MM7 Alchemy allows for Potion creation that you can use for various effect on characters even if they are incapacitated. If your Alchemist is incapacitated they will not be able to mix potions but your other non-Alchemist characters can still mix up basic potions. Mixed potions have a Power value that is related to the Alchemy skill and also the Power of the base reagents used. Catalysts can be used to increase the Power of a potion assuming the Catalyst is of higher level than the base potion.
Basic Potions
No Alchemy skill necessary. These are helpful in the situation where your Healer is unconscious and you need anyone to throw a Red Reagent into a Bottle to get them back to healing. Blue reagents are helpful to get a few SP back so you can cast Town Portal.
Potion Recipes
Name | Recipe | Effect |
---|---|---|
Cure Wounds | Widowsweep Berries + Bottle | Restore HP - Power 1 |
Cure Wounds | Crushed Rose Petals + Bottle | Restore HP - Power 5 |
Cure Wounds | Vial of Troll Blood + Bottle | Restore HP - Power 10 |
Cure Wounds | Ruby + Bottle | Restore HP - Power 20 |
Cure Wounds | Dragon's Eye + Bottle | Restore HP - Power 50 |
Magic Potion | Phirna Root + Bottle | Restore SP - Power 1 |
Magic Potion | Meteorite Fragment + Bottle | Restore SP - Power 5 |
Magic Potion | Harpy Feather + Bottle | Restore SP - Power 10 |
Magic Potion | Moonstone + Bottle | Restore SP - Power 20 |
Magic Potion | Elvish Toadstool + Bottle | Restore SP - Power 50 |
Cure Weakness | Poppysnaps + Bottle | Cures WEAKNESS - Power 1 |
Cure Weakness | Fae Dust + Bottle | Cures WEAKNESS - Power 5 |
Cure Weakness | Sulfur + Bottle | Cures WEAKNESS - Power 10 |
Cure Weakness | Garnet + Bottle | Cures WEAKNESS - Power 20 |
Cure Weakness | Vial of Devil Ichor + Bottle | Cures WEAKNESS - Power 50 |
Catalyst | Mushroom + Bottle | Creates Catalyst - Power 1 |
Catalyst | Obsidian + Bottle | Creates Catalyst - Power 5 |
Catalyst | Vial of Ooze Endoplasm + Bottle | Creates Catalyst - Power 10 |
Catalyst | Mercury + Bottle | Creates Catalyst - Power 20 |
Catalyst | Philosopher's Stone + Bottle | Creates Catalyst - Power 50 |
Complex Potions
Novice Alchemy skill required. These are helpful early game until you get spells that do the same thing more efficiently. Also useful when your Awaken caster is ASLEEP.
Potion Recipes
Name | Recipe | Effect |
---|---|---|
Cure Disease | Red + Yellow | Cures DISEASED |
Cure Poison | Red + Blue | Cures POISONED |
Awaken | Blue + Yellow | Cures ALSEEP |
Layered Potions
Expert Alchemy skill required. These are helpful until you get the spells that do the same thing more efficiently.
Potion Recipes
Name | Recipe | Effect |
---|---|---|
Haste | Red + Orange | Cast Haste for (Power*30) minutes. |
Heroism | Red + Purple | Cast Heroism for (Power*30) minutes. |
Bless | Red + Green | Cast Bless for (Power*30) minutes. |
Preservation | Blue + Orange | Cast Preservation for (Power*30) minutes. |
Shield | Blue + Purple | Cast Shield for (Power*30) minutes. |
Recharge Item | Blue + Green | Cast Recharge Item -- Item charges degrade by (70-Power)% |
Stoneskin | Yellow + Orange | Cast Stoneskin for (Power*30) minutes. |
Water Breathing | Yellow + Purple | Prevents drowning for 1 character |
Harden Item | Yellow + Green | Item is less likely to break |
Remove Fear | Orange + Purple | Cures AFRAID |
Remove Curse | Purple + Green | Cures CURSED |
Cure Insanity | Orange + Green | Cures INSANE |
White Potions
Master Alchemy skill required. All of the White Boosts are temporary.
Potion Recipes
Name | Recipe | Effect |
---|---|---|
Might Boost | Purple + Heroism | Boost MGT by (Power*3) for (Power*30) minutes |
Intellect Boost | Green + Harden Item | Boost INT by (Power*3) for (Power*30) minutes |
Personality Boost | Green + Recharge Item | Boost PER by (Power*3) for (Power*30) minutes |
Endurance Boost | Purple + Shield | Boost END by (Power*3) for (Power*30) minutes |
Speed Boost | Orange + Haste | Boost SPD by (Power*3) for (Power*30) minutes |
Accuracy Boost | Orange + Stoneskin | Boost ACY by (Power*3) for (Power*30) minutes |
Luck Boost | Heroism + Shield | Boost LCK by (Power*3) for (Power*30) minutes |
Flaming Potion | Green + Haste Purple + Stoneskin | Add 'of flame' to a Weapon for (Power*30) minutes |
Freezing Potion | Orange + Shield Green + Heroism | Add 'of frost' to a Weapon for (Power*30) minutes |
Noxious Potion | Orange + Recharge Item Purple + Harden Item | Add 'of poison' to a Weapon for (Power*30) minutes |
Shocking Potion | Purple + Haste Orange + Heroism | Add 'of sparks' to a Weapon for (Power*30) minutes |
Swift Potion | Purple + Recharge Item Green + Shield | Add 'of swiftness' to a Weapon for (Power*30) minutes |
Cure Paralysis | Orange + Harden Item Green + Stoneskin | Cures PARALYZED |
Divine Restoration | Haste + Recharge Item Heroism + Harden Item | Cure All conditions except DEAD, STONED, ERADICATED |
Divine Cure | Haste + Stoneskin | Restore (Power*5) HP |
Divine Power | Recharge Item + Harden Item | Restore (Power*5) SP |
Fire Resistance | Haste + Harden Item | Boost Fire Reistance by (Power*3) for (Power*30) minutes |
Air Resistance | Haste + Shield | Boost Air Reistance by (Power*3) for (Power*30) minutes |
Water Resistance | Shield + Harden Item | Boost Water Reistance by (Power*3) for (Power*30) minutes |
Earth Resistance | Heroism + Stoneskin | Boost Earth Reistance by (Power*3) for (Power*30) minutes |
Mind Resistance | Heroism + Recharge Item | Boost Mind Reistance by (Power*3) for (Power*30) minutes |
Body Resistance | Recharge Item + Stoneskin | Boost Body Reistance by (Power*3) for (Power*30) minutes |
Black Potions
Grandmaster Alchemy skill required. These are arguably the main reason to take Alchemy at all. Note that Statistic boosting Black potions are Permanent but each Statistic can only be boosted this way ONCE per character. Keep track of it so you don’t waste any Black Potions — and/or save before using them. Keep a few Stone to Flesh handy in case your Earth caster gets STONED. Rejuvenation is also quite mandatory to restore true age periodically.
Potion Recipes
Name | Recipe | Effect |
---|---|---|
Pure Might | Orange + Might Boost | Boost MGT by 50 |
Pure Intellect | Orange + Intellect Boost | Boost INT by 50 |
Pure Personality | Purple + Personality Boost | Boost PER by 50 |
Pure Endurance | Green + Endurance Boost | Boost END by 50 |
Pure Speed | Purple + Speed Boost | Boost SPD by 50 |
Pure Accuracy | Green + Accuracy Boost | Boost ACY by 50 |
Pure Luck | Stoneskin + Swift | Boost LCK by 50 |
Stone to Flesh | Heroism + Cure Paralysis | Cures STONED |
Slaying Potion | Shield + Flaming | Add 'of dragon slaying' to a Weapon for (Power*30) minutes |
Rejuvenation | Bless + Recharge Item Heroism + Harden Item Shield + Stoneskin | Restore True Age |
Attribution
This information can be found in-game with trial and error and also by purchasing Recipe scrolls from the Alchemy shops. This information is also available in the MM7 Viewer application which you can find here.