MM7 Hirelings

MM7 Hirelings can be found and hired to bolster your party. The characters you see walking around towns are often available for hire. Your party only has 2 spots for hirelings and so selecting hirelings with the right Profession is important. You can dismiss and change hirelings throughout the playthrough but each time you pay the up-front cost again. Once you dismiss a hireling they are gone and you cannot rehire them but you may find another hireling with the same abilities.

The area you are in dictates which Professions you may find. For example, you will never find a Path Finder or Gate Master on Emerald Island. The Profession for an NPC is determined when the area is loaded, thus Save and Load will refresh the workforce.

ProfessionsIn Party BenefitChance to Appear In
AcolyteTwo point bonus to all self spell skills for all characters.Emerald Island, Harmondale, Erathia, Tatalia, Mount Nighon, Bracada Desert, Deyja Moors
AlchemistUnlimited magic item repair. Emerald Island, Harmondale, Erathia, Tularean Forest, Avlee, Tatalia, Mount Nighon, Bracada Desert, Celeste, Deyja Moors, The Pit, Stone City
ApothecaryEight point bonus to Alchemy for all characters.Erathia, Tatalia, Mount Nighon, Bracada Desert, Celeste, Deyja Moors, The Pit, Stone City
ApprenticeTwo point bonus to all elemental spell skills for all characters.Tularean Forest, Avlee, Mount Nighon, Bracada Desert, Deyja Moors
ArmorerUnlimited armor repair. Emerald Island, Harmondale, Erathia, Tularean Forest, Avlee, Tatalia, Bracada Desert, Celeste, Deyja Moors, The Pit, Stone City
Arms MasterTwo point bonus to all weapon skills for all characters.Harmondale, Erathia, Tularean Forest, Avlee, Tatalia, Mount Nighon, Bracada Desert, Deyja Moors, Stone City
BankerTwenty percent bonus on all gold found. Erathia, Tularean Forest, Avlee, Tatalia, Mount Nighon, Bracada Desert, Celeste, Deyja Moors, The Pit, Stone City
BurglarEight point bonus to Disarm Traps for each character and Reputation is decreased by one full category. Harmondale, Erathia, Tularean Forest, Avlee, Tatalia, Mount Nighon, Bracada Desert, Deyja Moors, The Pit, Stone City
CartographerKeeps the Wizard Eye spell at expert ranking going at all times. Emerald Island, Tularean Forest, Avlee, Mount Nighon, Bracada Desert, Deyja Moors, Stone City
ChaplainCasts the Bless spell (duration 2 hours) at expert ranking once per day.Emerald Island, Harmondale, Erathia, Tatalia, Mount Nighon, Bracada Desert, Celeste, Deyja Moors, The Pit, Stone City
ChefMakes two days of food per day (maximum of 14 days). Emerald Island, Harmondale, Erathia, Tularean Forest, Avlee, Tatalia, Bracada Desert, Celeste, Deyja Moors, The Pit, Stone City
Chimney SweepTwenty point bonus to Luck statistic for all characters.Emerald Island, Harmondale, Erathia, Tularean Forest, Avlee, Tatalia, Bracada Desert, Celeste, Deyja Moors, The Pit
CookMakes one day of food per day (maximum of 14 days).Emerald Island, Harmondale, Erathia, Tularean Forest, Avlee, Tatalia, Mount Nighon, Bracada Desert, Deyja Moors, Stone City
DuperEight point bonus to Merchant skill for all characters and Reputation is decreased by one full category. Emerald Island, Harmondale, Erathia, Tularean Forest, Avlee, Tatalia, Mount Nighon, Bracada Desert, Celeste, Deyja Moors, The Pit, Stone City
EnchanterIncreases protection from the four elements by 20 constantly. Emerald Island, Tularean Forest, Avlee, Mount Nighon, Bracada Desert, Celeste, Deyja Moors, The Pit, Stone City
Expert HealerCures all party hit points and conditions (excepting dead, stoned, or eradicated) once per day. Erathia, Tularean Forest, Avlee, Tatalia, Mount Nighon, Bracada Desert, Deyja Moors, Stone City
ExplorerAll travel 1 day faster (minimum of one day). Harmondale, Erathia, Tularean Forest, Avlee, Tatalia, Bracada Desert
FactorTen percent bonus on all gold found. Emerald Island, Harmondale, Erathia, Tularean Forest, Avlee, Tatalia, Mount Nighon, Bracada Desert, Deyja Moors, Stone City
Fallen WizardCasts the Hour of Power spell (duration 6 hours) once per day.Mount Nighon, Deyja Moors, The Pit, Stone City
FoolFive point bonus to Luck statistic for all characters.Emerald Island, Harmondale, Erathia, Tatalia, Bracada Desert, Deyja Moors, Stone City
Gate MasterCasts the Town Portal spell at master ranking once per day. Tularean Forest, Avlee, Mount Nighon, Bracada Desert, Celeste, Deyja Moors, The Pit, Stone City
GuideAll map crossings one day faster (minimum one day). Harmondale, Erathia, Tularean Forest, Avlee, Tatalia, Bracada Desert, Deyja Moors, Stone City
GypsyTwo less days of food use when camping (minimum one day), Merchant skill is increased by three points for each character, and Reputation is decreased by one full category.Emerald Island, Erathia, Tularean Forest, Avlee, Tatalia, Mount Nighon, Bracada Desert, Celeste, Deyja Moors, The Pit, Stone City
HealerCures all party hit points once a day.Emerald Island, Harmondale, Erathia, Tularean Forest, Avlee, Tatalia, Mount Nighon, Bracada Desert, Deyja Moors, Stone City
HerbalistFour point bonus to Alchemy for all characters.Harmondale, Erathia, Tularean Forest, Avlee, Tatalia, Mount Nighon, Bracada Desert, Deyja Moors, Stone City
HorsemanAll Stable travel two days faster (minimum one day).Harmondale, Erathia, Tularean Forest, Avlee, Tatalia, Bracada Desert, Deyja Moors
HunterSix point bonus to Identify Monster for all characters.Harmondale, Erathia, Tularean Forest, Avlee, Tatalia, Mount Nighon, Bracada Desert, Celeste, The Pit, Stone City
InitiateThree point bonus to all self spell skills for all characters.Erathia, Tatalia, Mount Nighon, Bracada Desert, Deyja Moors
InstructorFifteen percent bonus on all experience learned.Erathia, Tularean Forest, Avlee, Tatalia, Mount Nighon, Bracada Desert, Celeste, Deyja Moors, The Pit, Stone City
LocksmithSix point bonus to Disarm Traps skill for all characters. Emerald Island, Harmondale, Erathia, Tularean Forest, Avlee, Tatalia, Mount Nighon, Bracada Desert, Celeste, Deyja Moors, The Pit, Stone City
Master HealerCompletely heals party of all hit points and conditions once per day. Mount Nighon, Bracada Desert, Celeste, Deyja Moors, The Pit
MerchantSix point bonus to Merchant skill for all characters. Emerald Island, Harmondale, Erathia, Tularean Forest, Avlee, Tatalia, Mount Nighon, Bracada Desert, Celeste, Deyja Moors, The Pit, Stone City
MonkUnarmed and Dodging skills are increased by two points for each character. Harmondale, Erathia, Tatalia, Mount Nighon, Bracada Desert, Celeste, The Pit
MysticThree point bonus to all elemental spell skills for all characters.Tularean Forest, Avlee, Mount Nighon, Bracada Desert, Deyja Moors
NavigatorAll boat travel 3 days faster (minimum one day).Erathia, Tularean Forest, Avlee, Tatalia, Bracada Desert
PathfinderAll map crossings three days faster (minimum one day).Erathia, Tularean Forest, Avlee, Tatalia, Bracada Desert, Deyja Moors, Stone City
PiperCasts the Heroism spell (duration 2 hours) at expert ranking once per day. Emerald Island, Harmondale, Erathia, Tatalia, Mount Nighon, Bracada Desert, Celeste, Deyja Moors, The Pit, Stone City
PirateAll boat travel 2 days faster, gold found is increased by ten percent, and Reputation is decreased by one full category. Erathia, Tularean Forest, Avlee, Tatalia, Bracada Desert
PorterOne less day of food use when camping, (minimum of one used). Emerald Island, Harmondale, Erathia, Tularean Forest, Avlee, Tatalia, Mount Nighon, Bracada Desert, Deyja Moors, Stone City
PrelateFour point bonus to all self spell skills for all characters.Erathia, Tatalia, Mount Nighon, Bracada Desert, Celeste, The Pit
PsychicPerception skill is increased by five points and Luck statistics are increased by ten points for each character. Emerald Island, Erathia, Tularean Forest, Avlee, Tatalia, Mount Nighon, Bracada Desert, Celeste, Deyja Moors, The Pit, Stone City
Quarter MasterTwo less days of food use when camping, (minimum of one used). Emerald Island, Harmondale, Erathia, Tularean Forest, Avlee, Tatalia, Mount Nighon, Bracada Desert, Celeste, Deyja Moors, The Pit, Stone City
SageSix point bonus to Identify Item and Identify Monster for all characters.Erathia, Tularean Forest, Avlee, Tatalia, Mount Nighon, Bracada Desert, Celeste, Deyja Moors, The Pit
SailorAll boat travel 2 days faster (minimum one day). Erathia, Tularean Forest, Avlee, Tatalia, Bracada Desert
ScholarUnlimited Identify Item and a five percent bonus on all experience gained.Emerald Island, Harmondale, Erathia, Tatalia, Mount Nighon, Bracada Desert, Celeste, Deyja Moors, The Pit, Stone City
ScoutSix point bonus to perception skill for all characters. Emerald Island, Harmondale, Erathia, Tularean Forest, Avlee, Tatalia, Mount Nighon, Bracada Desert, Celeste, Deyja Moors, The Pit, Stone City
SmithUnlimited weapon repair.Emerald Island, Harmondale, Erathia, Tularean Forest, Avlee, Tatalia, Bracada Desert, Celeste, Deyja Moors, The Pit, Stone City
Spell MasterFour point bonus to all elemental spell skills for all characters.Tularean Forest, Avlee, Mount Nighon, Bracada Desert, Celeste, Deyja Moors, The Pit
SquireArmor and weapon skills are increased by two points for each character. Emerald Island, Harmondale, Erathia, Tularean Forest, Avlee, Tatalia, Mount Nighon, Bracada Desert, Celeste, Deyja Moors, The Pit, Stone City
TeacherTen percent bonus on all experience learned.Emerald Island, Harmondale, Erathia, Tularean Forest, Avlee, Tatalia, Mount Nighon, Bracada Desert, Deyja Moors, Stone City
TinkerFour point bonus to Disarm Traps skill for all characters. Emerald Island, Harmondale, Erathia, Tularean Forest, Avlee, Tatalia, Mount Nighon, Bracada Desert, Deyja Moors, Stone City
TrackerAll map crossings two days faster (minimum one day). Harmondale, Erathia, Tularean Forest, Avlee, Tatalia, Bracada Desert, Deyja Moors, Stone City
TraderFour point bonus to Merchant skill for all characters. Emerald Island, Harmondale, Erathia, Tularean Forest, Avlee, Tatalia, Mount Nighon, Bracada Desert, Deyja Moors, Stone City
Water MasterCasts the Water Walk spell (duration 3 hours) once per day. Tularean Forest, Avlee, Mount Nighon, Bracada Desert, Celeste, Deyja Moors, The Pit
Weapons MasterThree point bonus to all weapon skills for all characters.. Erathia, Tatalia, Mount Nighon, Bracada Desert, Celeste, Deyja Moors, The Pit, Stone City
Wind MasterCasts the Fly spell (duration 2 hours) once per day. Tularean Forest, Avlee, Mount Nighon, Bracada Desert, Celeste, Deyja Moors, The Pit

Attribution

Profession details can be found in the game by interacting with NPCs. Data regarding where Professions may appear was mined out of Stormcat’s MM7 Viewer, which you can find here.