Wizardry 5 Spells database is provided to help you plan your adventure and to help along the way as a reference. Discover what incantation is required to cast a spell, such as MABADI or LOKTOFEIT. The data also shows how many targets will be affected as well as how much damage the spell will do! Many spells can only be cast in certain settings such as while in Camp, while in Combat, or anywhere.
Other Resources:
- Check the Foes Database if you want to learn about foes.
- Check the Gear Database if you want to learn about gear.
Wizardry 5 Spells
Heart of the Maelstrom spells are updated since the first trilogy. Magic Screens such as CORTU and Fizzle Fields such as BACORTU are defenses you can erect to protect from enemy spells and breath. Screens and Fields have a relative strength based on the level of the screen/field caster vs the level of the attack caster. Foes can also have Screens and Shields but you can remove them with PALIOS if your level is high enough!
Arcane Spell List
| Level | Incantation | Translation | Timing | Target | Description | |
|---|---|---|---|---|---|---|
| 1 | DUMAPIC | Clarity | Camp | Caster | Informs exact position relative to the Stairs up to Castle | |
| 1 | HALITO | Little Fire | Combat | Foe | Causes 1-8 Fire damage | Damage |
| 1 | KATINO | Bad Air | Combat | Foe Group | Causes Sleep status | Control |
| 1 | MOGREF | Body Iron | Combat | Caster | Reduce AC-2 for current combat only | Buff |
| 2 | BOLATU | Heart Stone | Combat | Foe | Attempts to stone a monster | Control |
| 2 | DESTO | Unlock | Camp | Caster | Tries to unlock a locked door as a Thief | |
| 2 | MELITO | Little Sparks | Combat | Foe Group | Cause 1-8 Electric damage | Damage |
| 2 | PONTI | Speed | Combat | Character | More attacks per round and reduce AC-1 for current combat only | Buff |
| 2 | MORLIS | Fear | Combat | Foe Group | Cause foes to flee or cower, also increase AC+4 | Control |
| 3 | MAHALITO | Big Fire | Combat | Foe Group | Cause 4-24 Fire damage | Damage |
| 3 | KANTIOS | Disruption | Combat | Foe Group | Attempts to confuse monsters | Control |
| 3 | CALIFIC | Reveal | Any | Party | Shows secret doors | |
| 3 | CORTU | Magic Screen | Combat | Party | Protects from Breath weapon for current combat only | Buff |
| 4 | LITOFEIT | Levitate | Any | Party | Helps avoid pit traps, helps avoid being suprised | Buff |
| 4 | LAHALITO | Torch | Combat | Foe Group | Cause 6-36 Fire damage | Damage |
| 4 | ROKDO | Stun | Combat | Foe Group | Attempts to petrify monsters | Control |
| 4 | TZALIK | Fist of God | Combat | Foe | Cause 24-58 damage | Damage |
| 5 | MADALTO | Frost King | Combat | Foe Group | Causes 8-64 Cold damage | Damage |
| 5 | BACORTU | Fizzle Field | Combat | Foe Group | Erects a dampening field around monsters | Debuff |
| 5 | PALIOS | Anti-Magic | Combat | Special | Destroy monster built spell dampening fields | Debuff |
| 5 | SOCORDI | Conjure | Combat | Party | Summons and elemental for current combat only | Summon |
| 5 | VASKYRE | Rainbow Rays | Combat | Foe Group | Random damaging effects | Damage |
| 6 | LADALTO | Ice Storm | Combat | Foe Group | Cause 34-98 Cold damage and Freeze | Damage |
| 6 | LOKARA | Earth Feast | Combat | All Foes | Attempts to eliminate all monsters | Damage |
| 6 | MAMOGREF | Wall of Force | Combat | Character | Erects an AC-10 field around a party member | Buff |
| 6 | ZILWAN | Dispel | Combat | Foe | Cause 500-1000 damage to one undead monster | Damage |
| 7 | MAHAMAN | Great Change | Combat | Special | Drains caster of 1 XP Level and spell is forgotten, possible effects: Silence the Monsters Make Magic More Effective Dialko the Party 3 Times Heal the Party Destroy the Monsters Protect the Party Teleport the Monsters Reanimate Corpses | |
| 7 | MALOR | Teleport | Any | Party | From combat, result is random location same level of Maze. From camp, result can be specified. Improper coordinates may destroy party for good | |
| 7 | MAWXIWTZ | Mad House | Combat | All Foes | Causes random but devastating effects | Damage |
| 7 | TILTOWAIT | Ka-Blam! | Combat | All Foes | Causes 10-100 damage | Damage |
| 7 | Abriel | Divine Magic | Combat | Special | Special |
Divine Spell List
| Level | Incantation | Translation | Timing | Target | Description | |
|---|---|---|---|---|---|---|
| 1 | BADIOS | Harm | Combat | Foe | Causes 1-8 damage | Damage |
| 1 | DIOS | Heal | Any | Character | Heals 1-8 hit points | Heal |
| 1 | KALKI | Blessings | Combat | Party | Reduces AC-1 for current combat only | Buff |
| 1 | MILWA | Light | Any | Party | Causes light source to follow party, increase vision distance | |
| 1 | PORFIC | Shield | Combat | Caster | Reduces AC-4 | Buff |
| 2 | CALFO | X-ray Vision | Looting | Special | Determine that Trap on a Chest with 95% accuracy | |
| 2 | KANDI | Locate Soul | Camp | Special | Gives direction to the abandoned hero in Maze relative to caster | |
| 2 | KATU | Charm | Combat | Foe | Attempts to charm a monster | Control |
| 2 | MONTINO | Still Air | Combat | Foe Group | Silenced and unable to cast spells | Control |
| 3 | BAMATU | Prayer | Combat | Party | Reduce AC-4 for current combat only | Buff |
| 3 | DIALKO | Softness | Any | Foe | Cures paralysis and sleep | Cure |
| 3 | HAKANIDO | Magic Drain | Combat | Foe | Attempts to drain a monster of magic | Control |
| 3 | LATUMAPIC | Identify | Combat | Foe Group | Reveals monsters true name | |
| 3 | LOMILWA | More Light | Any | Party | More powerful MILWA, lasts until return to Castle. Dark areas will extinguish | |
| 4 | BADIAL | More Hurt | Combat | Foe | Causes 2-16 damage | Damage |
| 4 | BARIKO | Razor Wind | Combat | Foe Group | Causes 6-15 damage | Damage |
| 4 | DIAL | More Heal | Any | Character | Heals 2-16 hit points | Heal |
| 4 | LATUMOFIS | Cure Poison | Any | Character | Cures Poisoned status | Cure |
| 4 | MAPORFIC | Big Shield | Any | Party | Reduce AC-2, lasts until return to Castle | Buff |
| 5 | BADI | Death | Combat | Foe | Causes coronary attack, possible death | Damage |
| 5 | BAMORDI | Summoning | Combat | Party | Attempts to summon 1 group to fight for party | Summon |
| 5 | DI | Life | Camp | Character | Restores dead to life with 1 HP and decreased Vitality. If spell fails, Ashes | Cure |
| 5 | DIALMA | Great Heal | Any | Character | Heals 3-24 hit points | Heal |
| 5 | MOGATO | Astral Gate | Combat | Foe | Attempts to banish a demon monster | Damage |
| 6 | LOKTOFEIT | Recall | Camp | Party | Transport back to Castle, but spell is forgotten | |
| 6 | MADI | Healing | Any | Character | Heals all hit points and cures any conditions except for death/ashes. | Heal Cure |
| 6 | KAKAMEN | Fire Wind | Combat | Foe Group | Causes 18-38 Fire damage | Damage |
| 6 | LABADI | Life Steal | Combat | Foe | Drain monster all but 1-8 hit points; heals caster | Damage |
| 7 | KADORTO | Resurrection | Camp | Character | Restores dead and ashes to life with all hit points. If spell fails, Permadeath | Cure Heal |
| 7 | MABARIKO | Meteor Winds | Combat | All Foes | Causes 18-58 damage | Damage |
| 7 | BAKADI | Death Wind | Combat | Foe Group | Attempts to slay a group of monsters | |
| 7 | IHALON | Wish | Any | Character | Grants favor but spell is also forgotten |
Attribution
Official Classic Manual is here.
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