +3
22 +4
23 +4
24 +4
25 +4
26 STONED
27 DEAD
28 +4
Attribution
MMArchive used to extract game data for analysis then flattened and formatted for web presentation. Google Sheets used for organization and to create formula for aggregation and analysis. Presented in NinjaTables.
Official Manual is here.
How to obtain a copy of this game
eBay link – PC version (1999)
GOG link – Digital PC Version