Wizardry 8

The final game in the Dark Savant Trilogy.

The universe is on the brink of change. Vast forces are preparing for the final confrontation. A small group of heroes from afar must plunge into this storm and uncover the long-hidden secrets of the Ascension. A new era is about to begin.

Your entry point will vary based on how you ended the previous game or if you are starting a fresh new party. Aletheides, the hand of the Cosmic Lords, does still hold the Cosmic Forge in safe keeping until a time when the three artifacts are reunited in the Cosmic Circle.

The world of Dominus is where you now are. The Dark Savant is here along with the T’Rang, Rattkin, Umpani.. they may remember previous meetings. Let’s hope you have the diplomacy skills and raw strength necessary to collect all the artifacts and reach the Cosmic Circle.

The Chaos Moliri is held by the intelligent Mook, who discovered it and brought it to Dominus for further study. The Destinae Dominus was secured at an ancient Higardi temple until it was stolen by someone named Marten. The Astral Dominae is being held by the Rattkin but their goals are exclusively financial so you may find a way to barter.

Your mission begins, to explore Dominus and find the three artifacts, the Cosmic Circle, and hopefully Aletheides and the Cosmic Forge. How will your story end?

Wizardry 8: Final Chapter in Dark Savant Trilogy

Learn More: Party Planning

Buy this game:
Buy Wizardry 8 at gog.com
Buy Wizardry 8 at ebay.com