Wizardry 6 Map Details

Wizardry 6 Map Details are provided so you can explore each region one square at a time and solve the game without comprehensive map spoilers, preseving the suprise around every corner.

Map Details

If a Foe has any chance of appearing randomly in the listed region then the foe details are included in the calculation. Data is sorted by Average Foe XP ascending – this gives an idea of exploration order. You can change the sort by tapping on the column heading.

Reveal the data
NameAverage Foe LevelAverage Foe HPAverage Foe XP
Castle Main Floor210449
Castle Towers210449
Castle Floor 2210449
Castle Floor -2313577
Castle Floor -1214603
Hazard Area317903
Amazulu Burial Chamber5413,244
Mountain Area6503,846
Temple of Ramm Jail5784,341
Amazulu Pyramid5394,418
Mines Area6505,033
Pyramid Floor -16445,973
Mountain Peaks8807,678
Temple of Ramm Foor -181237,765
Swamp Area7638,210
Castle Floor -381029,131
River Styx6619,663
Hall of the Dead88510,329
Tomb of the Damned88510,329
Temple of Ramm1312729,408
Forest Area1217130,318

Dungeon Mapping Tools

Real-time mapping can be fun with the right tools.

Graph Paper

You only need some graph paper, a pencil, and some time to craft functional maps. As you take steps and turn corners you simply write it down. Notate doors, stairs, secret doors, elevators, sign clues, NPCS, and teleporers.

Gridmonger

If you don’t want to use graph paper and pencil then go for a free mapping tool such as Gridmonger. This is a truly exceptional tool and I highly recommend it. Read the online manual it is very well written and clearly explains what you need to know. This tool is designed to use keyboard entry which makes it quite simple to Alt+Tab between the Game window and the Gridmonger window to map as you play, never needing to touch the mouse. Exceptional tool with themes and support for dungeon or overworld maps.

https://gridmonger.johnnovak.net/

Wizardry 6 Automap Mod

This tool was written over 10 years by KoriTama but it has gone unsupported and does not work with the latest versions of Dosbox that ships with modern installs from GOG and Steam. The refactor uses SDL Renderer and the original uses OpenGL Renderer if not both, at least one of them should work for your system.

Download the (SDL) refactor here.

Wizardry 6 Map Details Automap Mod Refactored
Wizardry 6 Automap Mod

Attribution

  • Official Classic Manual can be found here.
  • Cosmic Forge is a great resource. It can be found here.
  • Wizardry 6 Automap 1.2 original (OpenGL) is here.
  • Wizardry 67 Automap Mod refactored source code is here.

Where to purchase this game

Buy Wizardry 6 at gog.com
Buy Wizardry 6 at ebay.com