Wizardry 7 Spells Database

Wizardry 7 Spells database is provided to help you plan your adventure and to help along the way as a reference. Check the data to see which spellbook holds each spell and which skill governs access to each spell.

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Wizardry 7 Spells

In Wizardry 7 there are a total of 96 spells divided into six realms: Fire, Water, Air, Earth, Mental, and Divine. A spell casting character will have a spell point pool and spell point regeneration value for each realm. The spell point pool grows as you learn more spells within a realm.

There are 4 spellbooks, each containing a list of spells. Some spells exist in multiple spellbooks. A character’s current Profession determines which Spellbook they can learn spells from. A Bishop is the only Profession with access to multiple spellbooks naturally but changing profession allows any character to learn spells from multiple spellbooks.

Each spellbook is associated with an Academia skill and as a character allocates points to raise the Academia skill they will find higher level spells to learn during level-up.

Spell Level 1: 0
Spell Level 2: 18
Spell Level 3: 36
Spell Level 4: 54
Spell Level 5: 72
Spell Level 6: 90
Spell Level 7: 98

A character can also find Book items that will teach certain spells if the character can read it.

Expand for Spell details
RealmLevelNameDescriptionSpellbooksSkill RequiredCost potentialTarget potentialResisted with
0Fire1Energy BlastDeal 1d7 fire damage per spell power level.WizardryThaumaturgy(0)2 x PL1 FoeFire Resistance
1Fire2Blinding FlashAttempt to set BLINDNESS for duration based on spell power level.AlchemyAlchemy(18)3 x PL1 Foe x PLLight Resistance
2Fire2Psionic FiresDeal 1d8 fire damage per spell power level.PsionicsTheosophy(18)4 x PL2 Foe + PLFire Resistance
3Fire3FireballDeal 2d5 fire damage per spell power level.WizardryThaumaturgy(36)6 x PL3 Foe + PLFire Resistance
4Fire3Fire ShieldPrevent 15 fire damage per spell power level.WizardryThaumaturgy(36)8 x PLParty
5Fire3Dazzling LightsVariable effect, may deal 4d7 damage per spell power level or grant a negative Condition.PsionicsTheosophy(36)6 x PL1 Foe + PLLight Resistance
6Fire4Fire BombDeal 3d3 fire damage per spell power level.AlchemyAlchemy(54)8 x PL4 Foe + PLFire Resistance
7Fire5LightningDeal 1d10 fire damage per spell power level.DivinityTheology(72)8 x PL3 Foe + PLFire Resistance
8Fire5Prismic MissileVariable effect, may deal 4d7 damage per spell power level or grant a negative Condition.WizardryThaumaturgy(72)9 x PL3 Foe + PLLight Resistance
9Fire6FirestormDeal 2d4 fire damage per spell power level. Cloud effectiveness reduces each round until it dissipates.WizardryThaumaturgy(90)12 x PL10 in CloudFire Resistance
10Fire7Nuclear BlastDeal 5d5 fire damage per spell power level.WizardryThaumaturgy(98)16 x PLAll FoesFire Resistance
11Water1Chilling TouchDeal 1d6 cold damage per spell power level.WizardryThaumaturgy(0)2 x PL1 FoeCold Resistance
12Water1StaminaHeal (2xPL)d8 + PL stamina.Divinity, Alchemy, PsionicsTheology(0), Alchemy(0), Theosophy(0)2 x PL1 Ally
13Water1TerrorAttempt to set AFRAID for duration based on spell power level.Wizardry, PsionicsThaumaturgy(0), Theosophy(0)3 x PL1 Foe GroupPsionic Resistance
14Water2WeakenReduce target's effective level regarding spell offenseive capability and spell defenses.Wizardry, PsionicsThaumaturgy(18), Theosophy(18)4 x PL3 Foe + PLCold Resistance
15Water2SlowReduce target's effective initiative and evasion armor class.Divinity, PsionicsTheology(18), Theosophy(18)4 x PL3 Foe + PLCold Resistance
16Water3HasteIncrease target's effective initiative.Divinity, PsionicsTheology(36), Theosophy(36)5 x PLParty
17Water3Cure ParalysisAttempt to cure PARALYZED. Success depends on effect power vs spell power.Divinity, Alchemy, PsionicsTheology(36), Alchemy(36), Theology(36)6 x PL1 Ally
18Water3Ice ShieldPrevent 15 cold damage per spell power level.WizardryThaumaturgy(36)8 x PLParty
19Water3RestfullHeal d8 x PL stamina.DivinityTheology(36)8 x PLParty
20Water4IceballDeal 3d4 cold damage per spell power level.WizardryThaumaturgy(54)8 x PL4 Foe + PLCold Resistance
21Water4ParalyzeAttempt to set PARALYZED for duration based on spell power level.Divinity, PsionicsTheology(54), Theosophy(54)5 x PL1 FoeParalysis Resistance
22Water4SupermanVariable effect, may increase Melee Damage, Armor Class, Hit Rate, Initiative based on spell power level and base values.DivinityTheology(54)7 x PL1 Ally
23Water5Deep FreezeDeal 3d10 cold damage per spell power level.WizardryThaumaturgy(72)6 x PL1 FoeCold Resistance
24Water5Draining CloudDeal 2d5 lifeforce damage per spell power level. Cloud effectiveness reduces each round until it dissipates.AlchemyAlchemy(72)8 x PL10 in CloudLifeforce Resistance
25Water5Cure DiseaseAttempt to cure DISEASED. Success depends on effect power vs spell power.Divinity,AlchemyTheology(72), Alchemy(72)5 x PL1 Ally
26Air1PoisonDeal 1d5 poison damage per spell power level. Attempt to set POISONED with strength based on spell power level.AlchemyAlchemy(0)2 x PL1 FoePoison Resistance
27Air2Missile ShieldPrevent 15 missiles damage per spell power level.WizardryThaumaturgy(18)5 x PLParty
28Air2Shrill SoundDeal 1d5 air damage per spell power level.Wizardry, PsionicsThaumaturgy(18), Theosophy(18)3 x PL1 Foe GroupAir Resistance
29Air3Stink BombDeal 1d6 air damage per spell power level. Attempt to set NAUSEA for duration based on spell power level.Wizardry, AlchemyThaumaturgy(36), Alchemy(36)4 x PL3 FoeAir Resistance
30Air3Air PocketPrevent 15 air damage per spell power level.Wizardry, AlchemyThaumaturgy(36), Alchemy(36)8 x PLParty
31Air3SilenceAttempt to set SILENCED for duration based on spell power level.Divinity, PsionicsTheology(36), Theology(36)4 x PL3 Foe + PLDivine Resistance
32Air4Poison GasDeal 1d4 poison damage per spell power level. Attempt to set POISONED with strength based on spell power level. Cloud effectiveness reduces each round until it dissipates.AlchemyAlchemy(54)7 x PL10 in CloudPoison Resistance
33Air4Cure PoisonAttempt to cure POISONED. Success depends on effect power vs spell power.Divinity, AlchemyTheology(54), Alchemy(54)8 x PL1 Ally
34Air4WhirlwindDeal 1d7 air damage per spell power level.DivinityTheology(54)8 x PL3 Foe + PLAir Resistance
35Air5Purify AirAttempt to clear harmful clouds. Success depends on effect power vs spell power.Divinity, AlchemyTheology(72), Alchemy(72)10 x PLParty
36Air5Deadly PoisonAttempt to set DEAD or Deal 3d5 poison damage per spell power level.AlchemyAlchemy(72)8 x PL1 Foe
37Air5LevitatePrevents falling damage with duration based on spell power.WizardryThaumaturgy(72)12 x PLParty
38Air6Toxic VaporsDeal 2d3 air damage per spell power level. Attempt to set NAUSEA for duration based on spell power level. Cloud effectiveness reduces each round until it dissipates.AlchemyAlchemy(90)8 x PL10 in CloudAir Resistance
39Air6Noxious FumesDeal 1d6 air damage per spell power level. Attempt to set NAUSEA for duration based on spell power level.Wizardry, AlchemyThaumaturgy(90), Alchemy(90)10 x PL3 Foe + PLAir Resistance
40Air6AsphyxiationAttempt to set DEAD for breathing creatures. Success depends on foe suseptibility vs spell power.Wizardry, AlchemyThaumaturgy(90), Alchemy(90)12 x PL1 Foe GroupAir Resistance
41Air7Deadly AirDeal 4d4 air damage per spell power level.AlchemyAlchemy(98)16 x PLAll FoesAir Resistance
42Air7Death CloudAttempt to deal lethal lifeforce damage. Cloud effectiveness reduces each round until it dissipates.AlchemyAlchemy(98)20 x PL10 in CloudLifeforce Resistance
43Earth1Acid SplashDeal 1d7 acid damage per spell power level.AlchemyAlchemy(0)2 x PL1 FoeAcid Resistance
44Earth1Itching SkinAttempt to set IRRITATION for duration based on spell power level.AlchemyAlchemy(0)2 x PL3 FoeAcid Resistance
45Earth1Armor ShieldReduce Armor Class by 1 point per spell power level for duration based on spell power level.WizardryThaumaturgy(0)2 x PL1 Ally
46Earth1DirectionTemporarily reveals cardinal direction in the dungeon for duration based on spell power level.WizardryThaumaturgy(0)3 x PLParty
47Earth2Knock-knockAttempt to unlock door or chest. Success depends on lock strength vs spell power. May trigger traps!Wizardry, PsionicsThaumaturgy(18), Theosophy(18)6 x PLLocked Object
48Earth3BladesDeal 2d4 missiles damage per spell power level.Divinity, PsionicsTheology(36), Theosophy(36)6 x PL3 Foe + PLMissiles Resistance
49Earth3ArmorplateReduce Armor Class by spell power level +1 and then divided by 2 for duration based on spell power level.DivinityTheology(36)6 x PLParty
50Earth3WebAttempt to set PARALYZED for duration based on spell power level.Wizardry, AlchemyThaumaturgy(36), Alchemy(36)7 x PL1 FoeParalysis Resistance
51Earth3Whipping RocksDeal 1d6 missiles damage per spell power level.Wizardry, AlchemyThaumaturgy(36), Alchemy(36)6 x PL1 Foe GroupMissiles Resistance
52Earth4Acid BombDeal 1d6 acid damage per spell power level. Cloud effectiveness reduces each round until it dissipates.AlchemyAlchemy(54)8 x PL10 in CloudAcid Resistance
53Earth4ArmormeltIncrease Armor Class based on spell power level and a random factor for the duration of combat.Wizardry, PsionicsThaumaturgy(54), Theosophy(54)8 x PL1 Foe GroupSpecial Resistance
54Earth4CrushDeal 6d5 missiles damage per spell power level.Wizardry, AlchemyThaumaturgy(54), Alchemy(54)9 x PL1 FoeMissiles Resistance
55Earth5Create LifeSummon a group of organic foes to fight with the party for the duration of combat. Power and quantity of foes is based on spell power level.AlchemyAlchemy(72)10 x PLParty
56Earth6Cure StoneAttempt to cure STONED. Success depends on effect power vs spell power.Divinity, AlchemyTheology(90), Alchemy(90)18 x PLAlly
57Mental1Mental AttackDeal 1d7 mental damage per spell power level. Attempt to set INSANITY for duration based on spell power level.PsionicsTheosophy(0)3 x PL1 FoePsionic Resistance
58Mental1SleepAttempt to set ASLEEP for duration based on skill level.Wizardry, Alchemy, PsionicsThaumaturgy(0), Alchemy(0), Theosophy(0)3 x PL3 Foe + PLHypnosis Resistance
59Mental1BlessReduce Armor Class and increase chance to Hit foes based on spell power level.Divinity, PsionicsTheology(0), Theosophy(0)4 x PLParty
60Mental1CharmIn combat, attempt to set PARALYZED for duration based on spell power level. When not in combat, attempt to favorably adjust reactions from an NPC.Divinity, Alchemy, PsionicsTheology(0), Alchemy(0), Theosophy(0)5 x PL1 Foe, 1 NPCHypnosis Resistance
61Mental2Cure Lesser CndAttempt to cure AFRAID, ASLEEP, BLINDNESS, NAUSEA, IRRITATION. Success depends on effect power vs spell power.Divinity, Alchemy, PsionicsTheology(18), Alchemy(18), Theosophy(18)4 x PL1 Ally
62Mental2Divine TrapAttempt to reveal the letters of a trap. Success depends on trap strength vs spell power level.Divinity, PsionicsTheology(18), Theosophy(18)4 x PLTrapped Chest
63Mental2Detect SecretAttempt to reveal secrets in immediate area with a blinking eye. Success and duration based on spell power level.Wizardry, PsionicsThaumaturgy(18), Theosophy(18)5 x PLParty
64Mental2IdentifyAttempt to reavel true name of a foe or item. Success depends on strength of the obfuscation vs spell power level.Divinity, PsionicsTheology(18), Theosophy(18)8 x PL1 Foe, 1 Item
65Mental2ConfusionAttempt to set INSANITY for duration based on spell power level.Alchemy, PsionicsAlchemy(18), Theosophy(18)6 x PL1 Foe GroupPsionic Resistance
66Mental2WatchbellsAttempt to cure ASLEEP. Success depends on effect power vs spell power.Wizardry, PsionicsThaumaturgy(18), Theosophy(18)5 x PLParty
67Mental3Hold MonstersAttempt to fool foes into accepting they are PARALYZED for duration based on spell power level.Divinity, PsionicsTheology(36), Theosophy(36)6 x PL3 Foe + PLHypnosis Resistance
68Mental3MindreadAttempt to reveal what the NPC can talk about. Success depends on level of NPC vs the spell power level.PsionicsTheosophy(36)8 x PL1 NPC
69Mental3Sane MindAttempt to cure INSANITY. Success depends on effect power vs spell power.Divinity, PsionicsTheology(36), Theosophy(36)10 x PL1 Ally
70Mental4Psionic BlastDeal 1d7 mental damage per spell power level. Attempt to set INSANITY for duration based on spell power level.PsionicsTheosophy(54)8 x PL3 Foe + PLPsionic Resistance
71Mental4IllusionAttempt to summon illusionary foes to fight with the party for the duration of combat. Power and quantity of foes is based on spell power level.PsionicsTheosophy(54)10 x PLParty
72Mental4Wizard EyeReveals details of the surrounding area based on spell power level.Wizardry, PsionicsThaumaturgy(54), Theosophy(54)10 x PLParty
73Mental4SpooksAttempt to set AFRAID. Cloud duration based on spell power level.Wizardry, PsionicsThaumaturgy(54), Theosophy(54)7 x PLAll FoesPsionic Resistance
74Mental5DeathAttempt to set DEAD for target. Success depends on foe suseptibility vs spell power.Divinity, PsionicsTheology(72), Theosophy(72)10 x PL1 FoeLifeforce Resistance
75Mental6Locate ObjectAttempt to reveal the location on an item. Success depends on the distance from party and how well its hidden vs spell power level.Divinity, PsionicsTheology(90), Theosophy(90)8 x PLParty
76Mental7Mind FlayDeal 4d4 mental damage per spell power level. Attempt to set INSANITY for duration based on spell power level.PsionicsTheosophy(98)18 x PLAll FoesPsionic Resistance
77Mental7Locate PersonAttempt to reveal the location of an NPC or nearby foe group. Success depends on the level of obfuscation vs the spell power level.Divinity, PsionicsTheology(98), Theosophy(98)16 x PLCaster
78Divine1Heal WoundsHeal 1d8 hit points per spell power level.Divinity, Alchemy, PsionicsTheology(0), Alchemy(0), Theosophy(0)4 x PL1 Ally
79Divine1Make WoundsDeal 1d8 magic damage per spell power level.DivinityTheology(0)3 x PL1 FoeDivine Resistance
80Divine2Magic MissileDeal 1d7 magic damage per spell power level.WizardryThaumaturgy(18)4 x PL1 Foe + PLDivine Resistance
81Divine2Dispell UndeadAttempt to dispell an animated or undead foe. Success depends on power of the foe vs spell power level.DivinityTheology(18)7 x PL1 Foe + PLLifeforce Resistance
82Divine2Enchanted BladeIncrease the parties chance to hit foes by spell power level +1 and then divided by 2 for duration based on spell power level.DivinityTheology(18)4 x PLParty
83Divine3BlinkMakes it less likely for the caster to be targetted in combat for duration based on spell level.Wizardry, PsionicsThaumaturgy(36), Theosophy(36)7 x PLCaster
84Divine4Magic ScreenCreate magical barrier around the party which attempts to protect from all spells. Barrier is deminished each time it protects and initial barrier strength is based on spell power level.WizardryThaumaturgy(54)8 x PLParty
85Divine4ConjurationSummon ethereal foes to fight with the party for the duration of combat. Power and quantity of foes is based on spell power level.Wizardry, DivinityThaumaturgy(54), Theology(54)10 x PLParty
86Divine5Anti-magicCreate magical barrier around the foes which attempts to fizzle or backfire all spells they cast. Barrier is deminished each time it works and initial barrier strength is based on spell power level.WizardryThaumaturgy(72)7 x PLAll Foes
87Divine5Remove CurseAttempt to lift an item curse, allowing the character to unequip the item. Success depends on the strength of the curse and the spell power level.DivinityTheology(72)10 x PLItem
88Divine5HealthfullRestore parties hit points and age each character by 1 day.DivinityTheology(72)12 x PLParty
89Divine6LifestealDeal 4d4 lifeforce damage per spell power level and heal the caster by the same amount.Divinity, PsionicsTheology(90), Theosophy(90)12 x PL1 FoeLifeforce Resistance
90Divine6Astral GateAttempt to banish a demon from the world. Success depends on the power of the demon vs spell power level.Wizardry, DivinityThaumaturgy(90), Theology(90)8 x PL1 DemonLifeforce Resistance
91Divine6Zap UndeadAttempt to destroy an undead from the world. Success depends on the power of the undead vs spell power level.WizardryThaumaturgy(90)15 x PL1 UndeadDivine Resistance
92Divine6RechargeAttempt to recharge some of an item's charges. Spell fizzles if the item has no spell cast effect, if item has special power like Invoke, or if it is Stackable, or if it is a Scroll, or an item that has no changes left.Wizardry, DivinityThaumaturgy(90), Theology(90)15 x PL1 Item
93Divine7Word Of DeathDeal 4d4 lifeforce damage per spell power level.DivinityTheology(98)18 x PLAll FoesLifeforce Resistance
94Divine7ResurrectionAttempt to cure DEAD. Success depends on target Vitality vs spell power level. Success causes target to lose 1 Vitality permanently.Wizardry, Divinity, PsionicsThaumaturgy(98), Theology(98), Theosophy(98)20 x PL1 Ally
95Divine7Death WishAttempt to set DEAD for target. Success depends on foe suseptibility vs spell power.DivinityTheology(98)20x PLAll FoesLifeforce Resistance

Attribution

  • Official Classic Manual is here.
  • Cosmic Forge is a great resource. It can be found here.

Where to purchase this game:

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Wizardry 7 Spells
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